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SpaceX putting the finishing touches on Starship’s orbital launch pad

(NASASpaceflight - bocachicagal)

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SpaceX appears to have begun tying up a number of loose ends at Starship’s first orbital launch site, potentially setting the stage for major rocket testing CEO Elon Musk has stated could begin next month.

The list of tasks started or completed in just the last week or two is significant and each one is singularly focused on similar goals: pave the way for SpaceX to finish testing the first orbital-class Starship and Super Heavy booster and prepare for the first orbital launch attempt of the largest rocket ever built. While SpaceX’s progress towards those goals over the last several months has been decidedly slow relative to the pace of similar work completed in the very recent past, the nominal timeline Musk recently sketched out suggests that things could once again start to happen at a dizzying rate.

Launch Tower

Kicking off a jam-packed two weeks of minor to major finishing touches, SpaceX rigged Starbase orbital launch tower’s rocket-catching arms to a system of pulleys, and ‘drawworks’ in a process known as “reeving.” Thousands of feet of rope were first threaded from up, down, and through the ~145m (~440 ft) tower to act as a temporary guide for the next step. Once fully rigged, anchored, and attached to the start of the steel cable actually meant to operate the system, the tower’s ‘drawworks’ was activated for the first time to reel in the guide rope – simultaneously installing the steel cable. By November 9th, the process was more or less complete, leaving the steel cable firmly attached to the tower’s giant rocket-catching arms and able to carry their significant weight.

The first Starship launch tower, November 24th. (NASASpaceflight – bocachicagal)

SpaceX hasn’t quite finished installing those arms and does not appear to have picked up the slack in the cable that will eventually lift them up and down the tower, but the arm assembly’s first real move is likely just a few weeks away. Notably, a bit of scaffolding around the tower’s ‘legs’ still needs to be removed before the catch arms can freely roll up and down rails welded to their exteriors. SpaceX will also need to complete shakedown testing of the arms themselves, ensuring that the massive structures’ hydraulic, electrical, and mechanical systems are all working properly.

In the near future, those arms will be used to grab, lift, and install Super Heavy boosters and stack Starships on top of them, while SpaceX also hopes to eventually use them to catch boosters and ships out of mid-air. At least for the former role, a separate arm visible about halfway up the tower in the photo above will also be crucial. Known as the tower’s Starship quick-disconnect (QD) arm or claw, SpaceX has also made significant progress on the structure, practically completing it in the last few days.

The launch tower’s Starship ‘QD arm’ appears to be nearly complete after umbilical installation. (Starship Gazer)

Designed to fuel Starship and stabilize the top of Super Heavy with its claw, the Starship ‘QD arm’ is also able to swing left and right both to quickly back away during launches and to make room for the catch arms during rocket catches and ship/booster stacking operations. Last week, SpaceX technicians finished plumbing the arm, which requires thousands of feet of insulated steel tubes to connect to the pad’s propellant tanks. This week, on November 23rd, SpaceX installed the last major component of the arm – the actual quick disconnect (QD) mechanism that will connect to Starship to supply power, communications, and propellant.

A few small actuators likely still need to be installed and the QD mechanism itself will have to be fully connected to pad systems but the QD arm now appears to be more or less complete and should soon be ready to fuel Starships installed on top of Super Heavy boosters.

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Launch Mount

Last but not least, SpaceX performed multiple tests of the pad’s ‘orbital launch mount’ – the giant, steel structure that will support Super Heavy, hold the booster down during testing and before liftoff, and supply it with thousands of tons of propellant. On November 21st, SpaceX completed the first of those tests, seemingly venting an unknown gas out of the mount. More likely than not, it was the first simultaneous test of all 20 of the mounts Raptor Boost engine gas supplies, which – having no need to reignite in flight – will rely on ground gas supplies for ignition. Each of Super Heavy’s 20 outer Raptor engines has a small umbilical and quick disconnect mechanism, resulting in what is likely the most mechanically complex rocket launch mount ever built.

On November 22nd, the orbital launch mount’s booster quick disconnect panel actuated for the first time, showing off the first glimpse of how it will move forward to connect to Super Heavy after a booster is installed on the mount. To prevent its sensitive components from being practically incinerated each launch, the mount’s QD panel will also need to rapidly move away from Super Heavy just before liftoff.

