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Tesla Holiday Update: New UI for Model 3 and Y, Light Show, blind spot camera improvements & more

(Credit: Teslascope)

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Just a few days before Christmas, Tesla is kicking off the holidays with a bang. This year’s Holiday Update includes a few fun surprises for Tesla owners, including new games and a few other fun features. 

Teslascope, a Tesla software update tracker service, has shared that the 2021.44.25 update is being rolled out to employees for now, with a wide release following in the lead up to Christmas. Reports shared online suggest that the update works very smoothly on vehicles like the Model 3 and Model Y, however.

New Features

First off is the Light Show, which enables Tesla vehicles to dance to a choreographed light show any time of the year. The feature was a signature trick of the Model X, so it is pretty interesting that Tesla is now rolling it out to the other vehicles in its lineup. The Light Show feature can be accessed through the Toybox. 

In its Holiday Update, Tesla also introduced the Customizable App Launcher, allowing owners to customize the menu bar in their infotainment systems. This should go perfectly hand-in-hand with the Model 3 and Model Y’s update UI, which now matches the interface of the Model S Plaid and new Model X that were rolled out this year.

“Drag and drop your favorite apps to any position along the bottom menu bar for easy access. To customize your menu bar, hold any icon and then drag to reorder. To adjust climate controls such as heated seats and defrost, tap on the temperature or swipe up from the bottom of the screen,” the update’s Release Notes read. 

Feature Improvements

As with any update, Tesla improved a few key features, including vehicle controls, blind spot monitoring, and Waypoints. 

Simplified Controls makes it easier for Tesla owners to focus on navigation, media, and the most common primary controls. The improvement should make accessing features in the infotainment system easier, so driving or operating a Tesla may be more convenient and perhaps even safer. 

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The Blind Spot Camera feature is probably one of the best improvements in the Tesla Holiday update, as it provides vehicles with a video feed showing their blind spot when a turn signal is activated. “You can now automatically see a live camera view of your blind spot whenever you activate the turn signal,” the Release Notes for the feature read. 

The Blind Spot Camera feature will most likely improve the safety of Tesla’s vehicles. Tap Controls>Autopilot>Automatic Blind Spot Camera to enable the feature.

Tesla also made trips easier with Edit Waypoints. The navigation improvements will probably be quite useful to families taking trips this holiday. The feature allows drivers to reorder or add multiple destinations to their route. Edit Waypoints will update the arrival times for each change on the route. “To add a stop, or edit a trip, initiate a navigation route, and tap the more options button not he turn list,” wrote Tesla on the Edit Waypoints Release Notes.

New Arcade Improvements

Being a Holiday Update, 2021.44.25 is rife with a number of improvements for Tesla Theater and Tesla Arcade. Access to a popular social media platform has also been enabled. 

First up is Sonic the Hedgehog, which Elon Musk himself announced on Twitter recently. Multiplayer support for The Battle for Polytopia has also been enabled, which should make in-car gaming sessions even more fun. 

Sudoku has also been added to the Tesla Arcade, complete with a mode that includes a smart hint system for beginners. Also, the popular social media app TikTok is now accessible to Teslas

Other Improvements

Update 2021.44.25 is not all fun and games. Tesla included some Cold Weather Improvements to its Holiday Update, too. Preconditioning the cabin from the Tesla Mobile App when the battery is at a lower state of charge is now enabled. First row seat heaters can now automatically regulate seat temperatures based on the cabin’s environment and control set temperature. 

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Managing dashcam clips is also easier, as videos can now be deleted directly from the infotainment system. Themes for the infotainment system have been rolled out, too. For instance, Dark Mode is now available for Tesla displays. Dark Mode may be a simple update, but it could make vehicles safer, as a darker display reduced the chance of screen glare for the driver. 

The Teslarati team would appreciate hearing from you. If you have any tips, reach out to me at maria@teslarati.com or via Twitter @Writer_01001101

Maria--aka "M"-- is an experienced writer and book editor. She's written about several topics including health, tech, and politics. As a book editor, she's worked with authors who write Sci-Fi, Romance, and Dark Fantasy. M loves hearing from TESLARATI readers. If you have any tips or article ideas, contact her at maria@teslarati.com or via X, @Writer_01001101.

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Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots

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Credit: Tesla

Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.

Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.

However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.

With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.

Turning Hesitancy, Inaccuracy

I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.

Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.

I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.

FSD Disregards Manual Turn Signals

This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.

If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.

FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.

This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.

This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.

Bird Braking is a Thing of the Past

The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.

There have been zero issues with this so far in v14.3.6, which is an excellent improvement.

FSD Might Already Be Taking Note of Driver Preferences

Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.

This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.

Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.

Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.

It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.

As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.

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Musk’s massive Terafab project will get final location soon

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Credit: SpaceX

Elon Musk’s massive Terafab project, which will be the first true conglomeration between each of his major entities, is set to get its final location soon, the CEO said on Tesla’s recent earnings call.

“The Terafab, we expect to announce a location soon, and provide more details about our plans in that regard. We’ll leave that to the product, the launch announcement rather than try to squeeze it into an earnings call,” Musk said last Wednesday.

Tesla Terafab set for launch: Inside the $20B AI chip factory that will reshape the auto industry

Terafab was announced by Musk back in March and was essentially a massive, vertically integrated semiconductor manufacturing project that would provide all the chips the three companies needed for their AI initiatives without needing third-party companies.

The plant will produce over 1 terawatt of AI compute each year, and will help back up projects like Optimus, Full Self-Driving, and other AI-based projects that Musk’s companies are working on.

In April, less than a month after the project was launched, Intel announced it would join the project, contributing manufacturing expertise and consulting to Terafab as a whole. Intel is one of three chip manufacturers that produce sub-5 nanometer chips at scale. TSMC and Samsung are the other two.

However, there was no true indication of where Terafab would end up, but most believe it will likely be somewhere in Texas. Business Insider has reported that SpaceX plans to build out Terafab in Grimes County, Texas, but this is unconfirmed.

Musk confirmed recently that it would not be on Giga Texas property, as it is simply too large.

Terafab holds much of Musk’s grand ambitions for the future within its construct. It holds so much responsibility for the future and the biggest projects that Musk’s companies can imagine.

“I think this is a very big announcement and it deserves to have its own day in the spotlight and not be squeezed into an earnings call,” he said. “I do think Terafab is going to be an amazing initiative and a necessary one, and one without which we will be constrained in our ability to scale Optimus production, because we simply won’t have enough AI chips.”

He continued by stating that Terafab is necessary for scaling Optimus, which Musk said could be the biggest product of any kind of all time. “It’s crucial to solve that, and we’ll have to solve memory, logic, and packaging in order to scale Optimus.”

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Elon Musk reveals SpaceX performed secret Starship test on Flight 13

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Credit: SpaceX

SpaceX performed a secret test on a specific portion of Starship with its recent 13th test flight last week, CEO Elon Musk revealed.

Starship’s 13th test flight took place last Friday, and in many aspects, it was one of the most overwhelmingly successful launches in the project’s history.

All of the mission objectives were met without incident, both the Super Heavy Booster and Ship managed to perform safe splashdowns in the Gulf of America and the Indian Ocean, respectively, and the deployment of Starlink satellites came and went without any complications.

However, there was more on the agenda for SpaceX with Flight 13. Musk revealed an internal test of the ship’s heat shield tiles, as the space exploration company wanted to push them to the limits after previous issues.

Many noticed that Starship’s initial launch seemed to be more accelerated than normal, and that was not a mistake. Musk revealed that SpaceX decided to give Flight 13 an intentionally aggressive acceleration rate in an effort to test how well the tiles would remain attached to the ship:

SpaceX had issues with some of the heat shield tiles remaining attached early on in the Starship program. The first six test flights presented some kind of anomaly with them, so the company’s big focus with them was to figure out a way to keep them intact through the duration of the flight.

Things truly improved as Flight 10 showed that ceramic tiles generally stayed attached to the ship far better due to refined attachment, as SpaceX utilized pins instead of adhesives. Flights 10 through 13 truly showed some clear progress with the heat shield tiles, and this latest test seems to be where some real progress was noticed, especially by Musk.

The 13th Starship launch last Friday was the second with Starship V3, SpaceX’s latest and greatest iteration of the spacecraft. Goals and ambitions are getting even grander as the project continues to progress. Musk has already hinted that SpaceX will likely try to catch Starship with Flight 14.

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