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SpaceX Starship rocket set to reach full height for the second time ever

A SpaceX Starship rocket is about to reach its full height for either the second or first time, depending on how it's counted. (NASASpaceflight - bocachicagal)

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A SpaceX Starship prototype is on track to become the first to reach its full, operational height in a permanent fashion, following in the footsteps of a much earlier prototype that had its nose section temporarily installed last year.

Known as Starship Mk1, that prototype served as more of a learning experience, pathfinder, and mockup over the ~8 months it took to build it and the few weeks it took to destroy it. While its conical nose section was partially outfitted with smaller ‘header’ propellant tanks, it was never fully installed, with SpaceX only temporarily stacking it on top of Starship Mk1’s tank section to serve as the centerpiece of CEO Elon Musk’s October 2019 update event. Mk1’s nosecone was removed shortly after the event was over, while the rocket’s more important tank section was rolled to a nearby launch pad for testing.

More than six months later, Starship SN5 appears to be firmly on its way to becoming the first of SpaceX’s next-generation launch vehicle prototypes to have a (mostly) functional nose section permanently installed. If that ends up being the case, SpaceX’s fifth full-scale Starship prototype may become the first to have multiple Raptor engines installed and the first to perform a high-altitude flight test. Of course, that will depend quite heavily on the fate of Starship SN4, currently trapped in limbo after a May 19th static fire caused SpaceX to partially lose control of the rocket.

More or a pathfinder and mockup, Starship Mk1 will soon make way for SN5, now firmly on track to become the first Starship prototype to reach full height. (SpaceX)

While not immediately clear, comments made by CEO Elon Musk and SpaceX officials suggested that the company was aiming to perform low-altitude hops with Starship SN4 and graduate to high-altitude testing with the next prototype off the assembly line (SN5). With a development program as agile as SpaceX’s Starship effort, however, plans are liable to change at almost any moment.

After several pathfinders and rejects, SpaceX has built the first upgraded nosecone set for installation on a Starship rocket. (NASASpaceflight – bocachicagal)

On May 17th, however, it became clear that – at least for the time being – SpaceX fully intends for Starship SN5 to become the first serially-produced ship to have a nosecone installed. On that Sunday, a brand new steel nose section – the fourth built by SpaceX in the last few months – was rolled out of a massive factory tent, revealing labels that rather unambiguously read “SN5”.

SN5 refers to Starship serial number 5, the fifth full-scale rocket prototype overall and fourth built since the start of 2020. Over the last six or so months, SpaceX has dramatically expanded its production footprint in South Texas, reaching a point now where it’s churning out a rough Starship prototype every month, on average. Starship SN5 is no different, with its tank section largely completed as of May 15th, give or take a day or two.

Starship SN5’s tank section was fully stacked on May 12th. (NASASpaceflight – bocachicagal)
By May 14th or 15th, the two tank section halves appeared to be fully welded together. (NASASpaceflight – bocachicagal)
Most recently, a stack of five steel rings appeared in the VAB alongside SN5’s largely finished tank and engine section. (NASASpaceflight – bocachicagal)

Now, on May 19th, a new collection of five stacked steel rings appeared alongside Starship SN5’s largely completed tank and engine section. Combined with the new nosecone labeled “SN5”, it’s now readily and unequivocally apparent that the prototype is probably a matter of days away from having a nosecone installed. Unless SpaceX has adopted different methods for Starship SN6 production and assembly, a stack of five steel rings – lacking any sign of a tank dome welded inside it – will serve as the base that SN5’s nosecone can be stacked on top of. Once stacked with its nose section, Starship SN5 will measure some 50m (~165 ft) tall – at least several meters taller than a Falcon 9 booster.

Starship SN5’s nosecone, May 18th, 2020. (NASASpaceflight – bocachicagal)

The nosecone itself is also quite interesting, featuring two sets of four mysterious thruster nozzles, signs of interior components and reinforcements, and two recessed struts presumably meant to attach to Starship’s forward flaps.

While exciting, there is certainly still a chance that Starship SN4 – trapped at the launch pad – will have to be destroyed or will be unsalvageable even if SpaceX is able to finally access and safe the prototype. If so, Starship SN5 will likely take its place, performing a Raptor static fire, a ~150m (~500 ft) hop test, and an additional ~3 km (~1.9 mi) flight test before potentially moving on to triple Raptor operations and high-altitude flights. Stay tuned for updates on SN4’s fate and SN5’s production status.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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