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SpaceX "DARKSAT" results: can Starlink and astronomy happily coexist?

New results should improve confidence that SpaceX's Starlink constellation - with a little time and effort - should eventually be able to happily coexist with astronomy. (SpaceX)

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Astronomers have begun to gather and analyze detailed observations of a SpaceX Starlink satellite prototype officially labeled DARKSAT and the initial results hint that the satellite constellation should be able to happily coexist with ground-based astronomy in the future.

Since SpaceX began launching batches of 60 Starlink satellites in May 2019, the company has raised the ire of parts of the astronomy community and simultaneously awed and inspired many less technical observers with clusters of shooting star-like satellites that are easily visible after launches. While the mid-sized spacecraft do become much dimmer as they raise their orbits from ~300 km (185 mi) to 550 km (340 mi), they are far from invisible even at that operational altitude. It’s safe to say that the current impact on ground-based astronomy is still just shy of negligible even with 360 satellites in orbit, but that impact is assuredly greater than zero and the relatively bright spacecraft have already interrupted telescope observations at many sites around the world.

Given that the 360 satellites already in orbit are just a tiny fraction of the ~4400, ~12,000, or even ~40,000 that SpaceX could one day launch, it would be irresponsible to argue that the constellation’s impact – and the impact of others like it – will continue to be minor as the number of satellites grows. Thankfully, while it doesn’t appear that prospective low Earth orbit (LEO) constellation architects anticipated the potential astronomy impact, SpaceX’s Starlink team has rapidly responded and already launched a satellite featuring tweaks designed to dim its appearance from the ground. For several reasons, the initial results from “DARKSAT” are extremely promising – now visible below in some of the first photos offering a useful comparison.

Launched on January 7th, 2020, a set of 20 spacecraft including DARKSAT – representing a single “plane” of the broader Starlink constellation – all arrived at their operational ~550 km (340 mi) orbits by February 23rd. As previously discussed on Teslarati, initial results first published on March 18th revealed that the Starlink DARKSAT prototype – essentially an early alpha test for darkening techniques – was already 55% darker than unmodified spacecraft. While making satellites less reflective makes thermal management a much greater challenge, DARKSAT has managed to raise its orbit and begin operations without issue, although it’s unknown whether the satellite’s antennas and avionics are also functioning nominally.

Falcon 9 B1049 lifted off for the fourth time with a batch of 60 Starlink satellites on January 7th. (Richard Angle)

For darker spacecraft, perhaps the most important test will be long-term reliability, as constantly absorbing more heat than a reflective satellite is likely to put their structure, avionics, and radiators through significantly more thermal stress. As such, SpaceX may launch a limited number of additional darkened prototypes over the coming months but is much less likely to darken all satellites on any given launch until DARKSATs have successfully operated in orbit for months or even years.

On the ground, SpaceX may try to perform sped-up stress testing, but proving that darker satellites are a viable solution will almost invariably take time. Earlier this month, CEO Elon Musk revealed that SpaceX may attempt to design deployable solar shades for Starlink satellites if darkening their bodies is not enough to fully mitigate major impacts to astronomy. Knowing SpaceX, the first in-orbit solar shade test(s) could happen during any of several upcoming Starlink launches.

While all satellites struggle with thermal management and typically rely on mirror-like foil insulation and shiny surfaces to stay cool, Starlink’s uniquely flat and rectangular design makes it exceptionally reflective. (Teslarati – SpaceX)

Adding reliable, deployable solar shades without appreciably raising Starlink’s production costs could be a major challenge, given the fundamental complexity of large, deployable mechanisms in space, but SpaceX – if anyone – is likely up to the challenge. More importantly, the fact that SpaceX’s very first attempt at reducing Starlink albedo (reflectivity) has produced a satellite 55% darker than its peers suggests that much more can probably be done along those lines, given additional time for extra experiments and deeper optimization.

As a result, it may be the case that SpaceX ends up launching 750-1000+ reflective Starlink satellites before an affordable, mass-producible DARKSAT variant is ready to take over. In that event, Starlink could plausibly have a small to moderate negative impact on ground-based astronomy for several years. However, comments made by SpaceX executives over the years suggest that no single Starlink satellite is likely to operate for more than five or so years before being replaced, meaning that the entire constellation would be continuously refreshed (as long as it’s generating revenue). Even if a thousand bright(er) Starlink satellites make life a bit harder for some astronomers, the fact remains that the consequences of any single Starlink satellite variant – assuming SpaceX remains serious about fully mitigating the constellation’s impact – are inherently temporary.

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An animation of SpaceX’s Starlink satellite constellation. (SpaceX – gif by Teslarati)

If SpaceX continues to make progress darkening satellites and developing cheap solar shades, it seems all but guaranteed that even a constellation of tens of thousands of Starlink satellites will be able happily coexist with the astronomy community, all the while delivering cheap, fast internet to millions of people – especially those lacking access – around the world.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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