News
SpaceX is building launch pad tanks out of Starship parts and that’s a big deal
SpaceX has begun installing the first of numerous propellant storage tanks at its first orbital South Texas launch facilities – a mostly ordinary and expected step made extraordinary by the fact that those tanks will be built out of Starship parts.
Labeled “GSE” for Ground Support Equipment, the first signs of those self-built storage tanks began appearing at SpaceX’s Boca Chica Starship factory less than two months ago in mid-February. A matter of weeks later, the first of those SpaceX-brand cryogenic storage tanks is off to the launch site for installation (and insulation) while at least two more tanks are well on their way to completion.
While a few ground starge tanks may look like a distraction in the scope of a program tasked with building the world’s largest (and fully reusable) rocket, the existence of those tanks is far more significant than it might initially appear.
Simply put, rocket propellant storage – even for extremely cold cryogenic liquids like those that SpaceX uses – is a thoroughly solved problem. Numerous commercial vendors exist and industrial demand for practically identical tanks is far higher, further lowering commercial tank costs even for those with niche use-cases thanks to economies of scale. For SpaceX’s purposes, major discounts could like be secured given that the company would need to purchase around three to four-dozen commercial-off-the-shelf (COTS) 100,000 gallon tanks to supply a launch pad with enough commodities for two back-to-back launches of Starship and Super Heavy.
That initial launch capability – which SpaceX appears to be working towards – would likely allow the company to start orbital refueling test flights (and Starlink launches, perhaps) immediately after completion. However, that initial capability wouldn’t suffice for ambitious missions to Mars, the Moon, or higher Earth orbits; where one Starship would need to be rapidly refueled with 3-10+ tanker launches. A launch facility capable of supporting 5-10 back-to-back launches (optimally just a few hours apart) would require many times more propellant storage.


The point is that for the initial target of two (or so) launches between commodity resupply, SpaceX could likely acquire the few dozen new storage tanks it would need for a few million dollars apiece for a total cost likely between $50M and $100M. Instead, SpaceX has decided to design and build its own propellant storage tanks. Even more significantly, the GSE tanks SpaceX has already begun building appear to be virtually identical to Starships.
In other words, SpaceX is effectively taking identical rocket parts, slightly tweaking a handful of those parts, and turning what could have been a rocket into a propellant storage tank. This is significant because relative to all other rockets in history, even including SpaceX’s own Falcon 9 and Heavy, building storage tanks with unchanged rocket parts on a rocket assembly line would be roughly akin to hiring Vincent van Gogh to paint lane lines.
Ever since Elon Musk made the radical decision to switch from composite structures to stainless steel, Starship has always aimed to be radically different than any large rocket before it. Crucially, by using commodity steel, the CEO imagined SpaceX would be able to build Starships fairly easily and for pennies on the dollar next to even SpaceX’s exceptionally affordable Falcon 9. In the last 18 months, it’s become apparent that SpaceX has built a factory capable of churning out one or two massive steel rockets per month and is willing to consign at least four or five of those Starship prototypes to all-but-guaranteed failures for the sake of data-gathering and iterative improvement.


Technically, the most logical conclusion would be that Musk was right and that SpaceX has quickly developed the ability to build steel rockets larger than any other launch vehicle on Earth for perhaps just $5M or less apiece. However, SpaceX is also raising on the order of $1-2B in venture capital annually, so they could technically afford to shoulder the cost of extremely expensive Starship prototypes if the company was confident that there was a path to cut those costs and reach the targets needed for the rocket to make economical sense.
Now, the existence of self-built propellant storage tanks virtually identical to flightworthy Starship airframes all but guarantees that SpaceX is already building Starships for a few million dollars each – and possibly much less. More than a year ago, Musk said that SpaceX was already building the Raptor engines that will power Starship and Super Heavy for less than $1M apiece and was working to mass-produce a simpler variant for less than $250,000. Beyond engines and primary structures, Starship hardware is fairly simple and ranges from Tesla-derived motors, basic flaps, and landing legs to off-the-shelf pressure vessels (COPVs) and wiring. SpaceX has managed that extraordinary cost-efficiency despite the fact that Boca Chica is still nowhere close to the level of volume production Musk is aiming for, meaning that there are still far more efficiencies waiting to be realized.


For now, with virtually no retooling and the exact same assembly line, SpaceX’s South Texas rocket factory is busy churning out massive launch pad tanks – one of which is already preparing for installation while another two speed towards completion. All told, SpaceX appears to be preparing foundations for seven 9m-wide (30ft), 27.5m-tall (90ft) Starship-derived tanks that should be capable of storing ~2200 tons (4.9 million pounds) of subcooled liquid methane in three tanks and ~7300 tons (16.1 million pounds) of liquid oxygen in the other four tanks – enough for two orbital Starship launches.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.