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SpaceX wants to unleash Starhopper but longer Raptor test fires come first
According to SpaceX CEO Elon Musk, the next round of Starhopper activity will focus on removing the spacecraft prototype’s tethers and performing far more substantial hop tests.
Longer tests demand that SpaceX begins expanding the known performance envelope of its full-scale Raptor engine. Towards that end, longer-duration tests would need to be done at the company’s McGregor, TX development facilities to reduce risk, tests that Musk confirmed are already well underway. A recent Raptor static fire reportedly lasted no less than 40 seconds, more than enough time for a single-engine Starhopper to significantly expand both the maximum altitude and velocity of future hop tests. In support of the upcoming Starhopper test campaign, significant construction work is also ongoing at SpaceX’s Boca Chica test and development facilities.

Unleashing the Hopper
During the months of March and April, SpaceX’s South Texas team effectively completed Starhopper and put the prototype through its first real tests. The process began with tank proof tests in which Starhopper’s tanks were filled with liquid nitrogen – relatively neutral and unreactive – to safely identify and repair any leaks, while also subjecting the vehicle to cryogenic temperatures. The proof testing also put the newly installed ground systems (GSE) and vehicle-pad connection hardware through their paces before moving to Starhopper’s nominal liquid oxygen and liquid methane propellant.
Following at least half a dozen or so wet dress rehearsals (WDRs) that saw Starhopper loaded with LOx and methane, SpaceX technicians analyzed the health of the prototype and soon began live tests with a Raptor engine installed. Designed to produce no less than 2000 kN (450,000 lbf, 205 mT) of thrust at full throttle, Raptor offers more than twice the max thrust of the latest variant of the Merlin 1D engine that powers Falcon 9 and Heavy (941 kN or 212,000 lbf). In other words, a single Raptor should be more than enough to lift Starhopper off the ground 150+ tons of propellant aboard.
After several unsuccessful test attempts, Starhopper completed two static fires (<10s combined) and hopped – tethered – a handful of feet off the ground on April 3rd and 5th, three weeks after Raptor was first installed. Days later, the lone Raptor engine was removed from Starhopper and shipped back to SpaceX’s Hawthorne, CA factory or McGregor, TX testing facilities for post-test analysis and inspection. In short, SpaceX used Starhopper as a sort of ad hoc test stand for the second serial Raptor (SN02) produced, completing two major acceptance tests simultaneously.
A handful of concise tweets published by Musk in the last few days of April implicitly confirmed that the next steps for Starhopper involved untethered flights off its South Texas pad, once again powered by a single Raptor engine. As both the prospective altitudes and flight times rise for future Starhopper tests, so do the risks posed to SpaceX’s adjacent facilities and the prototype itself. To minimize those risks and progress the Raptor program as a whole, SpaceX has been extensively testing the third serial Raptor (SN03) at its McGregor facilities. Instead of a rushed test regime similar to the one that almost completely destroyed Raptor SN01 less than two weeks after testing began, SN03 is participating in a more cautious and systematic series of tests.


Confirmed by Elon Musk, this included significantly increasing the length of Raptor SN03’s latest static fires, culminating in an April 27th test that lasted ~40 seconds. Above all else, long test fires are necessary to demonstrate that Raptor can reliably operate for dozens of seconds at a time, given that any failure leading to a loss of thrust could cause Starhopper – basically a controlled explosive device – to fall out of the sky. The famous Musk/SpaceX ethos of moving fast and breaking things does not preclude a pragmatic attitude towards the destruction of facilities and prototypes that could take months and millions of dollars to rebuild.
The ETA of future hop tests is unclear. For the time being, it appears that SpaceX’s South Texas facilities will be caught up in construction work for at least another week. Whether or not Raptor SN03 is next in line for installation on Starhopper, SpaceX will likely put it through several more long-duration static fires before moving ahead with untethered hop tests. All things considered, the rough Starship prototype is unlikely to restart powered testing for another two or so weeks. Stay tuned!
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News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.