Connect with us

News

SpaceX launches two Starlink missions in 24 hours

Starlink 4-15 and 4-13, 23 hours apart. (Richard Angle/SpaceX)

Published

on

Two SpaceX Falcon 9 rockets have completed back-to-back Starlink launches less than 24 hours apart, successfully delivering 106 Starlink satellites to low Earth orbit (LEO).

Originally scheduled just a handful of hours apart, slight delays eventually saw Starlink 4-13 and Starlink 4-15 settle on 6:07 pm EDT, May 13th and 4:40 pm EDT, May 14th, respectively. Entering the final stretch, launch preparations went smoothly and both Falcon 9 rockets ultimately lifted off without a hitch.

Starlink 4-15, May 14th. (Richard Angle)

The series began with Starlink 4-13 on Friday. SpaceX chose Falcon 9 B1063 to support the Starlink launch and the booster did its job well, wrapping up its fifth launch since November 2020 with a rare landing aboard drone ship Of Course I Still Love You (OCISLY). Since SpaceX permanently transferred OCISLY from the East Coast to the West Coast in mid-2021, the drone ship has only supported five booster recoveries. Save for an unusual East Coast Starlink launch in May 2021, Falcon 9 B1061 has also primarily been tasked with supporting SpaceX’s West Coast launch manifest. With only one older pad – Vandenberg Space Force Base’s (VSFB) SLC-4 complex – available to SpaceX, the company’s West Coast Falcon launches are also considerably rarer than its East Coast missions.

SpaceX has also taken to using the pad – which is in an optimal location to launch satellites that orbit Earth’s poles – to launch several batches of Starlink satellites into more ordinary equatorial orbits, essentially augmenting the capabilities of its two Florida launch sites.

Starlink 4-13 and 4-15 were more or less identical, in that regard; both launched 53 Starlink V1.5 satellites into LEO to continue filling out the fourth of five Starlink orbital ‘shells’ that will make up SpaceX’s first licensed constellation. Since SpaceX began Plane 4 (or Group 4) launches in November 2021, the company has now completed 15 missions that carried a total of 860 Starlink V1.5 satellites into orbit. Excluding a solar storm-related fluke that destroyed almost an entire launch worth of satellites, all but 8 remain operational in orbit. According to astronomer Jonathan McDowell’s independent tracking, about 300 Group 4 Starlink satellites have reached operational orbits, while another 500 or so are either raising their orbits or waiting for the right moment to do so.

The original and current planned orbits of SpaceX’s first Starlink constellation. (WCCF Tech)

As of May 2022, the first shell or ‘group’ of SpaceX’s first Starlink constellation has about 1500 operational Starlink satellites of a nominal 1584. If all working Group 4 satellites currently in orbit become operational, SpaceX has another ~770 satellites or 15 launches to go to complete the shell (17 to finish Shell 1 and Shell 4). If SpaceX maintains its current six-month launch cadence of one Starlink mission every ~11 days, SpaceX’s first Starlink constellation could have around 3400 working satellites in orbit and be more than three-quarters complete by the end of 2022.

SpaceX, by all appearances, fully intends to push its vehicles and workforce to the absolute limits in 2022 in a bid to complete as many as 60 orbital launches. To launch Starlink 4-15, for example, SpaceX made an unprecedented decision to debut a brand new Falcon 9 booster on the internal mission, demonstrating just how fully its customers have embraced reusability and how much the company wants to expand its fleet of Falcon 9 boosters as quickly as possible.

Following Starlink 4-13 and 4-15, SpaceX has completed 20 launches in the first 19 weeks of 2022 and has another two launches scheduled in the last two weeks of May.

Advertisement
-

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

Advertisement
Comments

News

Starlink launches Communities Program for passive income through internet sharing

Published

on

(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

Continue Reading

News

Tesla just made its headlights even better through a software update

Published

on

Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

Continue Reading

Lifestyle

Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

Published

on

By

Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

Continue Reading