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SpaceX Starship leaps towards Mars with picture-perfect hop debut

A full-scale Starship prototype has successfully launched and landed for the first time, arguably the rocket's biggest step towards Mars yet. (LabPadre)

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SpaceX’s Starship rocket has taken the biggest step towards orbit (and Mars) yet after a full-scale prototype successfully launched 150m (~500 ft) into the air and landed in one piece.

Anywhere from two to four years in the making, Starship SN5’s seemingly flawless hop debut saw the rocket carry forth a torch lit by Starhopper’s second and final flight last year. In August 2019, Starhopper completed its own 150m hop test, stunning many with the sheer oddity and unlikeliness of the achievement. Now, for the first time ever, a full-scale Starship – built with materials and methods that should translate almost 1:1 to orbital-class spaceships – has safely launched and landed.

Powered by the same methane and oxygen-fueled Raptor engine SpaceX intends to use to explore and inhabit Mars, Starship SN5’s hop debut was actually even smoother than Starhopper. Its predecessor suffered an extremely hard landing when its early Raptor engine lost power shortly before landing – a fate SN5 appears to have avoided with ease.

At this point, it’s a real possibility that SpaceX is now like the dog caught the bus – past a milestone it had not fully prepared to pass, in other words. Starship SN5’s apparent success means that SpaceX has now well and truly flight-proven the methods and materials it’s currently using to build next-generation steel rockets with. Of course, 150 meters is a drop in the bucket compared to Starship’s actual orbital destinations, but the ability to build a fully functional pressure vessel out of commodity steel and spartan facilities has always been the program’s biggest uncertainty.

With SN5 safely back on land, SpaceX can now immediately begin to work towards far more ambitious flight tests. The most notable of those tests will likely be a 20 km (~12 mi) launch followed by a bizarre skydiver-style landing attempt, second only – of course – to Starship’s first orbital launch and reentry attempts.

A senior SpaceX engineer and executive believes that Starship’s first orbital launch could still happen by the end of the 2020. While still incredibly unlikely, Starship SN5’s successful hop debut means that that target may now be within the realm of possibility. (SpaceX)

After weeks of attempts with SN5 alone and another seven months of work with prototypes SN1, SN3, SN4, and three smaller test tanks, Starship’s successful full-scale hop debut is simultaneously unsurprising and almost impossible to believe. Notable is the fact that even after today’s roaring success, SpaceX appears to be hard at work building a new Starship – SN8 – out of an entirely different steel alloy designed to make the rockets even sturdier than they already are.

According to NASASpaceflight.com, Starship SN8 will be the first full-scale prototype to have a functioning nose and aerodynamic control surfaces installed and will attempt the aforementioned 20 km “skydiver” recovery and landing test. SpaceX could begin stacking SN8’s components at any moment.

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The fates of Starship SN5 – and outdated-alloy-sibling SN6 – is unclear but whatever they are, they are now all but guaranteed to follow on the heels of a highly successful career.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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