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SpaceX Starship nails ‘flip’ maneuver in explosive landing video

SpaceX has published footage of Starship's first spectacular 'flip' maneuver, showing the rocket's final moments - both good and less so. (SpaceX)

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Update: SpaceX has published a video taken near the launch pad of Starship nailing an exotic ‘flip’ maneuver shortly before a hard landing destroyed the rocket.

Both the company, test directors, and CEO Elon Musk have all made it abundantly clear that despite the explosive end, Starship SN8’s maiden flight was a spectacular success, proving that the rocket is capable of performing several previously-unproven maneuvers and surviving the associated stresses. Notably, according to tweets posted by Musk not long after, Starship SN8 performed almost perfectly, failing a soft landing (already proven by SN5 and SN6) solely because of low pressure in the rocket’s secondary ‘header’ fuel tank.

Two of SN8’s three Raptors burn to slow the Starship down. (SpaceX)

For unknown reasons, that tank or its associated plumbing were unable to maintain the pressure needed to feed Raptor with enough propellant, resulting in fuel starvation mid-burn. A lack of fuel and surplus of oxygen effectively turned the landing engine into a giant oxygen torch, melting the copper walls of its combustion chamber (hence the green plume). Had the header tank maintained the correct pressure, SN8 would have very likely landed intact (or at least had a much softer landing).

In simpler terms, it seems that Raptor isn’t to blame for Starship SN8’s failed landing and fixing a pressurization problem will be dramatically faster and easier than rectifying a rocket engine design flaw.

SN8’s Raptor plume turns an ominous green as fuel starvation turns the engine into a copper-melting oxygen torch. (SpaceX)

In perhaps the most spectacular aerospace demonstration since Falcon Heavy’s 2018 debut, SpaceX’s first full-size Starship prototype came within a hair’s breadth of sticking the landing after an otherwise successful ~12.5 km (7.8 mi) launch debut.

To quote SpaceX’s test director, heard live on the company’s official webcast moments after Starship serial number 8 (SN8) exploded on impact, “Incredible work, team!” For most, praise shortly after a rocket explosion could easily feel nonsensical, but in the context of SpaceX’s iterative approach to development, a Starship prototype failing just moments before the end of a multi-minute test can be considered a spectacular success.

Chock full of surprises, Starship SN8 ignited its three Raptor engines for the third time and lifted off at 4:45 pm CST (UTC-6) on the program’s high-altitude launch debut.

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Starship’s first multi-engine liftoff. (Richard Angle)

About 100 seconds after liftoff, already representing the longest-known ignition of one – let alone three – Raptor engines, one of those three engines appeared to shut down, causing the two remaining engines to gimbal wildly in an effort to retain control. Another two minutes after that, one of those Raptors also shut down, leaving one engine active. That one engine continued to burn for another minute and a half, producing just enough thrust to more or less maintain Starship SN8’s altitude at apogee while performing a bizarre horizontal slide maneuver.

Liftoff. (Richard Angle)
Two engines burning. (Richard Angle)
One engine burning. (Richard Angle)

Finally, at a bit less than five minutes after liftoff, Starship cut off all Raptor engines and began falling back to earth. Looking spectacularly similar to fan-made renders and CGI videos of the highly-anticipated ‘skydiver’ or ‘belly-flop’ maneuver, Starship – belly down – spent around two minutes in a rock-solid freefall, using four large flaps to maintain stability.

Freefall, near apogee. (Richard Angle)
Moments before an aggressive flip maneuver. (Richard Angle)
Fully sideways, SN8 ignites one Raptor to kick into a 90-degree flip maneuver. (Richard Angle)

Around 4:52 pm, Starship SN8 performed exactly as expected, igniting one – and then two – Raptor engines while fully parallel to the ground to complete an aggressive 90-degree flip, transitioning into vertical flight for an attempted landing. Unfortunately, although it’s difficult to judge what was intentional and what was not, things began to go wrong after that point -visible in the form of one of the two reignited Raptors flashing green before shutting down.

At the same time, the plume of the lone remaining engine flashed an electric green, quite literally consuming its copper-rich internals in an unsuccessful attempt to slow Starship down. According to SpaceX CEO Elon Musk, Raptor performed “great” throughout the launch and landing attempt, with the bright-green plume likely explained by extremely oxygen-rich combustion caused by low “fuel header tank pressure.”

The green flash of death. (Richard Angle)
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RIP SN8. (Richard Angle)
The wreckage of Starship SN8. As SpaceX succinctly notes, SN9 is up next!

Regardless of the specific cause, Starship SN8 smashed into the ground around 10-20 seconds early, traveling about 30 m/s (~70 mph) too fast. To be clear, in SpaceX’s eyes, the test – primarily focused on demonstrating multi-engine ascent, freefall stability, header tank handover, engine reignition, and a flip-over maneuver – was a spectacular success, completing almost every single objective and seemingly doing so without any major issues.

