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SpaceX rocket catch simulation raises more questions about concept
CEO Elon Musk has published the first official visualization of what SpaceX’s plans to catch Super Heavy boosters might look like in real life. However, the simulation he shared raises just as many questions as it answers.
Since at least late 2020, SpaceX CEO Elon Musk has been floating the idea of catching Starships and Super Heavy boosters out of the sky as an alternative to having the several-dozen-ton steel rockets use basic legs to land on the ground. This would be a major departure from SpaceX’s highly successful Falcon family, which land on a relatively complex set of deployable legs that can be retracted after most landings. The flexible, lightweight structures have mostly been reliable and easily reusable but Falcon boosters occasionally have rough landings, which can use up disposable shock absorbers or even damage the legs and make boosters hard to safely recover and slower to reuse.
As a smaller rocket, Falcon boosters have to be extremely lightweight to ensure healthy payload margins and likely weigh about 25-30 tons empty and 450 tons fully fueled – an excellent mass ratio for a reusable rocket. While it’s still good to continue that practice of rigorous mass optimization with Starship, the vehicle is an entirely different story. Once plans to stretch the Starship upper stage’s tanks and add three more Raptors are realized, it’s quite possible that Starship will be capable of launching more than 200 tons (~440,000 lb) of payload to low Earth orbit (LEO) with ship and booster recovery.
One might think that SpaceX, with the most capable rocket ever built potentially on its hands, would want to take advantage of that unprecedented performance to make the rocket itself – also likely to be one of the most complex launch vehicles ever – simpler and more reliable early on in the development process. Generally speaking, that would involve sacrificing some of its payload capability and adding systems that are heavier but simpler and more robust. Once Starship is regularly flying to orbit and gathering extensive flight experience and data, SpaceX might then be able refine the rocket, gradually reducing its mass and improving payload to orbit by optimizing or fully replacing suboptimal systems and designs.
Instead, SpaceX appears to be trying to substantially optimize Starship before it’s attempted a single orbital launch. The biggest example is Elon Musk’s plan to catch Super Heavy boosters – and maybe Starships, too – for the sole purpose of, in his own words, “[saving] landing leg mass [and enabling] immediate reflight of [a giant, unwieldy rocket].” Musk, SpaceX executives, or both appear to be attempting to refine a rocket that has never flown. Further, based on a simulation of a Super Heavy “catch” Musk shared on January 20th, all that oddly timed effort may end up producing a solution that’s actually worse than what it’s trying to replace.
Based on the simulated telemetry shown in the visualization, Super Heavy’s descent to the landing zone appears to be considerably gentler than the ‘suicide burn’ SpaceX routinely uses on Falcon. By decelerating as quickly as possible and making landing burns as short as possible, Falcon saves a considerable amount of propellant during recovery – extra propellant that, if otherwise required, would effectively increase Falcon’s dry mass and decrease its payload to orbit. In the Super Heavy “catch” Musk shared, the booster actually appears to be landing – just on an incredibly small patch of steel on the tower’s ‘Mechazilla’ arms instead of a concrete pad on the ground.
Aside from a tiny bit of lateral motion, the arms appear motionless during the ‘catch,’ making it more of a landing. Further, Super Heavy is shown decelerating rather slowly throughout the simulation and appears to hover for almost 10 seconds near the end. That slow, cautious descent and even slower touchdown may be necessary because of how incredibly accurate Super Heavy has to be to land on a pair of hardpoints with inches of lateral margin for error and maybe a few square feet of usable surface area. The challenge is a bit like if SpaceX, for some reason, made Falcon boosters land on two elevated ledges about as wide as car tires. Aside from demanding accurate rotational control, even the slightest lateral deviation would cause the booster to topple off the pillars and – in the case of Super Heavy – fall about a hundred feet onto concrete, where it would obviously explode.
What that slow descent and final hover mean is that the Super Heavy landing shown would likely cost significantly more delta V (propellant) than a Falcon-style suicide burn. Propellant has mass, so Super Heavy would likely need to burn at least 5-10 tons more to carefully land on arms that aren’t actively matching the booster’s position and velocity. Ironically, SpaceX could probably quite easily add rudimentary, fixed legs – removing most of the bad aspects of Falcon legs – to Super Heavy with a mass budget of 10 tons. But even if SpaceX were to make those legs as simple, dumb, and reliable as physically possible and they wound up weighing 20 tons total, the inherent physics of rocketry mean that adding 20 tons to Super Heavy’s likely 200-ton dry mass would only reduce the rocket’s payload to orbit by about 3-5 tons or 1-3%.
