News
SpaceX rocket catch simulation raises more questions about concept
CEO Elon Musk has published the first official visualization of what SpaceX’s plans to catch Super Heavy boosters might look like in real life. However, the simulation he shared raises just as many questions as it answers.
Since at least late 2020, SpaceX CEO Elon Musk has been floating the idea of catching Starships and Super Heavy boosters out of the sky as an alternative to having the several-dozen-ton steel rockets use basic legs to land on the ground. This would be a major departure from SpaceX’s highly successful Falcon family, which land on a relatively complex set of deployable legs that can be retracted after most landings. The flexible, lightweight structures have mostly been reliable and easily reusable but Falcon boosters occasionally have rough landings, which can use up disposable shock absorbers or even damage the legs and make boosters hard to safely recover and slower to reuse.
As a smaller rocket, Falcon boosters have to be extremely lightweight to ensure healthy payload margins and likely weigh about 25-30 tons empty and 450 tons fully fueled – an excellent mass ratio for a reusable rocket. While it’s still good to continue that practice of rigorous mass optimization with Starship, the vehicle is an entirely different story. Once plans to stretch the Starship upper stage’s tanks and add three more Raptors are realized, it’s quite possible that Starship will be capable of launching more than 200 tons (~440,000 lb) of payload to low Earth orbit (LEO) with ship and booster recovery.
One might think that SpaceX, with the most capable rocket ever built potentially on its hands, would want to take advantage of that unprecedented performance to make the rocket itself – also likely to be one of the most complex launch vehicles ever – simpler and more reliable early on in the development process. Generally speaking, that would involve sacrificing some of its payload capability and adding systems that are heavier but simpler and more robust. Once Starship is regularly flying to orbit and gathering extensive flight experience and data, SpaceX might then be able refine the rocket, gradually reducing its mass and improving payload to orbit by optimizing or fully replacing suboptimal systems and designs.
Instead, SpaceX appears to be trying to substantially optimize Starship before it’s attempted a single orbital launch. The biggest example is Elon Musk’s plan to catch Super Heavy boosters – and maybe Starships, too – for the sole purpose of, in his own words, “[saving] landing leg mass [and enabling] immediate reflight of [a giant, unwieldy rocket].” Musk, SpaceX executives, or both appear to be attempting to refine a rocket that has never flown. Further, based on a simulation of a Super Heavy “catch” Musk shared on January 20th, all that oddly timed effort may end up producing a solution that’s actually worse than what it’s trying to replace.
Based on the simulated telemetry shown in the visualization, Super Heavy’s descent to the landing zone appears to be considerably gentler than the ‘suicide burn’ SpaceX routinely uses on Falcon. By decelerating as quickly as possible and making landing burns as short as possible, Falcon saves a considerable amount of propellant during recovery – extra propellant that, if otherwise required, would effectively increase Falcon’s dry mass and decrease its payload to orbit. In the Super Heavy “catch” Musk shared, the booster actually appears to be landing – just on an incredibly small patch of steel on the tower’s ‘Mechazilla’ arms instead of a concrete pad on the ground.
Aside from a tiny bit of lateral motion, the arms appear motionless during the ‘catch,’ making it more of a landing. Further, Super Heavy is shown decelerating rather slowly throughout the simulation and appears to hover for almost 10 seconds near the end. That slow, cautious descent and even slower touchdown may be necessary because of how incredibly accurate Super Heavy has to be to land on a pair of hardpoints with inches of lateral margin for error and maybe a few square feet of usable surface area. The challenge is a bit like if SpaceX, for some reason, made Falcon boosters land on two elevated ledges about as wide as car tires. Aside from demanding accurate rotational control, even the slightest lateral deviation would cause the booster to topple off the pillars and – in the case of Super Heavy – fall about a hundred feet onto concrete, where it would obviously explode.
