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SpaceX announces second Starlink satellite launch in two weeks

Falcon 9 B1048 prepares to launch the first 60 Starlink v1.0 satellites on November 10th. (SpaceX)

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SpaceX has announced its second planned Starlink satellite in two weeks, sticking to a trend that could see the company launch more than a thousand communications satellites over the next 12 months.

Barely two weeks after SpaceX opened media accreditation for Starlink-2, the second launch of finalized ‘v1.0’ satellites and third dedicated launch overall, the company has announced that that late-December mission will be followed by another Starlink launch in January 2020. This tracks almost exactly with SpaceX’s reported plans for as many as 24 dedicated Starlink launches in 2020, a feat that would singlehandedly break SpaceX’s current record of 21 launches performed in a single year.

As previously discussed on Teslarati, SpaceX opened media accreditation for Starlink-2 on November 24th, confirming that the company hopes to complete one more 60-satellite Starlink launch before the end of 2019. That mission is currently targeted no earlier than (NET) late-December and would be SpaceX’s last launch of 2019 if current schedules hold.

Regardless of when it happens, there’s a strong chance that the 60 Starlink-2 satellites will make SpaceX the world’s largest individual satellite operator, potentially raising the number of satellites under the company’s command to ~170. According to SpaceX’s announcement, Starlink-3 – another 60-satellite mission – is now scheduled to launch no earlier than January 2020. If Starlink-2 is successful and no more v0.9 spacecraft drop out of the operational constellation, it can be said with certainty that Starlink-3 will unequivocally make SpaceX the world’s largest satellite operator.

Incredibly, if those schedules hold, SpaceX will have gone from two satellites in orbit to the world’s largest satellite constellation operator – by a large margin – in as few as nine months. In fact, after cresting that peak, it will take nothing short of a miracle for SpaceX to be usurped. The company hopes to launch as many as 24 Starlink missions in 2020 and is simply miles ahead of its competitors in its efforts to make high-performance orbital launches as efficient and affordable as possible.

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If SpaceX and its executives are to be believed, as early as the very first dedicated Starlink launch (May 2019), the cost of launching Falcon 9 was already significantly less than the cost of its payload of 60 Starlink v0.9 satellite prototypes. CEO Elon Musk and COO Gwynne Shotwell have strongly implied that the per-satellite cost is already well below $500,000, meaning that the absolute worst-case internal cost of a Falcon 9 launch is less than $30M.

If, for example, each Starlink satellite already costs as little as $250,000 to build, it’s possible that SpaceX can already launch a dedicated 60-satellite mission (including launch costs) at an internal cost of less than $30M ($15M for launch, $15M for 60 satellites). Even in the former scenario, a single Starlink launch might cost SpaceX has little as $60M in total.

In a best-case scenario for megaconstellation competitor OneWeb, the company purchased up to 21 Soyuz launches from Roscosmos for “more than $1 billion”, translating to roughly $50 million per launch (rocket costs only). Meanwhile, OneWeb’s satellite design is far more traditional and Soyuz offers significantly less performance than Falcon 9, resulting in a cap of 34 ~150 kg (330 lb) per launch. Finally, OneWeb hopes to build each satellite for about $1M, translating to a best-case per-launch cost of ~$85 million. OneWeb aims to launch once per month after its first 34-satellite mission, currently NET January 30th, 2020.

OneWeb’s preliminary satellite production line. (OneWeb)

This is all a very roundabout way of illustrating the fact that once SpaceX becomes the world’s largest satellite operator, nothing short of repeated launch failures or the company’s outright collapse will prevent it from retaining that crown for the indefinite future. Once OneWeb has completed all 21 of its planned Soyuz launches, a milestone unlikely to come before mid-2021, it will have a constellation of ~700 satellites.

