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A steel Starship soars around the Moon in this official render. (SpaceX) A steel Starship soars around the Moon in this official render. (SpaceX)

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SpaceX to mature Starship Moon landing and orbital refueling tech with NASA’s help

In order for SpaceX to land Starship on the Moon, the company will need to master the high-volume orbital transfer of propellant between two spacecraft. (SpaceX)

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NASA has announced 19 technology partnerships between the agency’s many spaceflight centers and 13 companies, including SpaceX, Blue Origin, and more. This round of Space Act Agreements (SAAs) shows a heavy focus on technologies and concepts that could benefit exploration of the Moon and deep space more generally, including lunar landers, food production, reusable rockets, and more.

Put simply, all 19 awards are great and will hopefully result in tangible products and benefits, but SpaceX has a track record of achievement on the cutting edge of aerospace that simply has not been touched over the last decade. As such, the company’s two SAAs are some of the most interesting and telling, both ultimately focused on enabling Starship launches to and landings on the Moon and any number of other destinations in the solar system. Perhaps most importantly, it signals a small but growing sect within NASA that is willing and eager to acknowledge Starship’s existence and actively work with SpaceX to both bring it to life and further spaceflight technology in general.

One agreement focuses specifically on “vertically land[ing] large rockets on the Moon”, while the other more generally seeks to “advance technology needed to transfer propellant in orbit”, a feature that Starship’s utility would be crippled without. In this particular round of SAAs, they will be “non-reimbursable” – bureaucratic-speak for a collaboration where both sides pay their own way and no money is exchanged. SpaceX’s wins ultimately show that, although NASA proper all but refuses to acknowledge Starship, the many internal centers it is nothing without are increasingly happy to extend olive branches towards the company and its ambitious next-generation rocket.

“SpaceX of Hawthorne, California, will work with NASA’s Kennedy Space Center in Florida to advance their technology to vertically land large rockets on the Moon. This includes advancing models to assess engine plume interaction with lunar regolith.”

“SpaceX will work with Glenn and Marshall to advance technology needed to transfer propellant in orbit, an important step in the development of the company’s Starship space vehicle.”


NASA, July 30th, 2019

A steel Starship on the Moon. (SpaceX)

Giant rockets on the Moon

SpaceX’s first SAA centers around studying the task of landing Starship – a “large rocket” – on the Moon and attempting to understand just how the Moon’s powdery regolith (i.e. inorganic topsoil) will respond when subjected to the plume of a Raptor engine. Put simply, the task of landing a spacecraft as massive as Starship has never been attempted on the Moon, and the process itself – irrespective of any potential surprises from plume-regolith interaction – poses some obvious challenges.

In the most basic sense, Starship is massive. According to the vehicle’s circa. 2018 dimensions, it will stretch 55m (180 ft) from nose to tail, be 9m (30 ft) in diameter, and weigh (per 2017 specs) ~85 tons (190,000 lb) empty and upwards of ~1350 tons (2.95 million lbs) fully fueled. For reference, that is almost 80% as tall and more than 2.5 times as heavy as an entire Falcon 9 rocket. In the history of lunar exploration, Apollo’s Lunar Module (LM) – including landing and ascent stages – is the heaviest vehicle to have ever landed on the Moon, weighing a maximum of 5500 kg (12,100 lb) at landing (Apollo 17).

Apollo 14’s Lunar Module is pictured here after landing on the Moon in 1971. (NASA)

As such, an expendable Starship landing on the Moon with zero propellant for a possible return to Earth would easily break the record for landed mass by a factor of 10-20, while a Starship landing with enough delta V to simply return to lunar orbit – let alone land back on Earth – could easily up that to 30-50x.

Aside from the mass of Starship, there is also the question of how to gently land the spacecraft in the first place. Lunar gravity is roughly 1/6th of Earth’s, meaning that, say, 200 tons (i.e. Raptor’s thrust) would equate to more than 1200 tons of effective thrust on the Moon, a more than 10:1 thrust-to-weight ratio. For reference, the Apollo Lunar Module descent stage was powered by an engine with ~10,000 lbf (4.5 tons) of thrust that could throttle as low as ~1000 lbf (0.45 tons), meaning that even in lunar gravity conditions, the LM could have a thrust-to-weight ratio less than 1. For the purpose of safely landing on the Moon and ensuring a gentle landing, that is an extremely desirable thing to have.