Clocking in at an incredible (and unexpected) ~400 seconds (~6.5 minutes) from liftoff to explosion, it’s difficult to exaggerate the sheer quantity of invaluable data SpaceX has likely gathered from SN8’s sacrifice. Thanks to SN8’s primarily successful debut, SpaceX’s Starship test and launch facilities (minus the rocket’s remains on the landing zone) appear to be almost completely unharmed, likely requiring only minor repairs and refurbishment. Further, Starship SN9 is effectively complete and patiently waiting a few miles down the road, ready to roll to the launch pad almost as soon as SpaceX has understood the cause of SN8’s hard landing.

Stay tuned for more analysis, photos, and videos as the dust settles.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla refines Full Self-Driving, latest update impresses where it last came up short

We were able to go out and test it pretty extensively on Saturday, and the changes Tesla made from the previous version were incredibly impressive, especially considering it seemed to excel where it last came up short.

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Credit: TESLARATI

Tesla released Full Self-Driving v14.2.1.25 on Friday night to Early Access Program (EAP) members. It came as a surprise, as it was paired with the release of the Holiday Update.

We were able to go out and test it pretty extensively on Saturday, and the changes Tesla made from the previous version were incredibly impressive, especially considering it seemed to excel where it last came up short.

Tesla supplements Holiday Update by sneaking in new Full Self-Driving version

With Tesla Full Self-Driving v14.2.1, there were some serious regressions. Speed Profiles were overtinkered with, causing some modes to behave in a strange manner. Hurry Mode was the most evident, as it refused to go more than 10 MPH over the speed limit on freeways.

It would routinely hold up traffic at this speed, and flipping it into Mad Max mode was sort of over the top. Hurry is what I use most frequently, and it had become somewhat unusable with v14.2.1.

It seemed as if Speed Profiles should be more associated with both passing and lane-changing frequency. Capping speeds does not help as it can impede the flow of traffic. When FSD travels at the speed of other traffic, it is much more effective and less disruptive.

With v14.2.1.25, there were three noticeable changes that improved its performance significantly: Speed Profile refinements, lane change confidence, and Speed Limit recognition.

Speed Profile Refinement

Speed Profiles have been significantly improved. Hurry Mode is no longer capped at 10 MPH over the speed limit and now travels with the flow of traffic. This is much more comfortable during highway operation, and I was not required to intervene at any point.

With v14.2.1, I was sometimes assisting it with lane changes, and felt it was in the wrong place at the wrong time more frequently than ever before.

However, this was one of the best-performing FSD versions in recent memory, and I really did not have any complaints on the highway. Speed, maneuvering, lane switching, routing, and aggressiveness were all perfect.

Lane Changes

v14.2.1 had a tendency to be a little more timid when changing lanes, which was sort of frustrating at times. When the car decides to change lanes and turn on its signal, it needs to pull the trigger and change lanes.

It also changed lanes at extremely unnecessary times, which was a real frustration.

There were no issues today on v14.2.1.25; lane changes were super confident, executed at the correct time, and in the correct fashion. It made good decisions on when to get into the right lane when proceeding toward its exit.

It was one of the first times in a while that I did not feel as if I needed to nudge it to change lanes. I was very impressed.

Speed Limit Recognition

So, this is a complex issue. With v14.2.1, there were many times when it would see a Speed Limit sign that was not meant for the car (one catered for tractor trailers, for example) or even a route sign, and it would incorrectly adjust the speed. It did this on the highway several times, mistaking a Route 30 sign for a 30 MPH sign, then beginning to decelerate from 55 MPH to 30 MPH on the highway.

This required an intervention. I also had an issue leaving a drive-thru Christmas lights display, where the owners of the private property had a 15 MPH sign posted nearly every 200 yards for about a mile and a half.

The car identified it as a 55 MPH sign and sped up significantly. This caused an intervention, and I had to drive manually.

It seems like FSD v14.2.1.25 is now less reliant on the signage (maybe because it was incorrectly labeling it) and more reliant on map data or the behavior of nearby traffic.

A good example was on the highway today: despite the car reading that Route 30 sign and the Speed Limit sign on the center screen reading 30 MPH, the car did not decelerate. It continued at the same speed, but I’m not sure if that’s because of traffic or map data:

A Lone Complaint

Tesla has said future updates will include parking improvements, and I’m really anxious for them, because parking is not great. I’ve had some real issues with it over the past couple of months.

Today was no different:

Full Self-Driving v14.2.1.25 is really a massive improvement over past versions, and it seems apparent that Tesla took its time with fixing the bugs, especially with highway operation on v14.2.1.

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Tesla hints at Starlink integration with recent patent

“By employing polymer blends, some examples enable RF transmission from all the modules to satellites and other communication devices both inside and outside the vehicle.”

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Credit: Grok

Tesla hinted at a potential Starlink internet terminal integration within its vehicles in a recent patent, which describes a vehicle roof assembly with integrated radio frequency (RF) transparency.

The patent, which is Pub. No U.S. 2025/0368267 describes a new vehicle roof that is made of RF-transparent polymer materials, allowing and “facilitating clear communication with external devices and satellites.”

