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SpaceX rocket catch simulation raises more questions about concept

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CEO Elon Musk has published the first official visualization of what SpaceX’s plans to catch Super Heavy boosters might look like in real life. However, the simulation he shared raises just as many questions as it answers.

Since at least late 2020, SpaceX CEO Elon Musk has been floating the idea of catching Starships and Super Heavy boosters out of the sky as an alternative to having the several-dozen-ton steel rockets use basic legs to land on the ground. This would be a major departure from SpaceX’s highly successful Falcon family, which land on a relatively complex set of deployable legs that can be retracted after most landings. The flexible, lightweight structures have mostly been reliable and easily reusable but Falcon boosters occasionally have rough landings, which can use up disposable shock absorbers or even damage the legs and make boosters hard to safely recover and slower to reuse.

As a smaller rocket, Falcon boosters have to be extremely lightweight to ensure healthy payload margins and likely weigh about 25-30 tons empty and 450 tons fully fueled – an excellent mass ratio for a reusable rocket. While it’s still good to continue that practice of rigorous mass optimization with Starship, the vehicle is an entirely different story. Once plans to stretch the Starship upper stage’s tanks and add three more Raptors are realized, it’s quite possible that Starship will be capable of launching more than 200 tons (~440,000 lb) of payload to low Earth orbit (LEO) with ship and booster recovery.

One might think that SpaceX, with the most capable rocket ever built potentially on its hands, would want to take advantage of that unprecedented performance to make the rocket itself – also likely to be one of the most complex launch vehicles ever – simpler and more reliable early on in the development process. Generally speaking, that would involve sacrificing some of its payload capability and adding systems that are heavier but simpler and more robust. Once Starship is regularly flying to orbit and gathering extensive flight experience and data, SpaceX might then be able refine the rocket, gradually reducing its mass and improving payload to orbit by optimizing or fully replacing suboptimal systems and designs.

Instead, SpaceX appears to be trying to substantially optimize Starship before it’s attempted a single orbital launch. The biggest example is Elon Musk’s plan to catch Super Heavy boosters – and maybe Starships, too – for the sole purpose of, in his own words, “[saving] landing leg mass [and enabling] immediate reflight of [a giant, unwieldy rocket].” Musk, SpaceX executives, or both appear to be attempting to refine a rocket that has never flown. Further, based on a simulation of a Super Heavy “catch” Musk shared on January 20th, all that oddly timed effort may end up producing a solution that’s actually worse than what it’s trying to replace.

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Based on the simulated telemetry shown in the visualization, Super Heavy’s descent to the landing zone appears to be considerably gentler than the ‘suicide burn’ SpaceX routinely uses on Falcon. By decelerating as quickly as possible and making landing burns as short as possible, Falcon saves a considerable amount of propellant during recovery – extra propellant that, if otherwise required, would effectively increase Falcon’s dry mass and decrease its payload to orbit. In the Super Heavy “catch” Musk shared, the booster actually appears to be landing – just on an incredibly small patch of steel on the tower’s ‘Mechazilla’ arms instead of a concrete pad on the ground.

Aside from a tiny bit of lateral motion, the arms appear motionless during the ‘catch,’ making it more of a landing. Further, Super Heavy is shown decelerating rather slowly throughout the simulation and appears to hover for almost 10 seconds near the end. That slow, cautious descent and even slower touchdown may be necessary because of how incredibly accurate Super Heavy has to be to land on a pair of hardpoints with inches of lateral margin for error and maybe a few square feet of usable surface area. The challenge is a bit like if SpaceX, for some reason, made Falcon boosters land on two elevated ledges about as wide as car tires. Aside from demanding accurate rotational control, even the slightest lateral deviation would cause the booster to topple off the pillars and – in the case of Super Heavy – fall about a hundred feet onto concrete, where it would obviously explode.