Even if SpaceX falters and manages a monthly Starlink launch cadence over the next 13 months, the constellation could surpass OneWeb’s Phase 1 plans as early as Q3 2020 – up to as early as June 2020 if SpaceX manages a biweekly cadence. By the time OneWeb’s constellation is complete, SpaceX could potentially have more than 2000 operational satellites in orbit – perhaps ~600 metric tons of spacecraft compared to OneWeb’s ~100 metric tons.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving (Supervised) v14.1.7 real-world drive and review

On an hour-long drive, we tested v14.1.7 and tested its new capabilities, which are mostly overall performance and smoothness fixes rather than integrations of new features that are unknown to routine FSD users.

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tesla interior operating on full self driving
Credit: TESLARATI

Tesla started rolling out its Full Self-Driving (Supervised) v14.1.7 suite last night to owners, and there are several improvements to note within the new update that are at least the start of fixes to highly-mentioned issues.

On an hour-long drive, we tested v14.1.7 and tested its new capabilities, which are mostly overall performance and smoothness fixes rather than integrations of new features that are unknown to routine FSD users. However, there are a handful of shortcomings that are still present within the suite, which are not something that will be fixed within the span of a single update.

For what it is, Full Self-Driving does an excellent job of navigating — once you get it on its correct path. Our issues tend to be confined to navigation, routing, and the decision-making process that has to do with the way the car wants to get you to your destination. There were five things that happened on our first drive with v14.1.7 that are worth mentioning. The full drive will be available at the bottom of this article.

Navigation and Routing Still Seems to Be a Major Challenge

In past content, we’ve discussed the issues with routing and navigation, and how a Tesla chooses its path. Most noticeably, these issues occur in the same areas; for me, it’s my local Supercharger. My 2026 Model Y with AI4 continues to pick less-than-optimal routes out of the Supercharger, and in this instance, it actually chose to turn down a road, pull over, and give me the wheel, essentially asking, “Hey, can you get me on the right track here?”

This is still my biggest bone to pick with FSD, even more so than some of the bonehead moves it’s made in tougher scenarios (mostly parking lots with very limited visibility due to shrubs being planted in the worst possible locations). It’s rare that it happens, but this particular Supercharger has been a true thorn in the side of my Tesla.

This is not an issue that is confined to v14.1.7, or even v14 in general. Unfortunately, it is an issue that has persisted throughout my ownership experience, as well as during Demo Drives.

Stuttering and Hesitation at Intersections was Non-Existent

There was some confusion regarding my language in a recent article where I stated Tesla is confronting the issues that have been reported regarding the “stabbing” with braking.

“Tesla began the v14.1.4 launch last night, which included minor improvements and addressed brake-stabbing issues many owners have reported. In my personal experience, the stabbing has been awful on v14.1.3, and is a major concern.

However, many things have improved, and only a couple of minor issues have been recurring. Many of the issues v13 addressed are no longer an issue, so Tesla has made significant progress.”
It has undoubtedly improved, but it is not resolved.

With that being said, I did not feel a single example of hesitation, stabbing, or stuttering at a single intersection or instance when it has been present in the past. CEO Elon Musk said it would be fixed with v14.2, so it seems like Tesla is well on its way to resolving it.

Proper Handling of Crosswalks

It’s crazy how many people still do not stop for pedestrians at clearly-marked crosswalks. I had two instances of it happen during the drive, with FSD stopping for those pedestrians both times.

Human drivers did not stop either time:

Handled Merging onto a Highway with an Inconsiderate Driver Well

Routinely, drivers will get over into the left lane, if they are able, to allow merging traffic to safely enter the freeway. It does not always happen this way, and it’s not required by law.

Not exclusive to v14.1.7, as many past iterations would have done this as well, but it was nice to watch the vehicle slow down to let that traffic pass. It then entered the freeway safely, and the entire maneuver was well done.

Took an Appropriate Move with Oncoming Foot Traffic and Debris in a Tight Alleyway

This was probably the most on-edge I was during the drive because: 1) FSD chose to take an unnecessary alleyway, and 2) there was a box and oncoming pedestrians.

The car was aware of everything that was going on. In order to avoid the box, it would have had to turn toward the pedestrians, and in order to avoid the pedestrians, it would have had to turn into the box.

