Connect with us

News

SpaceX’s Starship to return humanity to the Moon in stunning NASA decision

SpaceX - and only SpaceX - has won a competitive NASA contract to land a Starship - and eventually astronauts - on the Moon. (NASA)

Published

on

In one of the biggest NASA contracting surprises in years, the space agency has chosen SpaceX – and only SpaceX – to return humans to the surface of the Moon with its next-generation Starship rocket.

The Washington Post’s Christian Davenport broke the news a few hours before NASA’s scheduled announcement and teleconference, revealing that SpaceX beat out Dynetics and a Blue Origin-led “National Team” for a sole-source contract to build, launch, and land a custom version of Starship on the Moon for $2.89 billion. If that uncrewed testing is successful, SpaceX and Starship will be tasked with landing the first astronauts on the Moon in half a century as early as the in the mid-2020s.

While a Human Landing System (HLS) announcement was fully planned and expected to happen this month, virtually everyone following the process believed that NASA would continue to lean on the rationale behind selecting multiple providers for its Commercial Resupply Services (CRS) and Commercial Crew (CCP) programs. Having multiple distinct providers, spacecraft, and rockets available to accomplish the same tasks fundamentally insulates NASA (and the International Space Station that depends on those programs) from losing the ability to transport crew or cargo in the event that any one provider is delayed or suffers a major failure.

With a goal as complex as landing humans back on the Moon for the first time since the 1970s, redundancy and multiple distinct solutions would obviously be even more desirable. Entirely contrary to expectations, NASA instead announced that it had exclusively contracted with SpaceX alone for next phase of HLS development. Though SpaceX may have been the only competitor already testing something approximating real integrated flight hardware, NASA’s decision to sole-source HLS to Starship represents a significant gamble.

Simultaneously, though, the move is also extraordinarily pragmatic and indicates that one or several major decisionmakers at NASA have taken less positive lessons from its commercial cargo and crew programs to heart. Crucially, over the first several years of the Commercial Crew Program (CCP), Congress systematically underfunded the development of two commercial crew spacecraft – one from Boeing and the other from SpaceX. As a direct result, the launch debuts of both spacecraft were delayed by several years, forcing NASA to to continue relying on Russian Soyuz launches well into the 2020s to get its astronauts to the ISS.

Additionally, SpaceX – an unequivocal underdog and newbie next to Boeing in the mid-2010s – has drastically outperformed its traditional aerospace counterpart, beating Boeing to the punch and launching astronauts first. Boeing’s Starliner is now at least 18 months behind Crew Dragon despite costing almost 60% more.

Advertisement
-

In its first year on the books, almost mirroring NASA’s Commercial Crew experience, Congress aggressively underfunded the HLS program, allotting $850M – just 25% – of the $3.4B NASA requested. In other words, NASA seems to be proceeding with HLS under the assumption that Congress – as it did with CCP – will continue to chronically underfund the lunar lander program for years to come. If that’s the case, NASA appears to have made an uncharacteristically astute decision to structure HLS not on its preferred budget – but on what the agency believes Congress will pony up.

Put in a slightly different way, NASA is basically telling Congress that its lack of commitment has forced the agency to sole-source its lunar lander contract to SpaceX, putting the impetus on Congress to properly fund the HLS program if it wants redundant providers. All told, while NASA is undoubtedly taking a risk selecting SpaceX and Starship to return both it and humanity to the Moon, the space agency has now made it abundantly clear that it’s fully committed to the program and goal, whether or not Congress is willing to do its job.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

Advertisement
Comments

News

Starlink launches Communities Program for passive income through internet sharing

Published

on

(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

Continue Reading

News

Tesla just made its headlights even better through a software update

Published

on

Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

Continue Reading

Lifestyle

Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

Published

on

By

Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

Continue Reading