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SpaceX reveals Starship “marine recovery” plans in new job postings
In a series of new job postings, SpaceX has hinted at an unexpected desire to develop “marine recovery systems for the Starship program.”
Since SpaceX first began bending metal for its steel Starship development program in late 2018, CEO Elon Musk, executives, and the company itself have long maintained that both Super Heavy boosters and Starship upper stages would perform what are known as return-to-launch-site (RTLS) landings. It’s no longer clear if those long-stated plans are set in stone.
Oddly, despite repeatedly revealing plans to develop “marine recovery” assets for Starship, SpaceX’s recent “marine engineer” and “naval architect” job postings never specifically mentioned the company’s well-established plans to convert retired oil rigs into vast floating Starship launch sites. Weighing several thousand tons and absolutely dwarfing the football-field-sized drone ships SpaceX recovers Falcon boosters with, it goes without saying that towing an entire oil rig hundreds of miles to and from port is not an efficient or economical solution for rocket recovery. It would also make very little sense for SpaceX to hire a dedicated naval architect without once mentioning that they’d be working on something as all-encompassing as the world’s largest floating launch pad.
That leaves three obvious explanations for the mentions. First, it might be possible that SpaceX is merely preparing for the potential recovery of debris or intact, floating ships or boosters after intentionally expending them on early orbital Starship test flights. Second, SpaceX might have plans to strip an oil rig or two – without fully converting them into launch pads – and then use those rigs as landing platforms designed to remain at sea indefinitely. Those platforms might then transfer landed ships or boosters to smaller support ships tasked with returning them to dry land. Third and arguably most likely, SpaceX might be exploring the possible benefits of landing Super Heavy boosters at sea.
Through its Falcon rockets, SpaceX has slowly but surely refined and perfected the recovery and reuse of orbital-class rocket boosters – 24 (out of 103) of which occurred back on land. Rather than coasting 500-1000 kilometers (300-600+ mi) downrange after stage separation and landing on a drone ship at sea, those 24 boosters flipped around, canceled out their substantial velocities, and boosted themselves a few hundred kilometers back to the Florida or California coast, where they finally touched down on basic concrete pads.
Unsurprisingly, canceling out around 1.5 kilometers per second of downrange velocity (equivalent to Mach ~4.5) and fully reversing that velocity back towards the launch site is an expensive maneuver, costing quite a lot of propellant. For example, the nominal 25-second reentry burn performed by almost all Falcon boosters likely costs about 20 tons (~40,000 lb) of propellant. The average ~35-second single-engine landing burn used by all Falcon boosters likely costs about 10 tons (~22,000 lb) of propellant. Normally, that’s all that’s needed for a drone ship booster landing.
For RTLS landings, Falcon boosters must also perform a large ~40-second boostback burn with three Merlin 1D engines, likely costing an extra 25-35 tons (55,000-80,000 lb) of propellant. In other words, an RTLS landing generally ends up costing at least twice as much propellant as a drone ship landing. Using the general rocketry rule of thumb that every 7 kilograms of booster mass reduces payload to orbit by 1 kilogram and assuming that each reusable Falcon booster requires about 3 tons of recovery-specific hardware (mostly legs and grid fins) a drone ship landing might reduce Falcon 9’s payload to low Earth orbit (LEO) by ~5 tons (from 22 tons to 17 tons). The extra propellant needed for an RTLS landing might reduce it by another 4-5 tons to 13 tons.
Likely less than coincidentally, a Falcon 9 with drone ship booster recovery has never launched more than ~16 tons to LEO. While SpaceX hasn’t provided NASA’s ELVPerf calculator with data for orbits lower than 400 kilometers (~250 mi), it generally agrees, indicating that Falcon 9 is capable of launching about 12t with an RTLS landing and 16t with a drone ship landing.
This is all to say that landing reusable boosters at sea will likely always be substantially more efficient. The reason that SpaceX has always held that Starship’s Super Heavy boosters will avoid maritime recovery is that landing and recovering giant rocket boosters at sea is inherently difficult, risky, time-consuming, and expensive. That makes rapid reuse (on the order of multiple times per day or week) almost impossible and inevitably adds the cost of recovery, which could actually be quite significant for a rocket that SpaceX wants to eventually cost just a few million dollars per launch. However, so long as at-sea recovery costs less than a few million dollars, there’s always a chance that certain launch profiles could be drastically simplified – and end up cheaper – by the occasional at-sea booster landing.