Further, per Musk’s argument that landing on the arms would enhance the speed of reuse, it’s difficult to see how landing Super Heavy or Starship in the exact same corridor – but on the ground instead of on the arms – would change anything. If Super Heavy is accurate enough to land on a few square meters of steel, it must inherently be accurate enough to land within the far larger breadth of those arms. The only process landing on the arms would clearly remove is reattaching the arms to a landed booster or ship, which it’s impossible to imagine would save more than a handful of minutes or maybe an hour of work. SpaceX’s Falcon booster turnaround record is currently 27 days, so it’s even harder to imagine why SpaceX would be worrying about cutting minutes or a few hours off of the turnaround and reuse of a rocket that has never even performed a full static fire test – let alone attempted an orbital-class launch, reentry, or landing.
Put simply, while Starbase’s launch tower arms will undoubtedly be useful for quickly lifting and stacking Super Heavy and Starship, it’s looking more and more likely that using those arms as a landing platform will, at best, be an inferior alternative to basic Falcon-style landings. More importantly, even if everything works perfectly, the arms actually cooperate with boosters to catch them, and it’s possible for Super Heavy to avoid hovering and use a more efficient suicide burn, the apparent best-case outcome of all that effort is marginally faster reuse and perhaps a 5% increase in payload to orbit. Only time will tell if such a radical change proves to be worth such marginal benefits.
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SpaceX reveals Starship Flight 13 launch date
SpaceX is preparing for the 13th integrated flight test of its Starship system, with a targeted launch as early as Thursday, July 16. The 90-minute launch window opens at 5:45 p.m. CT from Starbase in South Texas.
This comes roughly seven weeks after Flight 12 on May 22, underscoring the company’s accelerating pace in its rapid development campaign. The mission will use the latest Starship and Super Heavy V3 vehicles equipped with Raptor 3 engines. Booster 20 will attempt a controlled boostback burn, followed by a splashdown in the Gulf of Mexico, while Ship 40 will follow a suborbital trajectory.
Starship’s thirteenth flight test is preparing to launch as early as Thursday, July 16 → https://t.co/Rp7VwBzpWx pic.twitter.com/jdpFlQUEpF
— SpaceX (@SpaceX) July 11, 2026
Key objectives for Flight 13 will include demonstrating reliable stage separation, engine performance under various conditions, and controlled reentry.
A major milestone for Flight 13 is the first deployment of 20 next-generation Starlink V3 satellites. These satellites feature advanced laser links for inter-satellite communication, deployable solar arrays, and onboard cameras, six of which will capture imagery of Starship’s heat shield during flight.
Several heat shield tiles on Ship 40 will be painted white to serve as imaging targets, while additional experiments test upgraded tiles on aft flaps, modified attachments on the aft skirt, and load-sensing tiles to measure stresses. The upper stage will also attempt a single Raptor engine relight in space before a targeted splashdown in the Indian Ocean.
These tests build directly on lessons from Flight 12, which introduced the V3 configuration but encountered issues including a booster flip anomaly during boostback and an engine-out event on the ship. Hardware and software modifications on Booster 20 and Ship 40 aim to improve engine relight reliability, startup sequencing, and overall robustness.
Next Starship launch aiming for Thursday https://t.co/SajPPd4pdb
— Elon Musk (@elonmusk) July 12, 2026
The short interval between Flights 12 and 13 highlights SpaceX’s iterative approach. Elon Musk has repeatedly emphasized that Starship launches will become “incredibly common” in the coming years.
The company envisions scaling to rates as high as one launch per hour within 4-5 years, potentially enabling thousands of flights annually. Such cadence is essential for Starship’s goals: establishing orbital refueling for lunar and Mars missions, deploying massive satellite constellations, and making life multiplanetary.
With each flight, Starship edges closer to full reusability and operational maturity. Success on July 16 would mark another step toward routine access to space and the ambitious vision of humanity becoming a spacefaring civilization.
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Tesla shows rapid teardown of Model S and X lines, paving the way for Optimus at Fremont
Tesla shared a striking video showcasing the decommissioning of the original Model S and Model X assembly line at its Fremont Factory in Northern California. Completed in just 46 days, the teardown involved heavy machinery dismantling concrete pits, removing robotic arms and conveyors, and clearing the space for new production.
The post, captioned “End of an era,” captured both the end of a historic chapter and Tesla’s aggressive pivot toward its next major initiative, Optimus.
End of an era: Decommissioning the original Model S & X assembly line in just 46 days pic.twitter.com/kGEdfhl62h
— Tesla Manufacturing (@gigafactories) July 10, 2026
The decision to retire the Model S and Model X originated during Tesla’s Q4 2025 Earnings Call in late January 2026. CEO Elon Musk announced that production of the company’s flagship sedan and SUV would wind down by the end of Q2 2026, describing it as bringing the programs to an “honorable discharge.”
