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SpaceX’s first Starlink V2 satellites spotted at Starbase
On Monday, SpaceX was spotted loading some of the first Starlink V2 satellite prototypes into a custom mechanism designed to refill Starship’s magazine-like payload bay.
While it’s not the first time SpaceX has used the dispenser, the photos captured by photographer Kevin Randolph for the YouTube channel ‘What about it!?’ are the first to clearly show real prototypes of the next generation of Starlink satellites. According to CEO Elon Musk, those Starlink Gen2 or V2 satellites will be “at least 5 times better”, “an order of magnitude more capable,” and about four times heavier than current (V1.5) Starlink satellites.
The potential of the new satellite bus design paired with Starship’s massive fairing and lift capacity could dramatically improve the viability and cost-effectiveness of SpaceX’s Starlink constellation. First, though, the company needs to launch and qualify prototypes of the new satellite design and verify that all associated ground support equipment works as expected.
Due to the designs SpaceX has settled on for both Starlink V2.0 satellites and the Starship hardware that will deploy them in orbit, that ground support equipment and the general path each satellite will take from its arrival at the launch facilities to liftoff on a Starship are wildly different than anything done before. July 18th’s photos (and screenshots from a recent factory tour) confirm that the next-gen satellites are basically enlarged versions of their smaller predecessors, which are also narrow rectangles.
The new spacecraft have a very similar aspect ratio but are around seven meters long and three meters wide (23′ x 10′) instead of approximately 3m x 1.5m (10′ x 5′). They also appear to be about twice as thick and reportedly weigh ~1,250 kilograms to V1.5’s estimated 310 kilograms (~2,750 lb vs ~680 lb). As a result, the V2.0 bus will have about 7-10 times more usable volume than V1.0 and V1.5. It should be no surprise, then, that each next-gen satellite could offer almost magnitude more usable bandwidth.
Assuming that Starship launch costs are roughly the same as Falcon 9 and that Starship can only launch a similar 50-60 satellites at once, an almost 10x performance improvement from a satellite that only weighs five times as much relative to V1.5 would make Starlink V2.0 constellation deployment at least twice as cost-efficient to deploy even if Starship could only launch the same mass (~16 tons) as Falcon 9. In fact, a recent SpaceX render suggests that Starship will be able to carry 54 Starlink V2.0 satellites initially. As a result, even if Starship costs five times more to launch than Falcon 9 (~$75M), it will still be cheaper per unit of bandwidth launched. If Starship eventually reaches marginal launch costs as low as Falcon 9 (~$15M), the cost of Starlink launches (not including satellite cost) could plummet from about $15,000 per gigabit per second (Gbps) to around $1,500-2,500 per Gbps depending on individual satellite bandwidth.
The total cost of the network will be higher, of course, and dependent on more variables, but the combination of Starship and V2.0 satellites could eventually reduce the relative cost of Starlink launch operations by a factor of 5-10. If Starlink V2.0 satellites are actually cheaper to manufacture per unit of throughput than V1.5 satellites, which is not implausible once mass-production begins, those savings will deepen. If Starship can quickly mature and becomes fully and efficiently reusable, the equation could become even more favorable.

Still, loading Starship with satellites is going to be no minor feat and will add a significant amount of complexity and risk relative to the methods SpaceX currently uses for Falcon 9 Starlink launches. SpaceX’s initial Starship payload bay design is a roughly square enclosure that slots just above the ship’s uppermost tank dome and below its inward-curving nosecone. Per a render of the mechanism released last month, it measures about nine meters (30 ft) tall and eight meters (26 ft) wide, can store up to 54 Starlink V2.0 satellites, and dispenses pairs of satellites through a relatively tiny payload bay door that’s only wide enough for the task at hand.
Starship’s airframe is almost exclusively welded together. Once the nosecone and payload bay are installed on top of a ship, the only way to access the interior of the bay is through the dispenser door or an even smaller human-sized access port. SpaceX’s solution: build a mobile satellite storage box that will be lifted by crane (or launch tower arms) dozens to hundreds of feet off the ground and use the payload bay’s own dispenser mechanism in reverse to load satellites like bullets into a giant magazine. If that sounds simple, which it shouldn’t, it’s not.