If the alternative is a second dedicated launch to partially refuel one Starship, it’s possible that a sea landing could give Starship the performance needed to accomplish the same mission in a single launch, lowering the total cost of launch services. If – like with Falcon 9 – a sea landing could boost Starship’s payload to LEO by a third or more, the regular sea recovery of Super Heavy boosters would also necessarily cut the number of launches SpaceX needs to fill up a Starship Moon lander by a third. Given that SpaceX and NASA have been planning for Starship tanker launches to occur ~12 days apart, recovering boosters at sea becomes even more feasible.
In theory, the Starship launch vehicle CEO Elon Musk has recently described could be capable of launching anywhere from 150 to 200+ tons to low Earth orbit with full reuse and RTLS booster recovery. With so much performance available, it may matter less than it does with Falcon 9 and Falcon Heavy if an RTLS booster landing cuts payload to orbit by a third, a half, or even more. At the end of the day, “just” 100 tons to LEO may be more than enough to satisfy any realistic near-term performance requirements.
But until Starships and Super Heavy boosters are reusable enough to routinely launch multiple times per week (let alone per day) and marginal launch costs have been slashed to single-digit millions of dollars, it’s hard to imagine SpaceX willingly leaving so much performance on the table by forgoing at-sea recovery out of principle alone.
Elon Musk
The Starship V3 static fire everyone was waiting for just happened
SpaceX fired all 33 Raptor 3 engines on Starship V3 today clearing the path for Flight 12.
SpaceX is that much closer to launching their next-gen Starship after completing today’s full duration static fire of all 33 Raptor 3 engines out of Starbase, Texas. This marks the most powerful rocket engine test ever conducted and a direct signal that Flight 12, the maiden voyage of Starship V3, is imminent. SpaceX confirmed the test on X, posting that the full duration firing was completed ahead of the vehicle’s next flight test.
The road to today started on March 16, when Booster 19 completed a shorter 10-engine static fire, also at the newly constructed Pad 2. That test ended early due to a ground systems issue but confirmed all installed Raptor 3 engines started cleanly. Booster 19 returned to the Mega Bay, received its remaining 23 engines for a full complement of 33, and rolled back out this week for the complete test campaign. Musk confirmed earlier this month that Flight 12 is now 4 to 6 weeks away.
Countdown: America is going back to the Moon and SpaceX holds the key to what comes after
The numbers behind today’s test are genuinely hard to put in context. Each Raptor 3 engine produces roughly 280 tons of thrust, and with all 33 firing simultaneously, this generates approximately 9,240 tons of combined thrust, more than any rocket in history. For context, that’s enough thrust to lift the entire Empire State Building, and then some. V3 stands 408 feet tall and can carry over 100 tons to low Earth orbit in a fully reusable configuration. The V2 generation topped out at around 35 tons.
Historically, a successful full-duration static fire is the last major ground milestone before launch. SpaceX has followed this pattern with every Starship iteration since the program began in 2023. Musk has been direct about the ambition behind all of it. “I am highly confident that the V3 design will achieve full reusability,” he wrote on X earlier this year. Full reusability of both stages is the foundation of SpaceX’s plan to make regular flights to the Moon and Mars economically viable. Today’s test brings that goal one significant step closer.
Starship V3 delivers on two most critical promises of full reusability and in-orbit refueling. The reusability case is straightforward, and one we have seen with Falcon 9 wherein the rocket can fly again within a day rather than building a new one for every mission. It’s the only economic model that makes frequent lunar cargo runs viable. The in-orbit refueling piece is less obvious but equally essential. To reach the Moon with enough payload, Starship requires roughly ten dedicated tanker flights to fuel up a propellant depot in low Earth orbit before it can even begin its journey to the lunar surface. That capability has never been demonstrated at scale, and Flight 12 is the first step toward proving it works. As Teslarati reported, NASA’s Artemis II crew completed a historic lunar flyby earlier this month, the first humans to travel beyond low Earth orbit since 1972, but getting astronauts to actually land and eventually supply a permanent Moon base requires a cargo pipeline that only a fully reusable, refuelable Starship V3 can deliver at the volume and cost NASA’s plans demand.
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Tesla Full Self-Driving shows stunning maneuver in Europe to silence skeptics
In a striking demonstration of autonomous driving prowess, Tesla’s Full Self-Driving (FSD) system recently showcased its capabilities on the narrow rural roads of the Netherlands. Captured in two in-car videos, the system encountered scenarios that would challenge even the most experienced human drivers.
Tesla Full Self-Driving, fresh on the heels of its approval for operation on European roads for the first time, showed off a stunning maneuver that will certainly silence any skeptics on the continent.
Fresh off its approval in the Netherlands, Full Self-Driving is working toward a significant expansion into more parts of Europe.