Aside from simply avoiding direct impingement from the several-thousand-degree plume created by 29-33 Raptor engines at full thrust, that movement will also tie into some kind of hood, seamlessly actuating hatches that will close to truly protect the device. That hood was itself spotted for the first time on November 21st and will likely be installed on the launch mount and over the naked QD mechanism in the very near future.

Finally, over the last week or so, SpaceX has begun installing a number of new pipes on and around the launch mount, likely assembling a water deluge system that will help manage the extreme thermal and acoustic environment created by the most powerful rocket in history shortly before and after liftoff. When activated, a spray bar circling the mount’s full interior circumference will likely unleash several tons of water per second in a giant artificial waterfall, hopefully preventing Super Heavy from damaging itself with the sheer sound produced by its Raptor engines or violently eroding the surrounding pad or launch mount legs with its plume.

Ultimately, once all the tower, arm, and mount work described above is completed, the only obvious thing standing between the orbital launch pad and the first Super Heavy booster testing and first orbital Starship launch will be the delivery of liquid methane fuel, which could easily begin any day now.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving (Supervised) v14.1.7 real-world drive and review

On an hour-long drive, we tested v14.1.7 and tested its new capabilities, which are mostly overall performance and smoothness fixes rather than integrations of new features that are unknown to routine FSD users.

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tesla interior operating on full self driving
Credit: TESLARATI

Tesla started rolling out its Full Self-Driving (Supervised) v14.1.7 suite last night to owners, and there are several improvements to note within the new update that are at least the start of fixes to highly-mentioned issues.

On an hour-long drive, we tested v14.1.7 and tested its new capabilities, which are mostly overall performance and smoothness fixes rather than integrations of new features that are unknown to routine FSD users. However, there are a handful of shortcomings that are still present within the suite, which are not something that will be fixed within the span of a single update.

For what it is, Full Self-Driving does an excellent job of navigating — once you get it on its correct path. Our issues tend to be confined to navigation, routing, and the decision-making process that has to do with the way the car wants to get you to your destination. There were five things that happened on our first drive with v14.1.7 that are worth mentioning. The full drive will be available at the bottom of this article.

Navigation and Routing Still Seems to Be a Major Challenge

In past content, we’ve discussed the issues with routing and navigation, and how a Tesla chooses its path. Most noticeably, these issues occur in the same areas; for me, it’s my local Supercharger. My 2026 Model Y with AI4 continues to pick less-than-optimal routes out of the Supercharger, and in this instance, it actually chose to turn down a road, pull over, and give me the wheel, essentially asking, “Hey, can you get me on the right track here?”

This is still my biggest bone to pick with FSD, even more so than some of the bonehead moves it’s made in tougher scenarios (mostly parking lots with very limited visibility due to shrubs being planted in the worst possible locations). It’s rare that it happens, but this particular Supercharger has been a true thorn in the side of my Tesla.

This is not an issue that is confined to v14.1.7, or even v14 in general. Unfortunately, it is an issue that has persisted throughout my ownership experience, as well as during Demo Drives.

Stuttering and Hesitation at Intersections was Non-Existent

There was some confusion regarding my language in a recent article where I stated Tesla is confronting the issues that have been reported regarding the “stabbing” with braking.

“Tesla began the v14.1.4 launch last night, which included minor improvements and addressed brake-stabbing issues many owners have reported. In my personal experience, the stabbing has been awful on v14.1.3, and is a major concern.

However, many things have improved, and only a couple of minor issues have been recurring. Many of the issues v13 addressed are no longer an issue, so Tesla has made significant progress.”
It has undoubtedly improved, but it is not resolved.

With that being said, I did not feel a single example of hesitation, stabbing, or stuttering at a single intersection or instance when it has been present in the past. CEO Elon Musk said it would be fixed with v14.2, so it seems like Tesla is well on its way to resolving it.

Proper Handling of Crosswalks

It’s crazy how many people still do not stop for pedestrians at clearly-marked crosswalks. I had two instances of it happen during the drive, with FSD stopping for those pedestrians both times.

Human drivers did not stop either time:

Handled Merging onto a Highway with an Inconsiderate Driver Well

Routinely, drivers will get over into the left lane, if they are able, to allow merging traffic to safely enter the freeway. It does not always happen this way, and it’s not required by law.

Not exclusive to v14.1.7, as many past iterations would have done this as well, but it was nice to watch the vehicle slow down to let that traffic pass. It then entered the freeway safely, and the entire maneuver was well done.

