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SpaceX Super Heavy booster assembly to start “this week,” says Elon Musk

Elon Musk says that SpaceX is just days away from starting production of the first Super Heavy booster. (SpaceX)

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CEO Elon Musk says that SpaceX is on track to begin fabricating Starship’s first Super Heavy booster prototype later “this week” and even revealed plans to hop that booster in the very near future.

Taller than an entire two-stage Falcon 9 or Falcon Heavy rocket, Super Heavy will be the largest and most powerful liquid rocket booster ever built by a factor of two (or more). Measuring ~70m (~230 ft) tall, Super Heavy will weigh at least 3500 metric tons (7.7 million lb) when fully loaded with liquid oxygen and methane propellant. According to Musk, SpaceX’s thrust target for the booster is 7500 tons (~16.5 million lbf) – significantly more than twice the thrust of the Saturn V and Soviet N-1 rockets and more than three times the thrust of SpaceX’s own Falcon Heavy.

On paper, while multiple times larger and more powerful, Super Heavy will be substantially simpler than Falcon Heavy thanks to its single-core. Built out of the same simple steel rings used to assemble Starship prototypes, Super Heavy should also be substantially cheaper to build than Falcon Heavy. Thanks to the experience SpaceX has already gained through months of Starship production, testing, and iterative improvement, initial Super Heavy prototype production could have a much smoother start, but several major challenges remain.

Elon Musk says that SpaceX is just days away from starting production of the first Super Heavy booster. (SpaceX)

SpaceX has structured its Starship development program in such a way that the hardest technical challenges are generally first in line. Raptor engine testing came first in September 2016, although SpaceX did simultaneously build and test a full-scale carbon composite liquid oxygen – a material choice that was ultimately made redundant by the move to steel in late 2018. Up next, Starhopper served as a sort of proof of concept for the assembly of a flightworthy steel rocket in an unprotected open-air tent.

Starship Mk1 came next and was built as a full-scale prototype in similarly spartan conditions – but with much thinner steel. Mk1 ultimately failed prematurely, serving as a catalyst for SpaceX to substantially upgrade its South Texas rocket production capabilities, as well as its manufacturing techniques. Beginning in January 2020, SpaceX completed a rapid-fire series of tests with three stout tank prototypes and five full-scale Starship tank sections over the next seven months, passing multiple challenging pressure tests, wet dress rehearsals, Raptor static fires, and even a 150m (500 ft) hop.

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The biggest challenges still facing Starship (5+ minute Raptor burns, skydiver-style landings, heat shield qualification, orbital launch/reentry/reuse) are mostly unique to the orbital spacecraft. In other words, with all SpaceX has already accomplished so far with Starship development, it could very well be ready to build a fully-capable Super Heavy prototype right now.

Along those lines, Musk says that there’s a chance that SpaceX will be ready to hop a Super Heavy booster prototype as early as October 2020 – less than two months after the first prototype enters production. Musk also noted that the biggest technical challenge facing Super Heavy is its extraordinarily complex ‘thrust puck’ – a metal structure that must host up to 28 Raptor engines and transfer all of their thrust through the rest of the rocket.

Per past comments, SpaceX will begin booster testing – possibly up to and including the first few orbital launch attempts – with as few Raptor engines as possible. For Musk’s aforementioned booster hop test, Super Heavy could reportedly hop with as few as two Raptors installed. Beyond those early tests and Super Heavy thrust puck development, perhaps only other challenge facing SpaceX is finalizing Raptor’s design to the point that dozens of engines can be built in short order. As of now, SpaceX has completed 40 Raptor prototypes in 18 months, while every Starship/Super Heavy pair will need as many as 34 engines apiece.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla expands Robotaxi in a way that was long anticipated

Instead, it has to do with the consumer base it offers Robotaxi to, because it has not offered it to everyone in the past.

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Credit: Grok Imagine

Tesla has expanded Robotaxi in a way that was long anticipated, and it does not have to do with a new, larger geofence in a city where it already offered its partially autonomous ride-hailing suite, or a new city altogether.

Instead, it has to do with the consumer base it offers Robotaxi to, because it has not offered it to everyone in the past.

Tesla has taken a major step forward in its autonomous ride-hailing ambitions with the official launch of the Tesla Robotaxi app for Android users. Released on the Google Play Store on April 24. Titled simply “Tesla Robotaxi,” the app is now available to download directly from Tesla.

This rollout fulfills a long-anticipated expansion that opens the service to hundreds of millions of Android smartphone users who were previously unable to access it on iOS alone.

The app delivers a streamlined, driverless ride experience powered by Tesla’s automated driving technology.

Users sign in with a Tesla Account, view the current service area map within the app, enter a destination, and receive an estimated fare and arrival time before confirming the ride. When a Model Y from the Robotaxi fleet arrives, riders confirm the license plate, enter the vehicle, fasten their seatbelt, and tap “Start Ride” on either the app or the vehicle’s touchscreen.

During the trip, passengers have access to all the same controls that iOS users do, and can adjust climate settings, seat positions, and music while tracking progress on an in-app map. The interface also allows drop-off changes or support requests if needed. After the ride, users exit, close the doors, and submit feedback.

This Android availability directly broadens the rider base for Robotaxi in its initial service areas. Unfortunately, Android users are used to being subject to delayed launches of new features available to Tesla owners.