What that slow descent and final hover mean is that the Super Heavy landing shown would likely cost significantly more delta V (propellant) than a Falcon-style suicide burn. Propellant has mass, so Super Heavy would likely need to burn at least 5-10 tons more to carefully land on arms that aren’t actively matching the booster’s position and velocity. Ironically, SpaceX could probably quite easily add rudimentary, fixed legs – removing most of the bad aspects of Falcon legs – to Super Heavy with a mass budget of 10 tons. But even if SpaceX were to make those legs as simple, dumb, and reliable as physically possible and they wound up weighing 20 tons total, the inherent physics of rocketry mean that adding 20 tons to Super Heavy’s likely 200-ton dry mass would only reduce the rocket’s payload to orbit by about 3-5 tons or 1-3%.

Further, per Musk’s argument that landing on the arms would enhance the speed of reuse, it’s difficult to see how landing Super Heavy or Starship in the exact same corridor – but on the ground instead of on the arms – would change anything. If Super Heavy is accurate enough to land on a few square meters of steel, it must inherently be accurate enough to land within the far larger breadth of those arms. The only process landing on the arms would clearly remove is reattaching the arms to a landed booster or ship, which it’s impossible to imagine would save more than a handful of minutes or maybe an hour of work. SpaceX’s Falcon booster turnaround record is currently 27 days, so it’s even harder to imagine why SpaceX would be worrying about cutting minutes or a few hours off of the turnaround and reuse of a rocket that has never even performed a full static fire test – let alone attempted an orbital-class launch, reentry, or landing.

Put simply, while Starbase’s launch tower arms will undoubtedly be useful for quickly lifting and stacking Super Heavy and Starship, it’s looking more and more likely that using those arms as a landing platform will, at best, be an inferior alternative to basic Falcon-style landings. More importantly, even if everything works perfectly, the arms actually cooperate with boosters to catch them, and it’s possible for Super Heavy to avoid hovering and use a more efficient suicide burn, the apparent best-case outcome of all that effort is marginally faster reuse and perhaps a 5% increase in payload to orbit. Only time will tell if such a radical change proves to be worth such marginal benefits.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Elon Musk’s Grokipedia surges to 5.6M articles, almost 79% of English Wikipedia

The explosive growth marks a major milestone for the AI-powered online encyclopedia, which was launched by Elon Musk’s xAI just months ago.

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UK Government, CC BY 2.0 , via Wikimedia Commons

Elon Musk’s Grokipedia has grown to an impressive 5,615,201 articles as of today, closing in on 79% of the English Wikipedia’s current total of 7,119,376 articles. 

The explosive growth marks a major milestone for the AI-powered online encyclopedia, which was launched by Elon Musk’s xAI just months ago. Needless to say, it would only be a matter of time before Grokipedia exceeds English Wikipedia in sheer volume.

Grokipedia’s rapid growth

xAI’s vision for Grokipedia emphasizes neutrality, while Grok’s reasoning capabilities allow for fast drafting and fact-checking. When Elon Musk announced the initiative in late September 2025, he noted that Grokipedia would be an improvement to Wikipedia because it would be designed to avoid bias. 

At the time, Musk noted that Grokipedia “is a necessary step towards the xAI goal of understanding the Universe.”

Grokipedia was launched in late October, and while xAI was careful to list it only as Version 0.1 at the time, the online encyclopedia immediately earned praise. Wikipedia co-founder Larry Sanger highlighted the project’s innovative approach, noting how it leverages AI to fill knowledge gaps and enable rapid updates. Netizens also observed how Grokipedia tends to present articles in a more objective manner compared to Wikipedia, which is edited by humans.

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Elon Musk’s ambitious plans

With 5,615,201 total articles, Grokipedia has now grown to almost 79% of English Wikipedia’s article base. This is incredibly quick, though Grokipedia remains text-only for now. xAI, for its part, has now updated the online encyclopedia’s iteration to v0.2. 

