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SpaceX Super Heavy booster assembly to start “this week,” says Elon Musk

Elon Musk says that SpaceX is just days away from starting production of the first Super Heavy booster. (SpaceX)

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CEO Elon Musk says that SpaceX is on track to begin fabricating Starship’s first Super Heavy booster prototype later “this week” and even revealed plans to hop that booster in the very near future.

Taller than an entire two-stage Falcon 9 or Falcon Heavy rocket, Super Heavy will be the largest and most powerful liquid rocket booster ever built by a factor of two (or more). Measuring ~70m (~230 ft) tall, Super Heavy will weigh at least 3500 metric tons (7.7 million lb) when fully loaded with liquid oxygen and methane propellant. According to Musk, SpaceX’s thrust target for the booster is 7500 tons (~16.5 million lbf) – significantly more than twice the thrust of the Saturn V and Soviet N-1 rockets and more than three times the thrust of SpaceX’s own Falcon Heavy.

On paper, while multiple times larger and more powerful, Super Heavy will be substantially simpler than Falcon Heavy thanks to its single-core. Built out of the same simple steel rings used to assemble Starship prototypes, Super Heavy should also be substantially cheaper to build than Falcon Heavy. Thanks to the experience SpaceX has already gained through months of Starship production, testing, and iterative improvement, initial Super Heavy prototype production could have a much smoother start, but several major challenges remain.

Elon Musk says that SpaceX is just days away from starting production of the first Super Heavy booster. (SpaceX)

SpaceX has structured its Starship development program in such a way that the hardest technical challenges are generally first in line. Raptor engine testing came first in September 2016, although SpaceX did simultaneously build and test a full-scale carbon composite liquid oxygen – a material choice that was ultimately made redundant by the move to steel in late 2018. Up next, Starhopper served as a sort of proof of concept for the assembly of a flightworthy steel rocket in an unprotected open-air tent.

Starship Mk1 came next and was built as a full-scale prototype in similarly spartan conditions – but with much thinner steel. Mk1 ultimately failed prematurely, serving as a catalyst for SpaceX to substantially upgrade its South Texas rocket production capabilities, as well as its manufacturing techniques. Beginning in January 2020, SpaceX completed a rapid-fire series of tests with three stout tank prototypes and five full-scale Starship tank sections over the next seven months, passing multiple challenging pressure tests, wet dress rehearsals, Raptor static fires, and even a 150m (500 ft) hop.

The biggest challenges still facing Starship (5+ minute Raptor burns, skydiver-style landings, heat shield qualification, orbital launch/reentry/reuse) are mostly unique to the orbital spacecraft. In other words, with all SpaceX has already accomplished so far with Starship development, it could very well be ready to build a fully-capable Super Heavy prototype right now.

Along those lines, Musk says that there’s a chance that SpaceX will be ready to hop a Super Heavy booster prototype as early as October 2020 – less than two months after the first prototype enters production. Musk also noted that the biggest technical challenge facing Super Heavy is its extraordinarily complex ‘thrust puck’ – a metal structure that must host up to 28 Raptor engines and transfer all of their thrust through the rest of the rocket.

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Per past comments, SpaceX will begin booster testing – possibly up to and including the first few orbital launch attempts – with as few Raptor engines as possible. For Musk’s aforementioned booster hop test, Super Heavy could reportedly hop with as few as two Raptors installed. Beyond those early tests and Super Heavy thrust puck development, perhaps only other challenge facing SpaceX is finalizing Raptor’s design to the point that dozens of engines can be built in short order. As of now, SpaceX has completed 40 Raptor prototypes in 18 months, while every Starship/Super Heavy pair will need as many as 34 engines apiece.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Elon Musk follows Trump’s lead, says a SpaceX name change is coming

Elon Musk says SpaceXAI will become SpaceXSI, marking its second rebrand in under three months.

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Elon Musk wants to rename his artificial intelligence company again, less than three months after its last rebrand.

In a string of posts on X early Sunday morning, Musk wrote “No more AI,” followed by “SI” and “It’s better.” He then added, “SpaceX is a super intelligence company.” When a user asked whether SpaceXAI could become SpaceXSI, Musk replied, “Yes, we will make that change.”

The posts extend a terminology push that began at the White House last week. On September 29, President Donald Trump signed an executive order directing federal agencies to replace “artificial intelligence” and “AI” with “Super Intelligence” and “SI” on government websites, policy documents and press releases. The same day, Musk sat beside Trump as the heads of the largest AI companies signed a voluntary safety accord, as Teslarati reported. Speaking to reporters afterward, Musk caught himself mid sentence: “I think it is worth highlighting the positive benefits of A.I. … S.I., pardon me.”

Elon Musk and Trump are closer than ever, and Tesla could be the big winner

SpaceXSI would be the third name for the business since February. SpaceX acquired xAI on February 2 in a deal that valued the combined company at $1.25 trillion. In May, Musk said xAI would be dissolved as a separate company, and on July 6 the division adopted the SpaceXAI name and a new logo that placed the xAI letters inside the SpaceX identity.

Musk gave no timeline. He did not say whether SpaceXSI would be a legal name change or a branding update, whether the @SpaceXAI handle on X would change, or how the shift would apply to products like Grok. The company had not issued a formal announcement as of Sunday morning.

The change would reach well beyond a chatbot. SpaceXAI now houses Grok, the X platform, the Colossus training clusters in Memphis and the coding tool Cursor, which SpaceX acquired in August. It also runs the orbital compute effort SpaceX is building around Nvidia hardware, which Musk said during the company’s first earnings call would be exclusive to Nvidia.

It’s unclear if rivals like Anthropic, OpenAI, Google, Meta and Nvidia have plans to also rename their companies or products. OpenAI CEO Sam Altman has continued to say “AI” in public, while Nvidia CEO Jensen Huang has gone partway, describing data centers as “super intelligence factories.”

The rename would also line up SpaceX’s AI branding with the federal government’s language as Musk takes on a new advisory role at the Pentagon, where he is helping lead the Project Meridian study on the future of warfare.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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