It’s great, then, to see SpaceX apparently practicing that process with some of the first Starlink V2.0 prototypes. In photos captured on July 18th, workers were spotted loading several satellites into the only existing ‘loader’ inside one of Starbase’s three main factory tents. Each satellite was lifted using a load-spreader device that was presumably required to prevent the extremely long and thin satellites from bending too much in the middle during the lift. It’s unclear whether SpaceX is solely practicing the process or if it’s actually installing satellites well in advance for loading onto a Starship prototype.
Starship S24 is in the middle of preflight testing and has already been greeted by the satellite loader once before, possibly to load a prototype or mockup before ground testing began. Starship S25 appears to be at least a month or two away from completion, though its nose and payload bay section are much closer.
News
Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works
For what it’s worth, as a Tesla owner, I don’t particularly see the need for CarPlay, as I have found the in-car system that the company has developed to be superior. However, many people are in love with CarPlay simply because, when it’s in a car that is capable, it is really great.
Tesla’s Apple CarPlay ambitions appeared to be dead in the water after a large amount of speculation late last year that the company would add the user interface seemed to cool down after several weeks of reports.
However, it appears that CarPlay might make its way to Tesla vehicles after all, as a recent report seems to indicate that it is still being worked on by software teams for the company.
The real question is whether it is truly needed or if it is just a want by so many owners that Tesla is listening and deciding to proceed with its development.
Back in November, Bloomberg reported that Tesla was in the process of testing Apple CarPlay within its vehicles, which was a major development considering the company had resisted adopting UIs outside of its own for many years.
Nearly one-third of car buyers considered the lack of CarPlay as a deal-breaker when buying their cars, a study from McKinsey & Co. outlined. This could be a driving decision in Tesla’s inability to abandon the development of CarPlay in its vehicles, especially as it lost a major advantage that appealed to consumers last year: the $7,500 EV tax credit.
Tesla owners propose interesting theory about Apple CarPlay and EV tax credit
Although we saw little to no movement on it since the November speculation, Tesla is now reportedly in the process of still developing the user interface. Mark Gurman, a Bloomberg writer with a weekly newsletter, stated that CarPlay is “still in the works” at Tesla and that more concrete information will be available “soon” regarding its development.
While Tesla already has a very capable and widely accepted user interface, CarPlay would still be an advantage, considering many people have used it in their vehicles for years. Just like smartphones, many people get comfortable with an operating system or style and are resistant to using a new one. This could be a big reason for Tesla attempting to get it in their own cars.
Tesla gets updated “Apple CarPlay” hack that can work on new models
For what it’s worth, as a Tesla owner, I don’t particularly see the need for CarPlay, as I have found the in-car system that the company has developed to be superior. However, many people are in love with CarPlay simply because, when it’s in a car that is capable, it is really great.
It holds one distinct advantage over Tesla’s UI in my opinion, and that’s the ability to read and respond to text messages, which is something that is available within a Tesla, but is not as user-friendly.
With that being said, I would still give CarPlay a shot in my Tesla. I didn’t particularly enjoy it in my Bronco Sport, but that was because Ford’s software was a bit laggy with it. If it were as smooth as Tesla’s UI, which I think it would be, it could be a really great addition to the vehicle.
News
Tesla brings closure to Model Y moniker with launch of new trim level
With the launch of a new trim level for the Model Y last night, something almost went unnoticed — the loss of a moniker that Tesla just recently added to a couple of its variants of the all-electric crossover.
Tesla launched the Model Y All-Wheel-Drive last night, competitively priced at $41,990, but void of the luxurious features that are available within the Premium trims.
Upon examination of the car, one thing was missing, and it was noticeable: Tesla dropped the use of the “Standard” moniker to identify its entry-level offerings of the Model Y.