Elon Musk has shared bold ideas for Grokipedia, including sending a record of the entire knowledge base to space as part of xAI’s mission to preserve and expand human understanding. At some point, Musk stated that Grokipedia will be renamed to Encyclopedia Galactica, and it will be sent to the cosmos

“When Grokipedia is good enough (long way to go), we will change the name to Encyclopedia Galactica. It will be an open source distillation of all knowledge, including audio, images and video. Join xAI to help build the sci-fi version of the Library of Alexandria!” Musk wrote, adding in a later post that “Copies will be etched in stone and sent to the Moon, Mars and beyond. This time, it will not be lost.”

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Tesla Model 3 becomes Netherlands’ best-selling used EV in 2025

More than one in ten second-hand electric cars sold in the country last year was a Tesla Model 3.

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Credit: Tesla Asia/Twitter

The Tesla Model 3 became the most popular used electric car in the Netherlands in 2025, cementing its dominance well beyond the country’s new-car market. 

After years at the top of Dutch EV sales charts, the Model 3 now leads the country’s second-hand EV market by a wide margin, as record used-car purchases pushed electric vehicles further into the mainstream.

Model 3 takes a commanding lead

The Netherlands recorded more than 2.1 million used car sales last year, the highest level on record. Of those, roughly 4.8%, or about 102,000 vehicles, were electric. Within that growing segment, the Tesla Model 3 stood far ahead of its competitors.

In 2025 alone, 11,338 used Model 3s changed hands, giving the car an 11.1% share of the country’s entire used EV market. That means more than one in ten second-hand electric cars sold in the country last year was a Tesla Model 3, Auto Week Netherlands reported. The scale of its lead is striking: the gap between the Model 3 and the second-place finisher, the Volkswagen ID3, is more than 6,700 vehicles.

Rivals trail as residual values shape rankings

The Volkswagen ID.3 ranked a distant second, with 4,595 used units sold and a 4.5% market share. Close behind was the Audi e-tron, which placed third with 4,236 registrations. As noted by Auto Week Netherlands, relatively low residual values likely boosted the e-tron’s appeal in the used market, despite its higher original price.

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Other strong performers included the Kia Niro, the Tesla Model Y, and the Hyundai Kona, highlighting continued demand for compact and midsize electric vehicles with proven range and reliability. No other model, however, came close to matching the Model 3’s scale or market presence.

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Tesla Model Y Standard Long Range RWD launches in Europe

The update was announced by Tesla Europe & Middle East in a post on its official social media account on X.

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Credit: Tesla Europe & Middle East/X

Tesla has expanded the Model Y lineup in Europe with the introduction of the Standard Long Range RWD variant, which offers an impressive 657 km of WLTP range. 

The update was announced by Tesla Europe & Middle East in a post on its official social media account on X.

Model Y Standard Long Range RWD Details

Tesla Europe & Middle East highlighted some of the Model Y Standard Long Range RWD’s most notable specs, from its 657 km of WLTP range to its 2,118 liters of cargo volume. More importantly, Tesla also noted that the newly released variant only consumes 12.7 kWh per 100 km, making it the most efficient Model Y to date. 

The Model Y Standard provides a lower entry point for consumers who wish to enter the Tesla ecosystem at the lowest possible price. While the Model 3 Standard is still more affordable, some consumers might prefer the Model Y Standard due to its larger size and crossover form factor. The fact that the Model Y Standard is equipped with Tesla’s AI4 computer also makes it ready for FSD’s eventual rollout to the region. 

Top Gear’s Model Y Standard review

Top Gear‘s recent review of the Tesla Model Y Standard highlighted some of the vehicle’s most notable features, such as its impressive real-world range, stellar infotainment system, and spacious interior. As per the publication, the Model Y Standard still retains a lot of what makes Tesla’s vehicles well-rounded, even if it’s been equipped with a simplified interior.

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Top Gear compared the Model Y Standard to its rivals in the same segment. “The introduction of the Standard trim brings the Model Y in line with the entry price of most of its closest competition. In fact, it’s actually cheaper than a Peugeot e-3008 and costs £5k less than an entry-level Audi Q4 e-tron. It also makes the Ford Mustang Mach-E look a little short with its higher entry price and worse range,” the publication wrote. 

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