SpaceX CEO Elon Musk says that the company could eventually develop an expendable version of its next-generation Starship rocket.
Starship is extraordinarily ambitious. Even before considering the unproven concepts of orbital propellant refilling and full, rapid reusability that are central to the full system, Starship is a beast. The rocket measures 120 meters (~390 ft) tall and is theoretically capable of producing up to 7590 tons (~16.7M lbf) of thrust at sea level. It’s larger, taller, heavier, and more powerful than any other launch vehicle in history. 33 Raptor 2 engines power Starship’s Super Heavy booster – also more than any other rocket.
Once optimized, SpaceX says that Starship can launch up to 150 tons (330,000 lbs) to low Earth orbit while still recovering the orbital ship and suborbital booster for reuse. CEO Elon Musk has stated that Starship reuse will eventually take hours, enabling multiple flights per day for each ship and booster and dropping the marginal cost of each launch to just a few million dollars.
In comparison, SpaceX’s workhorse Falcon 9 rocket uses simpler Merlin 1D engines, has just 10 of those engines to Starship’s 39 Raptors, produces about 10 times less thrust at liftoff, and can launch about 11% as much payload to orbit while expending its upper stage. Even then, Musk reported in mid-2020 that the marginal cost of a Falcon 9 launch was $15 million – impressively low but still a vivid demonstration of just how far Starship has to go.

The update that's rolling out to the fleet makes full use of the front and rear steering travel to minimize turning circle. In this case a reduction of 1.6 feet just over the air— Wes (@wmorrill3) April 16, 2024
Simply ensuring that Starship can reach orbit at all is a major challenge. Successfully recovering Starship and Super Heavy after the fact may be an even bigger challenge and cannot be fully demonstrated until the rocket can consistently reach orbit. SpaceX won’t be able to reuse Starship until it can consistently recover ships and boosters from orbital launches. And there’s no guarantee that early prototypes will be reusable even if they’re recovered.
Until reusability is demonstrated, every “Starship upper stage” will be functionally expendable whether or not Elon Musk wants it to be. Musk likely means that SpaceX may or may not decide to develop a Starship upper stage custom-built for expendable missions. Such a stage would likely take Starship, remove everything extraneous, and reduce its mass as much as possible. Musk has proposed something similar before, noting that SpaceX could develop a “lightened” version of Starship “with no heat shield or fins/legs” for expendable, interplanetary launches.

Further to the contrary, SpaceX’s Starbase factory is already building multiple intentionally-expendable Starships. Ship 26 and Ship 27 feature no thermal protection, have no heat shield tiles, and will not be fitted with flaps, making them impossible to recover or reuse. More likely than not, they will be used to test other crucial Starship technologies like orbital refilling and cryogenic fluid management.
Meanwhile, SpaceX’s multibillion-dollar contract to use Starship to return NASA astronauts to the Moon revolves around a depot ship variant that will store propellant in orbit and cannot return to Earth. The first few Starship Moon landers may also be functionally expendable and only used for one astronaut landing apiece. In short, SpaceX already has extensive plans to build variants of Starship that are either fully expendable or can only be reused in orbit.

Single-use Starships
In early 2023, SpaceX updated the Starship section of its website, revealing that an expendable version of the rocket will be able to launch up to 250 metric tons (~550,000 lbs) to low Earth orbit in a single launch. Saturn V, the next most capable expendable rocket, could launch up to 118 tons (~260,000 lbs) to LEO and cost $1-2 billion per launch. SpaceX publicly advertising the expendable performance of Starship unsurprisingly confirms that the company is considering all of the capabilities its new launch system will offer.
And Starship’s expendable capabilities are significant. Constructed piece by piece over dozens of launches, the International Space Station weighs about 420 tons (~925,000 lbs). Two expendable Starships could launch more usable mass to LEO – truly revolutionary if SpaceX can make Starship launches frequent and routine.
Elon Musk
Elon Musk follows Trump’s lead, says a SpaceX name change is coming
Elon Musk says SpaceXAI will become SpaceXSI, marking its second rebrand in under three months.
Elon Musk wants to rename his artificial intelligence company again, less than three months after its last rebrand.
In a string of posts on X early Sunday morning, Musk wrote “No more AI,” followed by “SI” and “It’s better.” He then added, “SpaceX is a super intelligence company.” When a user asked whether SpaceXAI could become SpaceXSI, Musk replied, “Yes, we will make that change.”
The posts extend a terminology push that began at the White House last week. On September 29, President Donald Trump signed an executive order directing federal agencies to replace “artificial intelligence” and “AI” with “Super Intelligence” and “SI” on government websites, policy documents and press releases. The same day, Musk sat beside Trump as the heads of the largest AI companies signed a voluntary safety accord, as Teslarati reported. Speaking to reporters afterward, Musk caught himself mid sentence: “I think it is worth highlighting the positive benefits of A.I. … S.I., pardon me.”
Elon Musk and Trump are closer than ever, and Tesla could be the big winner
SpaceXSI would be the third name for the business since February. SpaceX acquired xAI on February 2 in a deal that valued the combined company at $1.25 trillion. In May, Musk said xAI would be dissolved as a separate company, and on July 6 the division adopted the SpaceXAI name and a new logo that placed the xAI letters inside the SpaceX identity.
Musk gave no timeline. He did not say whether SpaceXSI would be a legal name change or a branding update, whether the @SpaceXAI handle on X would change, or how the shift would apply to products like Grok. The company had not issued a formal announcement as of Sunday morning.
The change would reach well beyond a chatbot. SpaceXAI now houses Grok, the X platform, the Colossus training clusters in Memphis and the coding tool Cursor, which SpaceX acquired in August. It also runs the orbital compute effort SpaceX is building around Nvidia hardware, which Musk said during the company’s first earnings call would be exclusive to Nvidia.
It’s unclear if rivals like Anthropic, OpenAI, Google, Meta and Nvidia have plans to also rename their companies or products. OpenAI CEO Sam Altman has continued to say “AI” in public, while Nvidia CEO Jensen Huang has gone partway, describing data centers as “super intelligence factories.”
The rename would also line up SpaceX’s AI branding with the federal government’s language as Musk takes on a new advisory role at the Pentagon, where he is helping lead the Project Meridian study on the future of warfare.
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Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
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Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.