In a striking demonstration of autonomous driving prowess, Tesla’s Full Self-Driving (FSD) system recently showcased its capabilities on the narrow rural roads of the Netherlands. Captured in two in-car videos, the system encountered scenarios that would challenge even the most experienced human drivers.
In the first clip, a wide tractor occupied more than half the lane on a tight two-way road. Rather than braking abruptly or forcing a collision risk, FSD smoothly edged the vehicle onto the adjacent bike path—using the extra space with precision—before seamlessly returning to the lane once clear.
The second clip was equally demanding: while overtaking a group of cyclists, an oncoming car approached at speed.
FSD maintained a safe, minimal buffer to the cyclists while timing the pass perfectly, avoiding any swerve or hesitation that could unsettle passengers or other road users.
People wonder if FSD is safe on narrow European roads. Well have a look what it did when a tractor took up more than half of the road or when overtaking bicycles with fast oncoming traffic. pic.twitter.com/z37Csa09sP
— Chanan Bos (@ChananBos) April 14, 2026
This maneuver highlights FSD’s advanced spatial reasoning and predictive planning. On roads often under three meters wide, with no room for error, the system calculated available clearance in real time, incorporated shoulder and path geometry, and executed a controlled deviation without compromising safety.
It treated the bike path as a legitimate extension of navigable space, something many drivers might hesitate to do, while respecting Dutch road norms and cyclist priority.
Such feats align closely with a growing library of impressive FSD maneuvers documented on camera worldwide.
In urban Amsterdam, for instance, FSD has navigated the world’s densest cyclist environments, weaving through hundreds of unpredictable bike movements on canal-side streets with tram tracks and pedestrians.
One uncut drive showed it yielding smoothly at crossings, overtaking where needed, and even handling a near-perfect auto-park in a tight residential spot, demonstrating the same low-speed precision seen in the rural clips.
Teslas using FSD have tackled turbo roundabouts in the Netherlands, complex multi-lane circles notorious for geometry challenges, merging confidently while yielding to traffic. Similar clips depict smooth handling of construction zones, emergency vehicle pull-overs, and gated parking barriers, where the car stops precisely, waits for clearance, and proceeds without driver input.
Collectively, these examples illustrate FSD’s evolution toward handling the unpredictable.
The rural Netherlands maneuvers aren’t isolated. Instead, they reflect a pattern of spatial awareness, cyclist deference, and traffic anticipation seen from city streets to highways.
As FSD continues refining through real-world data, videos like this one are certainly building a compelling case for its readiness on Europe’s varied roads.
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Tesla utilizes its ‘Rave Cave’ for new awesome safety feature
Part of the massive interior overhaul of both the Model 3 “Highland” and Model Y “Juniper” was the addition of interior accent lighting to help bring out the mood of the vehicle, increase the customization of the interior, and to create a unique listening experience.
Tesla is utilizing its ‘Rave Cave’ for an awesome new safety feature that will arrive with the upcoming Spring Update for 2026.
Part of the massive interior overhaul of both the Model 3 “Highland” and Model Y “Juniper” was the addition of interior accent lighting to help bring out the mood of the vehicle, increase the customization of the interior, and to create a unique listening experience.
Tesla added a Sync Lights feature that will strobe the accent strips with the beat of the music.
It is one of the most unique and one of the coolest non-functional features of a Tesla, as it does not improve the driving of the vehicle, but makes it a cool and personal addition to the interior.
However, Tesla is going to take it one step further, as the Rave Cave lights will now be used for blind spot recognition. This feature will be added as the Spring 2026 Update starts to roll out.
A lot of CRAZY new features coming with Tesla’s 2026 Spring Update, including a new FSD app!
– Self-Driving App (AI4 hardware): New app in App Launcher > Self-Driving for one-tap FSD subscriptions, activation guides, and ongoing stats.
– “Hey Grok”: Voice-activated Grok with… https://t.co/ljeYPlq9Qt— TESLARATI (@Teslarati) April 13, 2026
Tesla writes:
“Accent lights now turn red when an object is in your blind spot and your turn signal is engaged, or when an approaching object is detected while parked.”
This neat new safety feature will now increase the likelihood of a driver, who is operating their Tesla manually, of seeing the blind spot warnings that are currently available on the A pillar and on the center touchscreen.
These new alerts will now warn drivers of cross traffic as they back out of a parking space with little to no visibility of what is coming. It is a great new addition that will only increase the safety of the vehicles, while also utilizing something that is already installed in these specific Model 3 and Model Y units.
The Model 3 and Model Y were the central focus of the Spring 2026 Update, especially considering the fact that the Model S and Model X are basically gone, with only a few hundred units left. Additionally, Tesla included new Immersive Sound and Car Visualization for the Model 3 and Model Y specifically in this new update.