Known as ullage thrusters, an official render shows Starship using the small thrusters to settle its propellant ahead of Raptor ignition. (SpaceX)

Much like Falcon 9’s upper stage features cold-gas nitrogen thrusters to settle its propellant before MVac ignition, Starship will likely need a similar system, and it’s possible that that system could be used to gently land Starship and tweak its velocity in the final stages of a Moon landing. This study will likely be used in part to figure out what exactly the optimal method of landing Starship is.

How to Refuel Your Starship

Finally, SpaceX’s second NASA SAA focuses on developing the immature technology of in-orbit propellant transfer, an absolute necessity for Starship to simultaneously be fully reusable and capable of landing significant payloads on other planets (or moons). Ever since SpaceX CEO Elon Musk first revealed the company’s Mars-bound launch vehicle in 2016, it has incorporated in-orbit refueling as a foundational feature.

These official c. 2017 renders show the broad-strokes process of on-orbit refueling. (SpaceX)

Due to the additions required for full reusability, Starship will essentially need to be launched into Earth orbit and then quickly refueled anywhere from 1 to 10+ times depending on the ultimate destination and the mass of the cargo being delivered. This is not to say that Starship will be useless without refueling – according to SpaceX VP of Sales Jonathan Hofeller, Starship will be capable of launching more than 100 tons (220,000 lb) to low Earth orbit and 20 tons (44,000 lb) to geostationary transfer orbit (GTO), more than enough to satisfy every commercial demand currently in existence.

However, with one or several refueling missions, Starship should be able to turn 100 tons to LEO into 100 tons to the surface of Mars or dozens of tons to the surface of the Moon. Put simply, with reliable and fast refueling, Starship goes from being a major step forward in reusable spaceflight to the key to the solar system and to radically affordable deep spaceflight.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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OpenAI cites distrust of SpaceX in decision to drop Cursor partnership

OpenAI will cut SpaceX-owned Cursor’s model access in November, citing Musk’s history of broken contracts.

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OpenAI, the company behind ChatGPT, announced late Friday that it is ending its partnership with Cursor, cutting off the coding tool’s access to its models on November 12. The move comes two weeks after SpaceX completed its $60 billion acquisition of Cursor’s parent company, Anysphere, folding the popular AI coding assistant into Elon Musk’s growing SpaceXAI division.

In a post on its website, OpenAI said the decision came down to trust, not technology. “We cannot be confident that SpaceX will use our technology within our terms of service, based on our experience with Elon Musk’s companies violating contracts,” the company wrote. OpenAI pointed to two specific incidents: X, now part of SpaceX, allegedly breaking the terms of an existing OpenAI contract after Musk bought Twitter.

That lawsuit is the backdrop for all of this. Musk cofounded OpenAI in 2015, left the board in 2018, and sued Sam Altman and Greg Brockman in 2024, arguing they abandoned the company’s nonprofit mission for profit. A federal jury sided with OpenAI in May, finding Musk waited too long to sue rather than ruling on the merits of his claims. Musk said at the time he would appeal to the Ninth Circuit, calling the outcome a “calendar technicality” rather than a real judgment.

Elon Musk breaks silence on OpenAI trial decision

SpaceX’s interest in Cursor predates that verdict by weeks. The company first struck a deal with Cursor in April, securing an option to acquire it for $60 billion or pay $10 billion for joint development work instead. As Teslarati reported at the time, the logic was straightforward: Cursor was paying retail prices to Anthropic and OpenAI, two of its most direct competitors, every time a developer used its product, while SpaceX had idle capacity on its Colossus supercomputer, roughly the equivalent of a million Nvidia H100 GPUs, that Cursor could use to train its own models instead. SpaceX exercised the option in June, days after its own IPO, and the deal closed in mid-August.

Once it closed, Musk moved fast. On an all-hands call with more than 1,000 Cursor employees, he reportedly told staff that SpaceXAI’s Grok was playing catchup in the AI race, unlike Tesla and SpaceX in their own markets, and singled out Anthropic as the company to catch. Cursor CEO Michael Truell now reports directly to Musk inside SpaceXAI.

Elon Musk admits he was ‘clearly wrong’ about Anthropic

Losing OpenAI’s models leaves Cursor leaning harder on Anthropic’s Claude, which has its own compute agreement with SpaceX, and on Cursor’s in-house Composer model, the one SpaceX’s compute was supposed to accelerate in the first place. OpenAI framed the November deadline as maximum notice under its contract, and said it wants to “go above and beyond” to help developers through the transition. Whether Anthropic makes the same call is now the open question in AI coding.

