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SpaceX Super Heavy booster reaches full height as Elon Musk talks orbit

Super Heavy booster B3 reached its full height on June 29th. (NASASpaceflight - bocachicagal)

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Just a few days after CEO Elon Musk said that SpaceX’s first true Super Heavy prototype was “almost done,” the booster has been stacked to its full height.

Standing more than 65 meters (~215 ft) tall, Super Heavy Booster 3 (B3) assembly is now just a few major welds away from completion after SpaceX teams mated the final two sections of its propellant tanks and structure. Assembled separately out of approximately 12 barrel sections each made up of 2-4 steel rings, Booster 3’s methane tank (13 rings) and oxygen tank (23 rings) were stacked together on June 29th, just over six weeks after the process began.

Earlier the same day, speaking at the 2021 Mobile World Congress, Musk confirmed what was now fairly clear to most observers, stating that SpaceX is “going to do its best” to complete Starship’s first orbital (or, at least, space) launch attempt “in the next few months.” In other words, a several-month-old launch target of no later than July 2021 is most likely out of reach despite a strong effort from SpaceX.

The most significant technical hurdles still in the way involve a few incremental Starship milestones and, more importantly, the qualification of the largest and most powerful rocket booster ever built. Standing almost as tall as an entire two-stage Falcon 9 or Falcon Heavy, Super Heavy is expected to weigh more than 3500 tons (~7.7 million lbs) and produce at least ~5000 tons (~11 million lbf) of thrust at liftoff – more than any other rocket booster in history, liquid or solid.

Borrowing heavily from Starship, Super Heavy is mostly built with the same techniques out of the same steel rings, stringers, and structures, save for a few booster-specific components. However, Super Heavy is also designed to use 29-32 Raptor engines while the most SpaceX has ever simultaneously installed, tested, or flown is three. In other words, while Super Heavy is in many ways simpler than Starship, it will still be treading plenty of new ground when it heads to the launch pad for the first time.

Booster 3 is sporting a mysterious and sturdy bracket-like structure holding a pressure vessel and some kind of plumbing. (NASASpaceflight – bocachicagal)
Former Starship Suborbital Mount A has been modified for booster testing. (NASASpaceflight – bocachicagal)

Plenty of final integration tasks remain before Super Heavy B3 will be ready to start qualification testing but SpaceX could feasibly be ready to roll the booster to the launch site within the next week or two. Once installed on a former Starship launch mount that’s been customized for booster testing, Super Heavy will likely be put through its first cryogenic proof and static fire test(s) to verify that the massive rocket is performing as expected. The static fire process could be fairly lengthy if SpaceX decides to incrementally increase the number of Raptor engines installed.

In the likely event that Booster 3 begins testing without engines installed, SpaceX will also have to go through the process of installing up to 29 Raptors while Super Heavy is sitting out in the elements on a launch mount. Based on experience with Starship, installing that many engines in situ could take at least several days – and maybe longer. All told, the fun is only just beginning.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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