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Elon Musk says SpaceX’s second Starship booster prototype is almost finished

Starship SN16 and Booster 3, May 28th. (Elon Musk)

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SpaceX CEO Elon Musk says that the second Starship booster prototype is “almost done” and has revealed that work on the first flightworthy booster has yet to begin.

For unknown reasons, SpaceX has recently changed the naming scheme for Starship and Super Heavy boosters. The booster SpaceX is currently assembling in Boca Chica has been referred to as “Booster 2” by Musk himself but, according to NASASpaceflight, is internally known as Booster 3 or B3, replacing its former Booster Number 3 (BN3) designation.

Regardless, SpaceX began stacking the Super Heavy booster prototype now known as B3 in mid-May. Around six weeks later, 23 or 24 rings have been stacked to create a partially finished prototype 9m (~30 ft) wide and approximately 42m (~140 ft) tall.

Just like Super Heavy ‘pathfinder’ BN1, which was scrapped almost the instant it reached its full height last March, Booster 3 appears to destined to stand 36 rings – 65m (~215 ft) – tall once complete. While drastically oversimplifying the process of vertically assembling the largest rocket booster ever built, that means that Super Heavy B3 is just shy of two-thirds (~65%) complete.

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By simply averaging the time it’s taken for SpaceX to stack B3 to a height of 42 meters, the booster could reach its full height around three weeks from now (July 15th, give or take a week). For the most part, the most challenging and unfamiliar parts of Super Heavy B3 manufacturing and assembly have already been completed. Relative to Starship, which SpaceX has now built more than half a dozen prototypes of, Super Heavy is just a stretched Starship with no flaps, no nosecone, a far more complex engine section, and a forward dome section that needs to support car-sized grid fins.

Super Heavy’s larger propellant tanks also require a methane transfer tube – used to carry methane through the booster’s lower liquid oxygen tank – more than twice as tall as anything built for Starship. By all appearances, that ~35m (~115 ft) tall transfer tube has already been safely installed inside B3’s incomplete tanks. Around June 14th, B3’s lower two-thirds were effectively completed when its LOx tank stack was mated to the booster’s 29-Raptor engine section.

Super Heavy Booster 1 reached its full height in March 2021 and was summarily scrapped a few weeks later. (NASASpaceflight – bocachicagal)

Outfitted with complex structural modifications to support massive grid fins and the first advanced ‘hot gas’ maneuvering thrusters ever spotted in public, Booster 3’s forward dome is already in the process of being welded to a stack of three steel rings. Once complete, the rest of Super Heavy B3 integration is fairly simple as far as rocket assembly goes and will require four more welding operations. Like BN1, there’s a good chance that SpaceX will mate Booster 3’s upper (methane) tank separately and then install the ~24m (~80 ft) tall, 13-ring section on top of the LOx stack to effectively complete the booster’s main structure

Of course, after the structure is complete, SpaceX will still need to finish plumbing, wiring, and generally outfitting a Super Heavy booster for the first time ever. Finally, while it remains to be seen just how finished B3 will actually find itself before heading to the launch pad, that process could also involve installing and testing four massive steel grid fins and, most importantly, up to 29 Raptor engines – a figure only beaten by the Soviet Union’s ill-fated N1 rocket.

Perhaps most significantly, Musk also revealed that B3 is not the Super Heavy booster assigned to Starship’s first orbital launch attempt, meaning that SpaceX will have to complete Booster 3 testing and build Booster 4 before that orbital test flight can occur. Given that Booster 3 assembly is on track to take more than nine weeks, Starship’s first orbital launch attempt is thus unlikely to happen before late August or September.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla hasn’t adopted Apple CarPlay yet for this shocking reason

Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.

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Credit: Michał Gapiński/YouTube

Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.

The biggest reason why CarPlay has not made its way to Teslas yet might shock you.

According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.

Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works

iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”

However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.

It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.

According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:

“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”

Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.

There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.

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Starlink restrictions are hitting Russian battlefield comms: report

The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.

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A truckload of Starlink dishes has arrived in Ukraine. (Credit: Mykhailo Fedorov/Twitter)

SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network. 

The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.

Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.

Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.

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A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.

The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.

The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted. 

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Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips

Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”

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Credit: xAI/X

In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.

Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”

“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.

As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”

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Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.

The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.

Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.

Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.

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The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.

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