What that slow descent and final hover mean is that the Super Heavy landing shown would likely cost significantly more delta V (propellant) than a Falcon-style suicide burn. Propellant has mass, so Super Heavy would likely need to burn at least 5-10 tons more to carefully land on arms that aren’t actively matching the booster’s position and velocity. Ironically, SpaceX could probably quite easily add rudimentary, fixed legs – removing most of the bad aspects of Falcon legs – to Super Heavy with a mass budget of 10 tons. But even if SpaceX were to make those legs as simple, dumb, and reliable as physically possible and they wound up weighing 20 tons total, the inherent physics of rocketry mean that adding 20 tons to Super Heavy’s likely 200-ton dry mass would only reduce the rocket’s payload to orbit by about 3-5 tons or 1-3%.
Further, per Musk’s argument that landing on the arms would enhance the speed of reuse, it’s difficult to see how landing Super Heavy or Starship in the exact same corridor – but on the ground instead of on the arms – would change anything. If Super Heavy is accurate enough to land on a few square meters of steel, it must inherently be accurate enough to land within the far larger breadth of those arms. The only process landing on the arms would clearly remove is reattaching the arms to a landed booster or ship, which it’s impossible to imagine would save more than a handful of minutes or maybe an hour of work. SpaceX’s Falcon booster turnaround record is currently 27 days, so it’s even harder to imagine why SpaceX would be worrying about cutting minutes or a few hours off of the turnaround and reuse of a rocket that has never even performed a full static fire test – let alone attempted an orbital-class launch, reentry, or landing.
Put simply, while Starbase’s launch tower arms will undoubtedly be useful for quickly lifting and stacking Super Heavy and Starship, it’s looking more and more likely that using those arms as a landing platform will, at best, be an inferior alternative to basic Falcon-style landings. More importantly, even if everything works perfectly, the arms actually cooperate with boosters to catch them, and it’s possible for Super Heavy to avoid hovering and use a more efficient suicide burn, the apparent best-case outcome of all that effort is marginally faster reuse and perhaps a 5% increase in payload to orbit. Only time will tell if such a radical change proves to be worth such marginal benefits.
Investor's Corner
Tesla showrooms picked clean ahead of Q3 end as demand looks strong
Tesla (NASDAQ: TSLA) showrooms have been picked clean ahead of the end of the third quarter of the year, as demand looks to be strong and delivery estimates for new vehicles are pushed into late 2026 and early 2027.
Tesla appears to have sold out of many of its Model 3 and Model Y trim levels in the United States, as only the Model Y RWD and Model Y All-Wheel-Drive are available for delivery before the end of the year.
Additionally, many showrooms are either completely empty or void of all but just one demo unit within the buildings themselves in an effort to bolster what could be one of Tesla’s best quarters in vehicle deliveries in recent memory.
I’m at Tesla right now and when I walked into their showroom I was shocked to see it basically empty.
I asked one of the people working there where all of the cars are “Gone – it’s the end of the quarter and we’ve sold out of everything… including the display vehicles”So… pic.twitter.com/rN7s3gE6sJ
— Devin Olsen (@DevinOlsenn) September 25, 2026
All the cars are gone from Tesla Century City!
All they have is Model Y L, a self-driving video playing on the background. I guess the best product is no product. Either that or they just sold the showroom cars. pic.twitter.com/mzCjWaXwww
— Whole Mars Catalog (@wholemars) September 26, 2026
Show room is empty. I asked and they have sold the demo cars too. Delivery numbers better be outstanding! pic.twitter.com/jq5N28Q6tZ
— Electric Brawl (@3lectricBrawl) September 22, 2026
Additionally, when I spoke to the guys at Tesla Mechanicsburg two weeks ago, when I returned the Model Y L, their third hauler of the week had just arrived, and every vehicle on it, along with every vehicle in their delivery lot, was accounted for and had a name attached to it for delivery.
Talking to the guys at the Mechanicsburg showroom on Friday, they couldn’t believe they had ANOTHER hauler coming in of cars for delivery—and each was accounted for
No car just sitting in inventory. They’re expecting a BIG quarter, and this is more than just the Y L https://t.co/ce801GkKVv
— TESLARATI (@Teslarati) September 21, 2026
Tesla saw a 25 percent increase in deliveries in Q2 compared to the same quarter the year before. The vast majority of the 480,126 units it delivered, 467,762 vehicles to be exact, were the Model 3 and Model Y.
