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Tesla Roadster production car will exceed insane prototype ‘in every way:’ Chief of Design

Tesla's design team with the next-generation Roadster. (Credit: Tesla)

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Tesla Chief Designer Franz von Holzhausen recently made a rare appearance at owner-enthusiast Ryan McCaffrey’s Ride the Lightning podcast, where he provided several key insights into the electric car maker’s design process from the early days of the Model S to the upcoming next-generation Roadster. 

While speaking about Tesla’s “halo” vehicle, von Holzhausen mentioned that the all-electric supercar has been in a process of evolution since it was unveiled. The designer added that these changes will make the production vehicle even more impressive than the already-insane prototype that came out of the Tesla Semi’s trailer nearly two years ago. 

“It’s evolving deservedly so; it needs more time. It will be even better than what we’ve unveiled. In every way,” Franz said. 

Considering the specs of the next-generation Tesla Roadster that were announced during its unveiling, Franz’s statements are very exciting. The initial specs of the next-gen Roadster, after all, are already bordering on insane, with its 0-60 mph time of 1.9 seconds, its top speed of over 250 mph, and its range of 620 miles per charge due to its 200 kWh battery. 

Tesla’s next-gen Roadster and the Model Y at the 2019 Annual Shareholder Meeting. (Photo: Sofiaan Fraval/Twitter)

These specs already place the next-gen Roadster head and shoulders above the competition, while putting the vehicle well into the performance of the auto industry’s most esteemed hypercars. Thus, it is quite difficult to wrap one’s head around the idea that the production version of the all-electric car will be a more extreme vehicle. 

For Franz, the Roadster is ultimately a passion project. Describing the moment he drove out of the Tesla Semi’s trailer as a “One More Thing” surprise during the all-electric long-hauler’s unveiling event, Franz stated that the experience was memorable, partly due to how impressive the vehicle was. 

“It’s an amazing machine. That car is like no other. I think it showcases the ability of what an electric vehicle can be… Being able to finally show people that — that was a cool moment,” he said. 

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Inasmuch as the idea of a more extreme next-generation Roadster might seem ludicrous (or is it Plaid?), Tesla actually has a reputation for doing the very same thing. The Model 3, for example, was initially announced to have a 0-60 mph time of “less than 6 seconds” during its unveiling event. Even the vehicle’s “slowest” trim, the Standard Range variant that’s available off-menu, has a 0-60 mph time of 5.6 seconds. That’s a hair faster than the BMW 730d M-Sport. 

The next-generation Tesla Roadster at Car Classic 2018. [Credit: dom_schulz/Instagram]

Franz’s recent comments echo those of CEO Elon Musk’s when he discussed the Roadster in his guest appearance at the Ride the Lightning podcast a few months ago. While speaking about the vehicle then, Musk stated that the next-gen Roadster will reach a level of performance that is almost unfair to gasoline or diesel-powered cars. 

“We’re going to do things with the new Roadster that are kind of unfair to other cars. (It’s) crushingly good relative to the next best gasoline sports car,” Musk said.

Tesla CEO Elon Musk has stated that the next-generation Tesla Roadster will only see a production of about 10,000 units per year. That’s far above the output of niche all-electric hypercar makers such as Rimac, but it’s still very low compared to the annual production of the Model S, X, and Model 3. With this in mind, and with a $200,000 starting price that is on the same ballpark as a moderately-equipped Porsche Taycan Turbo S, there is a pretty good chance that Tesla’s “hardcore smackdown to gasoline-powered cars” will see great demand well into its release. 

Ryan McCaffrey’s interview with Tesla Chief Designer Franz von Holzhausen at the Ride the Lightning podcast could be accessed here.

Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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