By removing the iOS-only barrier, Tesla instantly expands the addressable market, enabling far more people to summon and use the autonomous vehicles already operating on public roads.

The move is a foundational requirement for scaling ride volume and gathering the real-world data needed to refine the unsupervised Full Self-Driving system that powers every trip.

For the Robotaxi program itself, the launch signals steady operational progress. It prepares the service for higher utilization rates as the fleet grows and supports the transition from limited early deployments to a more robust network.

Tesla expands Unsupervised Robotaxi service to two new cities

Tesla has indicated that users outside current service areas can sign up at the company’s website for future notifications, pointing to a deliberate, phased geographic rollout.

Looking ahead, the company plans to incorporate Cybercab vehicles to increase fleet capacity and efficiency while continuing to expand service territories. With the Android app now live, Tesla has removed a key adoption hurdle and positioned Robotaxi for the next phase of growth in autonomous urban transportation.

The infrastructure is now in place to support significantly larger rider demand as production and deployment accelerate.

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UPDATE: SpaceX’s Falcon Heavy that launched a Tesla into space is back on a mission

SpaceX Falcon Heavy returns after 18 months away to deliver a satellite that only it could carry.

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UPDATE: 10:29 a.m. et: SpaceX is standing down from today’s Falcon Heavy launch of the ViaSat-3 F3 mission due to unfavorable weather. A new target date will be shared once confirmed.

After an 18-month absence, SpaceX’s Falcon Heavy is returning to mission on Monday morning when it’s scheduled to lift off from Launch Complex 39A at Kennedy Space Center at 10:21 a.m. EDT.

The mission is called ViaSat-3 F3, and the heavy satellite payload needs to reach geostationary orbit, sitting 22,236 miles above Earth where its speed matches the planet’s rotation. Getting a satellite that heavy to that altitude demands more thrust than a single-core Falcon 9 can deliver.

This marks the Falcon Heavy’s 12th flight overall since its debut in February 2018, and its first since NASA’s Europa Clipper mission in October 2024.

Arguably, the most exciting element for spectators will be watching the booster recoveries in action when the two side boosters, B1072 and B1075, will attempt simultaneous landings at Landing Zone 2 and the newer Landing Zone 40 at Cape Canaveral Space Force Station, while the center core will be expended over the ocean.

SpaceX wins its first MARS contract but it comes with a catch

Following satellite deployment, expected roughly five hours after launch, ViaSat-3 F3 will spend several months traveling to its final orbital slot before undergoing in-orbit testing, with service entry expected by late summer 2026

As Teslarati reported, NASA awarded SpaceX a $175.7 million contract on April 16, 2026, to launch the ESA Rosalind Franklin Mars rover aboard a Falcon Heavy no earlier than late 2028, which would mark the first time SpaceX has ever sent a payload to Mars. That contract came on top of an already deep pipeline that includes the Roman Space Telescope, the Dragonfly Saturn mission, and multiple national security payloads.

SpaceX executed 165 missions in 2025 and now accounts for approximately 85% of all global orbital launches. With Starlink surpassing 10 million subscribers and an IPO targeting a $1.75 trillion valuation still ahead, Monday’s launch is one more data point in a company that has quietly become the backbone of both commercial and government space access worldwide.

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Tesla launches solution to end Supercharger fights once and for all

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Credit: Tesla

Tesla is launching its solution to end Supercharger fights once and for all, eliminating any confusion on who is to charge next at a congested location.

Last year, a notable incident at a Tesla Supercharger led to a fight, and it all stemmed from a disagreement over who arrived at the location first.

Congestion at Tesla Superchargers is a pretty infrequent occurrence for most of us, but there are more congested and popular areas where wait times can be extensive. An unfortunate growing pain of EV ownership is the plain fact that chargers are not as available as gas pumps, and there are, at times, lines to charge.

This can cause tensions to flare and people to get entitled when visiting Superchargers. Nobody wants to spend hours at a Supercharger, but now, there will be no more confusion when there is a queue, and that’s thanks to Tesla’s new Virtual Queue for Superchargers.

Tesla is finally starting to build out the Virtual Supercharger Queue, according to Not a Tesla App, but it still relies on drivers to make it work.

When a driver is near a Supercharger that is full, a message will pop up on the Tesla App, using the driver’s location to determine their eligibility to join the virtual queue.

The app states:

“While the app is closed, Tesla uses your location to notify you of accurate wait times at Superchargers when you arrive.”

Another message within the app states:

“There is a waitlist to charge. Are you sure you want to start a charging session now?”

This sounds as if it will require drivers to act appropriately and only plug in when the app prompts them to do so, by letting them know it is their turn.

The app will notify the driver of their position in the queue, as well as how many vehicles are ahead of them.

Tesla launches first ‘true’ East Coast V4 Supercharger: here’s what that means

The company announced a while back that it would be working on a solution for this issue. Personally, I’ve only had to wait at a Supercharger for a charge on one occasion, and there was a line of between 3 and 10 cars during this singular occurrence.

There were no conflicts or arguments about who had arrived first, but there was some discussion between several drivers during my time there about who was to charge first. Throw a non-Tesla EV into the mix, one that can only charge at a pull-in spot, and that causes even more of a complication.

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