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Tesla Theater might be getting plenty more streaming platforms

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Credit: YouTube/Tesla Theater

The in-car Tesla Theater is among the most unique features available within the cars. When charging, parked, camping, or just hanging out, vehicle occupants can access a variety of streaming platforms on the large center screen, helping keep them entertained during downtime.

However, the Theater might be getting plenty more streaming platforms, something that owners have requested for some time.

Tesla owners recently discovered that visiting Apple TV in the vehicle browser can launch a fullscreen interface that looks and behaves like a dedicated application rather than an ordinary webpage:

The experience drops the usual address bar and browser chrome, presenting catalogs, continue watching rows, and playback controls in the same window Tesla Theater already uses for its listed services. Independent testers soon found similar treatment for HBO Max, Paramount+, Peacock, Disney+, and Prime Video when those sites are opened from the car browser.

This shift is a plausible early signal that Tesla is widening Theater support without a formal software note. Theater has long been a set of web views rather than native applications, so recognizing extra domains and stripping the browser frame is a small server-side change that can expand the catalog quickly.

Owners still lack permanent Theater icons for the newly recognized services, and video remains limited to Park, yet the smoother launch is a meaningful step toward a broader lounge while charging.

Tesla Theater arrived with software version 10 in September 2019. The first video services were Netflix, YouTube, and Hulu, available only while parked and originally tied to WiFi. Spotify arrived in the same era as music rather than Theater video. Disney+ joined officially in July 2021 with the 2021.24 update, giving owners another major catalog on the center screen. Twitch and TikTok later appeared among the default Theater tiles, and Tesla Tutorials remained a persistent educational tile.

Not every addition stayed put. In December 2023, a Holiday software build removed the Disney+ tile for many United States owners after a public dispute involving advertising on X. Hulu stayed visible even though Disney owned it. Visiting disneyplus.com in the browser often restored the tile, which suggested the removal was a recognition list change rather than a complete block. Owners have also reported occasional blank Theater grids after updates, usually fixed by language toggles, resets, or later firmware.

Tesla axes Disney+ from vehicles with Musk-Iger rivalry, but there’s a workaround

Code archives from 2024 listed many unused source names, including Apple TV and Prime Video, that never became official icons, which now looks like groundwork for the current fullscreen browser behavior.

Now that this hint toward an expanded Theater experience has been recognized, Tesla could follow through with these additional shortcuts as a sign that more streaming platforms are available in Teslas than ever before.

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Tesla Semi’s biggest adoptee gives an update on production timeline

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Credit: Tesla

Tesla recently received its largest order for the all-electric Semi from Einride, a Swedish transport service, for 500 units, a groundbreaking invoice to receive before the first deliveries begin.

Even more remarkable, Einride CEO Roozbeh Charli said in a recent interview that he expects his company to take delivery of all 500 — the entire order — before the end of 2027. He even expects to have 75 Tesla Semi units in the Einride fleet before the end of this year.

Charli said the Tesla partnership was part of a broader push, along with its earlier partnership with Amazon. Einride is assisting Amazon with the use of its Saga AI platform, which helps eliminate questions about budgeting and forecasting for logistics companies.

The Semi, as well as Tesla’s production and subsequent delivery of the units to Einride, will help the company “to have a good supply of vehicles that we can deploy on the [Saga AI] platform,” Charli said. “Tesla is also a relationship we’ve had for a while, and as the Tesla Semi deliveries are firming up, we decided to do a larger commitment to that and deploy that on our platform.”

In its initial announcement, Einride said it anticipated taking delivery of the trucks over the next two years, but now it appears the company is expecting all 500 units within the next 16 months.

Tesla Semi gets its largest order yet

Built at a dedicated factory in Sparks, Nevada, the Tesla Semi has been perhaps the biggest and most intensive testing process the company has ever had for a single vehicle model. For the past several years, Tesla has been working with many companies, most notably Frito-Lay and PepsiCo, to gain knowledge on the performance on regional routes.

Tesla plans to launch the Semi officially on September 24, five months after production started ramping.

Additionally, drivers have said they are happy about the Semi’s performance and that its numerous safety and productivity features have made their jobs and routes much easier.

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