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SpaceX Starship event expected this September, says Elon Musk

Elon Musk says that he will continue a SpaceX tradition of annual Starship update events later this year. (NASASpaceflight - bocachicagal)

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SpaceX CEO Elon Musk has implied that he will continue the tradition of annual Starship update events later this year, likely presenting on the progress the company has made over the last 12 months at its South Texas rocket factory.

Beginning in Guadalajara, Mexico at the September 2016 International Astronautical Congress (IAC), Musk has presented a detailed annual update on the status of SpaceX’s next-generation Starship launch vehicle in September or October for the last four years. Formerly known as the Interplanetary Transport System (ITS) and Big Falcon Rocket (BFR), Starship is effectively a continuation of the unprecedented progress SpaceX has made with Falcon 9 and Heavy reusability.

SpaceX has managed to reliably reuse Falcon boosters 5+ times and is on the way to replicating that with payload fairings, but Musk has concluded that the Falcon family – despite being some of the largest operational rockets in existence – is just too small to feasibly recover and reuse the orbital second stage. With Starship, SpaceX wants to take a slightly different approach.

A senior SpaceX engineer and executive believes that Starship’s first orbital launch could still happen by the end of 2020. (SpaceX)

While also a two-stage rocket, Starship will have a magnitude more thrust than Falcon 9 and twice the thrust of Saturn V, the largest liquid rocket ever successfully launched. More importantly, both Starship stages are designed to be easily and rapidly reusable, while also entirely getting rid of deployable payload fairings. In theory, once fully optimized, Starship and the Super Heavy booster should be capable of placing 150 metric tons (~330,000 lb) of payload into low Earth orbit (LEO) in a single launch.

Of course, that is going to be an immense challenge – arguably the single most ambitious project in the history of commercial spaceflight – and SpaceX has quite a ways to go before it can even come close. Aside from the huge publicity and excitement it generates, offering detailed explanations of how exactly SpaceX is progressing towards those goals and how Starship’s design is evolving is likely the primary reason Musk has chosen to continue doing annual presentations.

SpaceX may likely be years away from routine, fully-reusable Starship launches but that doesn’t mean that no progress has been made. In the last ~10 months, SpaceX has successfully flown Starhopper to 150 meters (500 ft), destroyed Starship Mk1; built, tested, and destroyed Starships SN1, SN3, SN4, and four standalone test tanks; and expanded its South Texas presence from almost nothing to a large, semi-permanent factory.

Aside from Starship production and testing, SpaceX has evolved the cutting-edge Raptor engine from a relatively rough prototype to an engine capable of operating at the fringes of what thermodynamics will allow. Per Musk, a vacuum-optimized variant of the existing Raptor engine may already be preparing for its first test fires in McGregor, Texas. Meanwhile, SpaceX won its first Starship contract from NASA a matter of weeks ago, solidifying the ambitious rocket’s stature relative to other more traditional next-generation rockets from Blue Origin and the United Launch Alliance (ULA).

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Starship SN5 is perhaps less than 24 hours away from kicking off an ambitious test campaign that could conclude with it becoming the first full-scale prototype to take flight. (NASASpaceflight – bocachicagal)

All things considered, there is an extraordinary amount of tangible progress on tap for the Starship update Musk says is planned for September. With a little luck, the 2020 presentation will align with Starship’s test program much like the 2019 event did with Starhopper, coming just a few months after ambitious flight tests.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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