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SpaceX eyes Starlink to connect rocket recovery ships to the internet

SpaceX may soon connect its large fleet of recovery ships - including two drone ships - to the Internet with its own Starlink satellite constellation. (SpaceX)

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Regulatory filings show that SpaceX wants to use Starlink to connect its fleet of rocket recovery ships to the internet, potentially kicking off a range of tests that could prove the nascent satellite internet network viable for maritime use.

First reported by CNBC, the news came in the form of a radio service application filed with the US Federal Communications Commission (FCC) on September 15th. Such filings are routine, at this point, as SpaceX works to dramatically expand the network of fixed ground stations that will serve as network hubs for all Starlink internet services. Done through subsidiaries Space Exploration Holdings LLC and SpaceX Services Inc, SpaceX has filed for more than 500 experimental licenses, Earth station licenses, and Special Temporary Authority (STA; permission to temporary communicate without a dedicated license) in just the last 12 months.

Hundreds of those filings represent licenses for several hundred ground stations in the US alone, with several more dedicated to the increasingly widespread use of user terminals – smaller antennas meant for individual buildings. SpaceX’s September 15th application, however, requests permission to install several user terminals on an active fleet of rocket recovery ships – possibly the company’s first attempt to license Starlink communication with mobile users.

SpaceX may soon connect its large fleet of recovery ships to the Internet with its own Starlink satellite constellation and user terminals. (NASASpaceflight – bocachicagal)

For SpaceX itself, flexible and responsive communications services from a low Earth orbit (LEO) satellite constellation is highly desirable. The company currently relies on off-the-shelf parabolic antennas and traditional geostationary satellite internet providers to connect a fleet of at least seven active ships used to recover Falcon boosters, Falcon fairings, and Dragon spacecraft.

For the broader Starlink business, maritime communications represent a fixed, largely captive market worth at least $1.3 billion annually in 2019, while the industry estimates growth to at least ~$2.4 billion per year by the end of the decade. The massive bandwidth, unprecedentedly low latency, and low costs it aims to offer means that Starlink is exceptionally positioned to disrupt the maritime communications market, much like it could quickly become a huge figure in the in-flight connectivity industry.

Near-term, the addition of Starlink user terminals on SpaceX rocket recovery ships could potentially mean that those ships could broadcast the live views they bring to SpaceX webcasts over SpaceX’s own satellite network. Starlink terminals are likely too large to feasibly fit on Falcon rockets themselves. However, it’s possible that the use of cutting-edge phased-array antennas and the ability to literally tailor Starlink network performance to fit SpaceX’s needs could potentially allow for much higher-quality live footage in SpaceX webcasts, possibly even solving the issue of satellite network connection instability during Falcon booster drone ship landings.

There would be a certain satisfying symmetry if Starlink ensured even better live views of the Falcon booster landings that effectively made the unprecedented satellite constellation possible in the first place.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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