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SpaceX rocket set to smash NASA Space Shuttle reuse record

A SpaceX Falcon 9 booster could potentially crush a NASA Space Shuttle record for the fastest orbital-class rocket turnaround. (Richard Angle)

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A SpaceX Falcon 9 booster is on track to smash an orbital-class rocket reuse record set by a NASA Space Shuttle orbiter in 1985 – and in more ways than one.

On July 11th, SpaceX announced that Falcon 9 booster B1058 had successfully completed a static fire ignition test a few days prior to its second launch. Built by Airbus, South Korea’s ANASIS II military communications satellite is based on a bus that means it should weigh somewhere between 4600 and 6400 kg (~10,000-14,000 lb). Even in a recoverable configuration, Falcon 9 should be more than capable of launching that satellite into a healthy geostationary transfer orbit (GTO), where ANASIS II will use its own built-in propulsion systems to reach a circular geostationary orbit (GEO) and begin operations.

While ANASIS II is undeniably significant in its own right as South Korea’s first dedicated military communications satellite, much of the mission’s public focus has shifted to the Falcon 9 rocket SpaceX plans to reuse on it.

On May 30th, SpaceX successfully launched two US astronauts for the first time with Falcon 9 booster B1058. (Richard Angle)

In October 1985, Space Shuttle Atlantis lifted off from Pad 39A on its inaugural orbital launch, spending four days in space before returning to Earth at Edwards Air Force Base. Just 54 days later, the very same Space Shuttle orbiter lifted off from Pad 39A again, setting a record for orbital-class launch vehicle turnaround that still stands today. It would be the second-to-last Space Shuttle launch and landing before the fatal Challenger disaster less than two months later.

Space Shuttle Atlantis debuted with the STS-51J mission in October 1985. After a long life, the vehicle found a resting place at the Kennedy Space Center Visitors Center (KSCVC). (NASA – Eric Ralph)
Atlantis conducted its second launch just 54 days after landing, setting a record that has held for almost 35 years. (NASA)
STS Atlantis landed for the second time four days after liftoff. (NASA)

Almost 35 years later, a SpaceX Falcon 9 rocket is on the cusp of crushing Space Shuttle Atlantis’ record turnaround by as many as nine days (20%) if booster B1058 launches as planned between 5pm and 9pm EDT (21:00-01:00 UTC) on July 14th. SpaceX has had that NASA record within reach for roughly two years, so the fact that Falcon 9 is about to snag it doesn’t come as a huge surprise.

By far the most impressive aspect of Falcon 9’s imminent record is the comparison between the resources behind Space Shuttle Atlantis’ 54-day turnaround and Falcon 9 booster B1058’s ~44-day turnaround. Around the time NASA and Atlantis set the Shuttle’s longstanding record, some 5000-10000 full-time employees were tasked with refurbishing Space Shuttles and the facilities (and launch pads) that supported them. Based on retrospective analyses done after the STS program’s end in 2011, the average Space Shuttle launch (accounting for the vast infrastructure behind the scenes) ultimately wound up costing more than $1.5 billion per launch – more than the Saturn V rocket the Shuttle theoretically replaced.

According to a uniquely detailed May 2020 AviationWeek interview with SpaceX CEO Elon Musk, Falcon 9 booster turnaround may cost as little as $1 million apiece and can be managed from start to finish by several dozen employees at most. In other words, even though SpaceX boosters are suborbital and stressed quite a bit less than orbital Space Shuttles, Falcon 9 reuse is approximately a thousandfold more efficient that Space Shuttle reuse.

B1058 lifts off from Pad 39A on May 30th. (NASA)

Somewhat ironically, ANASIS II likely wound up launching on Falcon 9 because Lockheed Martin was unable to built the satellite itself at the price it promised South Korea. Lockheed Martin originally designed and operated the Atlas V rocket before joining Boeing as to form the United Launch Alliance (ULA). ANASIS II exists because Lockheed Martin essentially had to sweeten the deal for a 2014 South Korean purchase of an additional 40 F-35 Lightning II aircraft valued at some ~$7 billion.

Regardless, the mission should hopefully see South Korea gain its first dedicated military communications satellite and set Falcon 9 booster B1058 up for a long and productive career of 5-10 more launches over the next few years.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Elon Musk follows Trump’s lead, says a SpaceX name change is coming

Elon Musk says SpaceXAI will become SpaceXSI, marking its second rebrand in under three months.

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Elon Musk wants to rename his artificial intelligence company again, less than three months after its last rebrand.

In a string of posts on X early Sunday morning, Musk wrote “No more AI,” followed by “SI” and “It’s better.” He then added, “SpaceX is a super intelligence company.” When a user asked whether SpaceXAI could become SpaceXSI, Musk replied, “Yes, we will make that change.”

The posts extend a terminology push that began at the White House last week. On September 29, President Donald Trump signed an executive order directing federal agencies to replace “artificial intelligence” and “AI” with “Super Intelligence” and “SI” on government websites, policy documents and press releases. The same day, Musk sat beside Trump as the heads of the largest AI companies signed a voluntary safety accord, as Teslarati reported. Speaking to reporters afterward, Musk caught himself mid sentence: “I think it is worth highlighting the positive benefits of A.I. … S.I., pardon me.”

Elon Musk and Trump are closer than ever, and Tesla could be the big winner

SpaceXSI would be the third name for the business since February. SpaceX acquired xAI on February 2 in a deal that valued the combined company at $1.25 trillion. In May, Musk said xAI would be dissolved as a separate company, and on July 6 the division adopted the SpaceXAI name and a new logo that placed the xAI letters inside the SpaceX identity.

Musk gave no timeline. He did not say whether SpaceXSI would be a legal name change or a branding update, whether the @SpaceXAI handle on X would change, or how the shift would apply to products like Grok. The company had not issued a formal announcement as of Sunday morning.

The change would reach well beyond a chatbot. SpaceXAI now houses Grok, the X platform, the Colossus training clusters in Memphis and the coding tool Cursor, which SpaceX acquired in August. It also runs the orbital compute effort SpaceX is building around Nvidia hardware, which Musk said during the company’s first earnings call would be exclusive to Nvidia.

It’s unclear if rivals like Anthropic, OpenAI, Google, Meta and Nvidia have plans to also rename their companies or products. OpenAI CEO Sam Altman has continued to say “AI” in public, while Nvidia CEO Jensen Huang has gone partway, describing data centers as “super intelligence factories.”

The rename would also line up SpaceX’s AI branding with the federal government’s language as Musk takes on a new advisory role at the Pentagon, where he is helping lead the Project Meridian study on the future of warfare.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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