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SpaceX stacks first Super Heavy, creating largest rocket booster ever built

SpaceX has stacked its first Super Heavy booster, effectively completing the largest rocket booster ever assembled. (Elon Musk)

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For the first time ever, SpaceX has stacked a Super Heavy tank section to its full height, effectively completing assembly of the largest rocket booster ever built.

While a good amount of work still remains to weld the two halves together and connect their preinstalled plumbing and avionics runs, those tasks are largely marginal and will tweak the massive steel tower that’s now firmly in one piece. Comprised of 36 of the steel rings also used to assemble Starships, the first Super Heavy prototype – serial number BN1 – will stand roughly 67 meters (220 ft) tall from the top of its uppermost ring to the tail of its soon-to-be-installed Raptor engines.

At that height, Super Heavy BN1 is just 3 meters (~10 ft) shorter than an entire two-stage Falcon 9 or Falcon Heavy rocket – the second and third tallest operational rockets today. Of course, Super Heavy is just a booster and SpaceX says the rocket will stand at least 120m (~395 ft) tall with a Starship upper stage and spacecraft installed on top, easily making it the tallest (and likely heaviest) launch vehicle ever assembled.

Notably, Super Heavy BN1 isn’t fully representative of the boosters that will support Starship’s first orbital launch attempts. For unknown reasons, SpaceX appears to have forgone the installation of any kind of landing legs on the first pathfinder and prototype. CEO Elon Musk has expressed a desire to avoid the need for legs entirely by catching Super Heavy boosters (and possibly even Starships) with a tower outfitted with giant arms, but it’s virtually impossible to imagine that such a wholly unproven recovery mechanism will be ready for full-scale testing – let alone operational use – later this year.

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https://www.nasaspaceflight.com/2021/03/starship-sn11-spacex-orbital-flight-summer/
A Starship thrust dome sits to the left of Super Heavy BN1’s thrust dome. (NASASpaceflight – bocachicagal)

First reported by NASASpaceflight and later confirmed by Musk himself, SpaceX hopes to be ready to begin orbital Starship launches as early as July 2021, just four months from now. Per NASASpaceflight, that first launch attempt will nominally use Super Heavy booster BN3 and Starship SN20. Super Heavy BN1 is expected to remain grounded, serving as a testbed for inaugural pressure and proof tests, as well as one or several possible Raptor static fires (Update: confirmed by Musk).

If that process goes according to plan, Super Heavy BN2 will pick up where BN1 leaves off and attempt at least one short hop test, among other qualification tasks. In the interim between that feat and Super Heavy BN3’s launch preparations, it’s safe to assume that either BN2 or BN3 will support some kind of iterative static fire test campaign similar to what SpaceX once did with Falcon 9, gradually building up from tests with a half-dozen or so engines to static fires with 20 or more – possibly up to and including a full complement of 28 Raptors.

SpaceX installs BN1’s engine section on a custom workstand heavily reinforced for an entire Super Heavy booster. (NASASpaceflight – bocachicagal)

The first of its kind, booster BN1’s ‘thrust donut’ – a donut-shaped plate for the rocket’s center cluster of Raptor engines to attach to – appears to have been outfitted with hardware for four engines, suggesting a ceiling for static fire tests. It’s unclear when Super Heavy will roll to the launch pad for testing but it’s safe to say that SpaceX probably wont wait long after Starship SN11 is done with its high-altitude launch campaign. Stay tuned for updates!

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla hasn’t adopted Apple CarPlay yet for this shocking reason

Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.

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Credit: Michał Gapiński/YouTube

Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.

The biggest reason why CarPlay has not made its way to Teslas yet might shock you.

According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.

Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works

iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”

However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.

It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.

According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:

“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”

Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.

There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.

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Starlink restrictions are hitting Russian battlefield comms: report

The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.

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A truckload of Starlink dishes has arrived in Ukraine. (Credit: Mykhailo Fedorov/Twitter)

SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network. 

The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.

Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.

Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.

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A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.

The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.

The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted. 

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Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips

Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”

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Credit: xAI/X

In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.

Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”

“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.

As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”

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Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.

The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.

Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.

Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.

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The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.

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