The Standard Model Y vehicles were introduced late last year, primarily to lower the entry price after the U.S. EV tax credit changes were made. Tesla stripped some features like the panoramic glass roof, premium audio, ambient lighting, acoustic-lined glass, and some of the storage.
Last night, it simply switched the configurations away from “Standard” and simply as the Model Y Rear-Wheel-Drive and Model Y All-Wheel-Drive.
There are three plausible reasons for this move, and while it is minor, there must be an answer for why Tesla chose to abandon the name, yet keep the “Premium” in its upper-level offerings.
“Standard” carried a negative connotation in marketing
Words like “Standard” can subtly imply “basic,” “bare-bones,” or “cheap” to consumers, especially when directly contrasted with “Premium” on the configurator or website. Dropping it avoids making the entry-level Model Y feel inferior or low-end, even though it’s designed for affordability.
Tesla likely wanted the base trim to sound neutral and spec-focused (e.g., just “RWD” highlights drivetrain rather than feature level), while “Premium” continues to signal desirable upgrades, encouraging upsells to higher-margin variants.
Simplifying the overall naming structure for less confusion
The initial “Standard vs. Premium” split (plus Performance) created a somewhat clunky hierarchy, especially as Tesla added more variants like Standard Long Range in some markets or the new AWD base.
Removing “Standard” streamlines things to a more straightforward progression (RWD → AWD → Premium RWD/AWD → Performance), making the lineup easier to understand at a glance. This aligns with Tesla’s history of iterative naming tweaks to reduce buyer hesitation.
Elevating brand perception and protecting perceived value
Keeping “Premium” reinforces that the bulk of the Model Y lineup (especially the popular Long Range models) remains a premium product with desirable features like better noise insulation, upgraded interiors, and tech.
Eliminating “Standard” prevents any dilution of the Tesla brand’s upscale image—particularly important in a competitive EV market—while the entry-level variants can quietly exist as accessible “RWD/AWD” options without drawing attention to them being decontented versions.
You can check out the differences between the “Standard” and “Premium” Model Y vehicles below:
@teslarati There are some BIG differences between the Tesla Model Y Standard and Tesla Model Y Premium #tesla #teslamodely ♬ Sia – Xeptemper
Elon Musk
Tesla bull sees odds rising of Tesla merger after Musk confirms SpaceX-xAI deal
Dan Ives of Wedbush Securities wrote on Tuesday that there is a growing chance Tesla could be merged in some form with SpaceX and xAI over the next 12 to 18 months.
A prominent Tesla (NASDAQ:TSLA) bull has stated that the odds are rising that Tesla could eventually merge with SpaceX and xAI, following Elon Musk’s confirmation that the private space company has combined with his artificial intelligence startup.
Dan Ives of Wedbush Securities wrote on Tuesday that there is a growing chance Tesla could be merged in some form with SpaceX and xAI over the next 12 to 18 months.
“In our view there is a growing chance that Tesla will eventually be merged in some form into SpaceX/xAI over time. The view is this growing AI ecosystem will focus on Space and Earth together…..and Musk will look to combine forces,” Ives wrote in a post on X.
Ives’ comments followed confirmation from Elon Musk late Monday that SpaceX has merged with xAI. Musk stated that the merger creates a vertically integrated platform that combines AI, rockets, satellite internet, communications, and real-time data.
In a post on SpaceX’s official website, Elon Musk added that the combined company is aimed at enabling space-based AI compute, stating that within two to three years, space could become the lowest-cost environment for generating AI processing power. The transaction reportedly values the combined SpaceX-xAI entity at roughly $1.25 trillion.
Tesla, for its part, has already increased its exposure to xAI, announcing a $2 billion investment in the startup last week in its Q4 and FY 2025 update letter.
While merger speculation has intensified, notable complications could emerge if SpaceX/xAI does merge with Tesla, as noted in a report from Investors Business Daily.
SpaceX holds major U.S. government contracts, including with the Department of Defense and NASA, and xAI’s Grok is being used by the U.S. Department of War. Tesla, for its part, maintains extensive operations in China through Gigafactory Shanghai and its Megapack facility.