News
SpaceX CEO Elon Musk's latest Starship photos reveal surprise landing legs [confirmed]
Update: In a Twitter response to Teslarati’s report, Musk confirmed that SpaceX has already installed six telescoping landing legs on the Starship SN3 prototype.
CEO Elon Musk published new photos of a Starship prototype shortly after it was moved to SpaceX’s South Texas launch pad, revealing the surprise inclusion of already-installed landing legs and hinting at the growing maturity of the rocket’s design.
Published on March 30th and likely taken late on March 29th, Musk’s latest Starship photos offer the best look yet at the massive vehicle’s engine section, where Raptor engines may soon be installed for historic static fire and hop test attempts. First captured in photos taken by local photographer and resident Mary (bocachicagal) on March 28th, speculation about what appeared to be six odd legs immediately kicked off on spaceflight forums. Due to limited publicly-available perspectives and the appendages’ locations inside Starship’s cavernous engine section, there was some limited ambiguity as to whether the steel pieces were truly legs or something closer to general structural support.
Thankfully, Musk’s new photos all but confirmed the former theory, revealing a sextet of hinged legs with a curious stubby appearance and what appears to be a rather simple and elegant design. Most importantly, the unexpected presence of landing legs – while likely cheap to implement – suggests that SpaceX is growing increasingly confident in each subsequent Starship prototype, an encouraging sign for imminent static fire and hop test plans.

In fact, SpaceX filed a Notice to Airmen (NOTAM) with the Federal Aviation Administration (FAA) on March 30th — the biggest confirmation yet that the company is seriously working to prepare Starship SN3 for a Raptor engine static fire test as early as April 1st. Backup dates on the 2nd, 3rd, and 4th are included, leaving a decent amount of breathing room for SpaceX’s Texas team to (hopefully) successfully complete the rocket’s proof test in the next few days.
Possibly preceded by a water pressure test to check for leaks and verify general structural integrity, Starship SN3’s proof test will see the rocket’s methane and oxygen tanks fully filled with cryogenic liquid nitrogen. The tank pressure would then be increased to around 6-8 bar (90-115 psi) to ensure that Starship can handle the thermal and pressure stresses it will experience during launches. Given SpaceX’s recent history, including a partially unintentional Starship Mk1 tank failure in November 2019, the intentional destruction of two Starship test tanks in January 2020, and Starship SN1’s unintentional February 2020 failure, success is still far from guaranteed for Starship SN3.


Nevertheless, SpaceX seems more confident in Starship SN3 than it was in Starships Mk1 and SN1 – the only other full-scale prototypes to have reached the testing phase. It’s possible that including leg prototypes were cheap and easy enough to be worth installing regardless of SpaceX’s broader confidence in Starship SN3 as a whole. However, it would still be a clear waste of time and resources to install all six landing legs if the internal consensus was to expect a failure in the early phases of SN3 testing.
SpaceX, in other words, seems to believe that Starship SN3 will pass its imminent tank proof test without any major issues. Additionally, the company must be confident in the outcome of the Starship SN3 Raptor static fire(s) expected to immediately follow any successful proof test. SpaceX has successfully demonstrated Raptor several times on flight hardware with the help of the Starhopper development vehicle, but a full-scale Starship is arguably a different animal.

Regardless, it’s now clearer than ever that SpaceX is confident enough to put a few eggs in the Starship SN3 basket. With landing legs installed, the massive rocket prototype could be ready for a Starhopper-style 150m (500 ft) hop test just a week or so from now. For now, though, Starship SN3 needs to pass a tank proof test, perform a wet dress rehearsal (WDR) with real propellant, and complete one or several Raptor static fires before a flight test will be in its cards. Stay tuned!
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.