In Q3 2025, Tesla delivered 497,099 vehicles, once again a figure that was dominated by the company’s two mass-market vehicles. Analysts have unusually wide predictions for this quarter, likely because so many firms missed the Q2 delivery figure by such a substantial margin; Wall Street predicted 408,000 cars, while Tesla delivered 480,000.
Goldman Sachs has Tesla slotted for 435,000 deliveries in Q3, while JPMorgan said it anticipates 482,000. The median guess is about 449,000 deliveries for Q3.
Interested in ordering a Tesla? Use my referral code for three free months of Full Self-Driving (Supervised) here.
Lifestyle
Watch Tesla’s “guardian angel” FSD feature take over for collision evasion
Tesla’s Automatic Collision Evasion feature can be seen in one of the first owner videos of it in action.
Tesla owner Spencer (@scotsrule08) posted on Monday that the feature “worked flawlessly,” saying FSD reengaged itself just as he was about to hit a curb. Ashok Elluswamy, who leads Tesla’s AI team, shared the clip and wrote, “A guardian angel always looking out for you.”
The video arrives in the middle of a staged rollout. Tesla first shipped Automatic Collision Evasion with FSD (Supervised) v14.3.9 in software update 2026.27.6 earlier this month, which Teslarati covered as it reached cars. Update 2026.27.10, which began going out on September 19, carried the feature improvements with FSD v14.3.10, according to release notes tracked by Not a Tesla App. The newer 2026.27.11 build is now reaching another wave of vehicles.
The new Automatic Collision Evasion feature worked flawlessly! FSD reengaged itself just as I was about to hit a curb.
Kudos @Tesla_AI team! 👏 pic.twitter.com/Fbp15HhpL2
— Spencer (@scotsrule08) September 28, 2026
The feature only runs on HW4 vehicles, and it requires an active FSD purchase or subscription with both FSD (Supervised) and Automatic Emergency Braking enabled. HW3 owners receive FSD v14.2 Lite in the same updates, but that build does not include collision evasion.
Tesla’s release notes describe two triggers. The first is an imminent frontal collision that braking alone may not prevent, in which case the car can activate FSD to steer, brake or accelerate around the hazard. That scenario is limited to highways below 85 mph, with no pedestrians or cyclists detected and no slippery road surface. The second covers a driver who appears inattentive, such as reaching into the back seat, or who seems to have switched off FSD by accident. Spencer’s curb clip appears to fall into that second category.
Tesla plans big safety improvements for Full Self-Driving v15
Once the system takes over, the accelerator is muted and light brake input will not cancel the maneuver. Drivers need to apply firm, deliberate steering force to take back control, and the car chimes to hand control back once the danger has passed.
Elluswamy recently noted that earlier hazard prediction, faster reaction time and better collision avoidance would arrive with FSD v15, the next major version.
News
Tesla Roadster event gets delayed due to unfavorable weather
Tesla is delaying its event for the Roadster, moving it from this Thursday, October 1, to Thursday, October 15, due to unfavorable weather.
The company has said it has been tracking the weather for this Thursday closely with local meteorologists, and because the event can only be held outside, Tesla is making the call to delay it:
“We’ve been tracking the weather closely with local meteorologists, but given the severe conditions predicted & because this event can only be held outdoors, we’ve made the difficult decision to reschedule. New date is October 15. Additional details to follow.”
Roadster event update
We’ve been tracking the weather closely with local meteorologists, but given the severe conditions predicted & because this event can only be held outdoors, we’ve made the difficult decision to reschedule.
New date is October 15. Additional details to…
— Tesla (@Tesla) September 28, 2026
We are sure that this is bringing back PTSD for some Tesla fans, and we know it is not ideal, but this also reveals some things about the event. Tesla said that this can only be held outdoors, meaning it bodes well for the rumors that the vehicle could potentially hover.
Some believe that this was essentially confirmed by the FAA airspace restriction they were granted, but this could have been for a drone show or to keep drones from spying on the event.
Tesla Roadster is available for order once again following brief hold
The Roadster event has been long-awaited, and it is unfortunate that the weather is going to keep us all waiting a little bit longer.
The Tesla Roadster will be unveiled in Waco, Texas.