Took an Appropriate Move with Oncoming Foot Traffic and Debris in a Tight Alleyway

This was probably the most on-edge I was during the drive because: 1) FSD chose to take an unnecessary alleyway, and 2) there was a box and oncoming pedestrians.

The car was aware of everything that was going on. In order to avoid the box, it would have had to turn toward the pedestrians, and in order to avoid the pedestrians, it would have had to turn into the box.

It chose to wait patiently, and after the pedestrians were past the car, FSD chose to proceed.

Closing Thoughts

Overall, we’re very impressed with v14.1.7, and we think this is Tesla’s best iteration of the FSD suite yet, as it should be since it’s the newest version available. Tesla’s attention to detail regarding the brake stabbing is really well done, and it seems evident that a complete fix is on its way.

Other than the navigation issue at the very beginning, which was not an intervention, at least in my opinion, this was a really successful drive.

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Elon Musk debunks report claiming xAI raised $15 billion in funding round

xAI also responded with what appeared to be an automated reply, stating, “Legacy Media Lies.”

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Credit: xAI

Elon Musk has debunked a report claiming his AI startup xAI had raised $15 billion from a funding round. Reports of the alleged funding round were initially reported by CNBC, which cited sources reportedly familiar with the matter.

CNBC’s report

The CNBC story cited unnamed sources that claimed that the new capital injection would help fund GPUs that xAI needs to train its large language model, Grok. The news outlet noted that following the funding round, xAI was valued at $200 billion. 

Artificial intelligence startups have been raising funds from investors as of late. OpenAI raised $6.6 billion in October, valuing the startup at a staggering $500 billion. Reuters also reported last month that OpenAI was preparing for an IPO with a valuation of $1 trillion. Elon Musk’s xAI is looking to catch up and disrupt OpenAI, as well as its large language model, ChatGPT, which has become ubiquitous.

Elon Musk and xAI’s responses

In his response on X, Elon Musk simply stated that the CNBC story was “false.” He did not, however, explain if the whole premise of the publication’s article was fallacious, or if only parts of it were inaccurate. 

Amusingly enough, xAI also issued a response when asked about the matter by Reuters, which also reported on the story. The artificial intelligence startup responded with what appeared to be an automated reply, which read, “Legacy Media Lies.”

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xAI, founded in July 2023 as an alternative to OpenAI and Anthropic, has aggressively built out infrastructure to support its flagship products, including Grok and its recently launched Grokipedia platform. The company is developing its Colossus supercomputer in Memphis, which is heralded as one of the world’s largest supercomputer clusters.

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Tesla reportedly testing Apple CarPlay integration: report

Citing insiders reportedly familiar with the matter, Bloomberg News claimed that CarPlay is being trialed by the EV maker internally.

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Credit: Tesla

Tesla is reportedly testing Apple’s CarPlay software for its vehicles, marking a major shift after years of resisting the tech giant’s ecosystem. 

Citing insiders reportedly familiar with the matter, Bloomberg News claimed that CarPlay is being trialed by the EV maker internally. The move could help Tesla gain more market share, as surveys have shown many buyers consider CarPlay as an essential feature when choosing a car.

Not the usual CarPlay experience

Bloomberg claimed that Tesla’s tests involve a rather unique way to integrate CarPlay. Instead of replacing the vehicle’s entire infotainment display, Tesla’s integration will reportedly feature a CarPlay window on the infotainment system. This limited approach will ensure that Tesla’s own software, such as Full Self-Driving’s visuals, remains dominant. 

The feature is expected to support wireless connectivity as well, bringing Tesla in line with other luxury automakers that already offer CarPlay. While plans remain fluid and may change before public release, the publication’s sources claimed that the rollout could happen within months. 

A change of heart

Tesla has been reluctant to grant Apple access to its in-car systems, partly due to Elon Musk’s past criticism of the tech giant’s App Store policies and its poaching of Tesla engineers during the failed Apple Car project. Tesla’s in-house software is also deemed by numerous owners as a superior option to CarPlay, thanks to its sleek design and rich feature set.

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With Apple’s retreat from building cars and Elon Musk’s relationship with Apple for X and Grok, however, the CEO’s stance on the tech giant seems to be improving. Overall, Tesla’s potential CarPlay integration would likely be appreciated by owners, as a McKinsey & Co. survey last year found that roughly one-third of buyers considered the lack of such systems a deal-breaker.

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