Tesla believes that a new vehicle roof design, comprised of different materials than the standard metallic or glass elements used in cars today, would allow the company to integrate modern vehicular technologies, “particularly those requiring radio frequency transmission and reception.

Instead of glass or metallic materials, Tesla says vehicles may benefit from high-strength polymer blends, such as Polycarbonate, Acrylonitrile Butadiene Styrene, or Acrylonitrile Styrene Acrylate.

These materials still provide ideal strength metrics for crashworthiness, stiffness for noise, vibration, and harshness control, and are compliant with head impact regulations.

They would also enable better performance with modern technologies, like internet terminals, which need an uninterrupted signal to satellites for maximum reception. Tesla writes in the patent:

“By employing polymer blends, some examples enable RF transmission from all the modules to satellites and other communication devices both inside and outside the vehicle.”

One of the challenges Tesla seems to be aware of with this type of roof design is the fact that it will still have to enable safety and keep that at the forefront of the design. As you can see in the illustration above, Tesla plans to use four layers to increase safety and rigidity, while also combating noise and vibration.

It notes in the patent that disclosed examples still meet the safety requirements outlined in the Federal Motor Vehicle Safety Standards (FMVSS).

Starlink integrated directly into Tesla vehicles would be a considerable advantage for owners. It would come with a handful of distinct advantages.

Initially, the inclusion of Starlink would completely eliminate cellular dead zones, something that is an issue, especially in rural areas. Starlink would provide connectivity in these remote regions and would ensure uninterrupted service during road trips and off-grid adventures.

It could also be a critical addition for Robotaxi, as it is crucial to have solid and reliable connectivity for remote monitoring and fleet management.

Starlink’s growing constellation, thanks to SpaceX’s routine and frequent launch schedule, will provide secure, stable, and reliable internet connectivity for Tesla vehicles.

SpaceX reaches incredible milestone with Starlink program

Although many owners have already mounted Starlink Mini dishes under their glass roofs for a similar experience, it may be integrated directly into Teslas in the coming years, either as an upgrade or a standard feature.

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Tesla supplements Holiday Update by sneaking in new Full Self-Driving version

It seems Tesla was waiting for the Hardware 4 rollout, as it wanted to also deploy a new Full Self-Driving version to those owners, as it appeared in the release notes for the Holiday Update last night.

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Credit: Tesla

Tesla has surprised some owners by sneaking in a new Full Self-Driving version with the wide release of the Holiday Update, which started rolling out to Hardware 4 owners on Friday night.

Tesla has issued a controlled and very slow release pattern with the Holiday Update, which rolls out with Software Version 2025.44.25.5.

For the past two weeks, as it has rolled out to Hardware 3 and older Tesla owners, the company has kept its deployment of the new Software Version relatively controlled.

It seems Tesla was waiting for the Hardware 4 rollout, as it wanted to also deploy a new Full Self-Driving version to those owners, as it appeared in the release notes for the Holiday Update last night.

Tesla Full Self-Driving v14.2.1.25 made its first appearance last night to Hardware 4 owners who are members of the Early Access Program (EAP). It appears to be a slight refinement from FSD v14.2.1, which has been out for a couple of weeks.

Many owners welcome the new FSD version, us included, because we’ve been less than impressed with v14.2.1. We have experienced some minor regressions with v14.2.1, especially with Speed Limit recognition, Speed Profile tinkering, and parking performance.

As it stands, Full Self-Driving is still particularly impressive, but Tesla is evidently having an issue with some of the adjustments, as it is still refining some of the performance aspects of the suite. This is expected and normal with some updates, as not all of them are an improvement in all areas; we routinely see some things backtrack every once in a while.

This new FSD version is likely to take care of those things, but it also includes all of the awesome Holiday Update features, which include:

  • Grok with Navigation Commands (Beta) – Grok will now add and edit destinations.
  • Tesla Photobooth – Take pictures inside your car using the cabin-facing camera
  • Dog Mode Live Activity – Check on your four-legged friend on your phone through periodic snapshots taken of the cabin
  • Dashcam Viewer Update – Includes new metrics, like steering wheel angle, speed, and more
  • Santa Mode – New graphics, trees, and a lock chime
  • Light Show Update – Addition of Jingle Rush light show
  • Custom Wraps and License Plates – Colorizer now allows you to customize your vehicle even further, with custom patterns, license plates, and tint
  • Navigation Improvements – Easier layout and setup
  • Supercharger Site Map – Starting at 18 pilot locations, a 3D view of the Supercharger you’re visiting will be available
  • Automatic Carpool Lane Routing – Navigation will utilize carpool lanes if enabled
  • Phone Left Behind Chime – Your car will now tell you if you left a phone inside
  • Charge Limit Per Location – Set a charge limit for each location
  • ISS Docking Simulator –  New game
  • Additional Improvements – Turn off wireless charging pad, Spotify improvements, Rainbow Rave Cave, Lock Sound TRON addition

Tesla also added two other things that were undocumented, like Charging Passport and information on USB drive storage to help with Dashcam.

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