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SpaceX gears up for back-to-back Starlink launch, Starship hop [webcast]

Coincidentally, SpaceX is still on track to launch a Starlink mission and hop Starship on the same day. (NASASpaceflight - bocachicagal; Richard Angle)

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Barring delays, SpaceX plans to launch a new batch of Starlink satellites and hop a Starship prototype for the second time ever within the same 12-hour period today.

Originally expected to be paired with yet another Falcon 9 launch on August 30th, SpaceX’s first three-flight day was prevented by bad weather both in Florida and Texas. The company’s SAOCOM 1B mission, however, managed to thread the needle through storm cells, launching on schedule around 7pm – the first United States’ first East Coast polar launch in half a century.

Initially rescheduled for September 1st, SpaceX’s Starlink-11 (12th overall, 11th v1.0) launch was delayed again to September 3rd to allow “additional time for data review.” The mission is now scheduled to launch no earlier than 8:46 am EDT (UTC-4) on Thursday, September 3rd. Simultaneously, on August 30th, SpaceX’s sixth full-scale Starship prototype made it less than a minute away from liftoff before its hop test was called off – the trigger likely being high winds.

Coincidentally, SpaceX is still on track to launch a Starlink mission and hop Starship on the same day. (NASASpaceflight – bocachicagal; Richard Angle)

While unrelated to Florida’s own bad weather, to avoid mediocre conditions expected over the next few days, SpaceX also pushed Starship SN6’s hop debut to Wednesday, September 3rd soon after the Sunday abort. That hop is expected to be identical to Starship SN5’s spectacular August 4th debut – the first flight of any full-scale prototype.

While neither ship has a nosecone or aerodynamic control surfaces (i.e. flaps) installed, their propellant tanks and engine section – unlike Starhopper – are effectively the same as SpaceX’s orbital Starship design. Refinements and upgrades are all but guaranteed as SpaceX continues an ambitious program of prototype flight tests, but the tanks and engine sections of future operational Starships will likely look quite similar to those flying on SN5 and SN6.

Starship SN5 and SN6 pass each other while swapping spots at SpaceX’s South Texas factory and launch pad. (NASASpaceflight – bocachicagal)

Starship SN6’s hop debut is now scheduled to occur during an 8am to 8pm CDT (UTC-5) test this Thursday. Meanwhile, SpaceX’s Starlink-11 Falcon 9 mission will lift off less than half an hour before Starship’s hop window opens, although Starlink windows are instantaneous and require at least a 24-hour scrub in the event of any weather or technical delays. Based on past hop and static fire tests, SN6 is unlikely to lift off before 11am but could theoretically launch anytime within that 12-hour window.

After launch, Falcon 9 booster B1060 will attempt its second drone ship landing aboard Of Course I Still Love You (OCISLY), while Starship SN6 will attempt to land just a few hundred feet east of its Boca Chica pad. SpaceX will broadcast a hosted webcast of the Starlink-11 launch beginning around 15 minutes before liftoff, while Starship SN6’s second hop attempt can be viewed via unofficial webcasts from LabPadre, NASASpaceflight, and others.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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