Custom orders ceased around early April 2026, with the final vehicles rolling off the line in early May. A special signature delivery ceremony on May 20 marked the emotional close for these vehicles, which had defined Tesla’s early success and luxury EV segment since the Model S launch in 2012.
The primary reason for tearing down the lines was to repurpose the valuable factory floor space for high-volume production of Tesla’s Optimus humanoid robot. Musk had indicated on Earnings Calls that the Fremont S/X line would be replaced by a dedicated Optimus manufacturing line targeting a capacity of one million units per year.
This move aligns with Tesla’s broader strategic shift from traditional vehicle manufacturing toward robotics and artificial intelligence, leveraging the company’s expertise in autonomy, AI training, and high-volume production.
Optimus, Tesla’s general-purpose humanoid robot, is designed to perform repetitive or dangerous tasks in factories, warehouses, and eventually homes. Powered by Tesla’s AI and Neural Networks, it aims to be a versatile, affordable platform. Production of Optimus Gen 3 is already underway in limited form at Fremont, with full-scale output on the converted line expected to begin in late July or August.
Tesla is targeting rapid scaling, with internal ambitions pointing toward tens or even hundreds of thousands of units annually by the end of 2026.
Longer-term, Tesla is constructing a much larger second-generation Optimus facility at Giga Texas, with potential capacity reaching millions of units per year. The company views Optimus as a transformative product that could eventually surpass its automotive business in scale and value, enabling widespread deployment of useful robots across industries. CEO Elon Musk has even predicted it would be the most popular product of all-time.
As one era closes at Fremont, another is rapidly taking shape.
Elon Musk
Elon Musk admits he was ‘clearly wrong’ about Anthropic
Elon Musk posted a candid admission on his social media platform X on June 9, declaring that he had been “clearly wrong” about Anthropic. The statement marked a notable reversal from his earlier skepticism toward the AI company.
In September, Musk had written, “Winning was never in the set of possible outcomes for Anthropic,” reflecting his view at the time that the startup had lacked the foundation or even the trajectory to succeed in what is an incredibly intense race for advanced artificial intelligence.
Musk’s latest post came amid discussion of Anthropic’s reliance on external compute resources. He praised the company’s progress, stating that Anthropic is “obviously currently the leader in AI” and that “no company has released a model as good as Mythos/Fable,” with expectations of a strong follow-up in Mythos 2.
The tone shifted dramatically from dismissal to acknowledgement of superior performance.
I was clearly wrong about Anthropic. They are obviously currently the leader in AI. No company has released a model as good as Mythos/Fable and they will undoubtedly have Mythos 2 ready soon.
And I would never cut them off in a way that hurt them badly, even as a competitor.…
— Elon Musk (@elonmusk) July 9, 2026
The context of Musk’s comments added significance. Anthropic has been operating under a recent compute deal with SpaceXAI, Musk’s AI infrastructure-focused venture. The pair entered a short-term GPU lease agreement initiated in May, providing Anthropic access to critical computing power for training and deploying its frontier models.
SpaceXAI signs agreement with Anthropic for massive AI supercomputer access
Some observers had speculated that Musk could leverage this dependency to disadvantage a rival. Musk directly addressed the possibility, writing, “I would never cut them off in a way that hurt them badly, even as a competitor. That’s not my style.”
To support his commitment to ethical competition, Musk referenced concrete examples from his other companies. Tesla famously open-sourced its entire portfolio of electric vehicle patents in 2014. The move was designed to accelerate the global adoption of sustainable transportation technology rather than protect proprietary advantages.
Tesla also made its Supercharger network available to competing electric vehicle manufacturers, transforming what could have remained an exclusive charging ecosystem into a shared infrastructure that benefits the broader industry and reduces barriers for EV adoption.
Musk further pointed to SpaceX’s practices, noting that the company launches satellites for competing commercial systems “with no increase in price or use of unfair terms.” He extended the principle to his social platform, observing that “even my worst enemies attack me on this platform,” underscoring preference for open discourse over retaliation.
These examples have illustrated Musk’s long-standing philosophy that long-term technological progress is best served by open competition and infrastructure sharing rather than leveraging market power to stifle rivals. In the fast-evolving AI sector, where compute resources and model capabilities determine leadership, Musk’s stance suggests a willingness to compete on innovation and performance alone.
Musk’s admission arrives as SpaceXAI itself advances its own frontier models while maintaining business relationships across the ecosystem. By publicly correcting his earlier assessment and reaffirming principles of fair play, Musk highlights a model of competition that prioritizes advancement of the field over short-term tactical advantages.