It chose to wait patiently, and after the pedestrians were past the car, FSD chose to proceed.

Closing Thoughts

Overall, we’re very impressed with v14.1.7, and we think this is Tesla’s best iteration of the FSD suite yet, as it should be since it’s the newest version available. Tesla’s attention to detail regarding the brake stabbing is really well done, and it seems evident that a complete fix is on its way.

Other than the navigation issue at the very beginning, which was not an intervention, at least in my opinion, this was a really successful drive.

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Elon Musk debunks report claiming xAI raised $15 billion in funding round

xAI also responded with what appeared to be an automated reply, stating, “Legacy Media Lies.”

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Credit: xAI

Elon Musk has debunked a report claiming his AI startup xAI had raised $15 billion from a funding round. Reports of the alleged funding round were initially reported by CNBC, which cited sources reportedly familiar with the matter.

CNBC’s report

The CNBC story cited unnamed sources that claimed that the new capital injection would help fund GPUs that xAI needs to train its large language model, Grok. The news outlet noted that following the funding round, xAI was valued at $200 billion. 

Artificial intelligence startups have been raising funds from investors as of late. OpenAI raised $6.6 billion in October, valuing the startup at a staggering $500 billion. Reuters also reported last month that OpenAI was preparing for an IPO with a valuation of $1 trillion. Elon Musk’s xAI is looking to catch up and disrupt OpenAI, as well as its large language model, ChatGPT, which has become ubiquitous.

Elon Musk and xAI’s responses

In his response on X, Elon Musk simply stated that the CNBC story was “false.” He did not, however, explain if the whole premise of the publication’s article was fallacious, or if only parts of it were inaccurate. 

Amusingly enough, xAI also issued a response when asked about the matter by Reuters, which also reported on the story. The artificial intelligence startup responded with what appeared to be an automated reply, which read, “Legacy Media Lies.”

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xAI, founded in July 2023 as an alternative to OpenAI and Anthropic, has aggressively built out infrastructure to support its flagship products, including Grok and its recently launched Grokipedia platform. The company is developing its Colossus supercomputer in Memphis, which is heralded as one of the world’s largest supercomputer clusters.

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Tesla reportedly testing Apple CarPlay integration: report

Citing insiders reportedly familiar with the matter, Bloomberg News claimed that CarPlay is being trialed by the EV maker internally.

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Credit: Tesla

Tesla is reportedly testing Apple’s CarPlay software for its vehicles, marking a major shift after years of resisting the tech giant’s ecosystem. 

Citing insiders reportedly familiar with the matter, Bloomberg News claimed that CarPlay is being trialed by the EV maker internally. The move could help Tesla gain more market share, as surveys have shown many buyers consider CarPlay as an essential feature when choosing a car.

Not the usual CarPlay experience

Bloomberg claimed that Tesla’s tests involve a rather unique way to integrate CarPlay. Instead of replacing the vehicle’s entire infotainment display, Tesla’s integration will reportedly feature a CarPlay window on the infotainment system. This limited approach will ensure that Tesla’s own software, such as Full Self-Driving’s visuals, remains dominant. 

The feature is expected to support wireless connectivity as well, bringing Tesla in line with other luxury automakers that already offer CarPlay. While plans remain fluid and may change before public release, the publication’s sources claimed that the rollout could happen within months. 

A change of heart

Tesla has been reluctant to grant Apple access to its in-car systems, partly due to Elon Musk’s past criticism of the tech giant’s App Store policies and its poaching of Tesla engineers during the failed Apple Car project. Tesla’s in-house software is also deemed by numerous owners as a superior option to CarPlay, thanks to its sleek design and rich feature set.

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With Apple’s retreat from building cars and Elon Musk’s relationship with Apple for X and Grok, however, the CEO’s stance on the tech giant seems to be improving. Overall, Tesla’s potential CarPlay integration would likely be appreciated by owners, as a McKinsey & Co. survey last year found that roughly one-third of buyers considered the lack of such systems a deal-breaker.

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