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Tesla looks to add HBO, Twitch, and more video streaming apps to in-car entertainment

Tesla Model 3's interior (Source: Andres GE and @tesla_truth/Twitter)

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Tesla owners may soon have HBOGo, HBO Now, Comedy Central, Twitch, Crunchyroll, and a number of other streaming apps in their in-car entertainment system. Tesla owner and hacker @greentheonly spotted the unused assets in the carmaker’s operating system and he’s predicting that these streaming apps may roll out in an upcoming software update, perhaps sooner rather than later.

Aside from the streaming apps mentioned above, the links also include video game streaming platforms Twitch and Mixer, and there are also Chinese video streaming services such as Tencent, YouKu, and iQiyi. Green also spotted Monty Python, which already pops up as an Easter Egg with V10 provided that Tesla owners rename their vehicles after characters in the iconic comedy franchise.

As Tesla continues to bolster its roster of games and video streaming apps, the electric car maker is creating an ecosystem for in-car entertainment that will only scale into the future. Beyond the benefit of creating an additional revenue stream from a ‘Premium Connectivity’ subscription plan, having popular consumer services easily accessible will emphasize an unparalleled level of in-car entertainment experience.

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With the release of more streaming services for Tesla’s in-car entertainment, users will likely consume more data on the go, and this is where Tesla’s new “Premium Connectivity” service becomes pertinent.  While it will set back customers roughly $10 a month, Premium Connectivity allows access to popular in-car features such as video streaming, Caraoke, music streaming, and internet browser even when Wi-Fi is not available. Tesla has started emailing customers about their in-car data subscription. Premium Connectivity expiration warnings via Software Menu have also been reported on vehicles’ displays.

In a previous statement, managing director at Wedbush Securities and Tesla analyst Dan Ives said that the electric carmaker is bringing the infotainment center into a whole new level, putting the company miles ahead of other manufacturers. “Consumers are used to the technologies they see in their smartphone, they see in their living room, but yet they go into their automobile and they have a flashback to 1988. They want the technology that they see in 2019 in their car,” Ives said in an interview

During an earnings call, Elon Musk admitted that Tesla has not really thought of a way to monetize in-car entertainment. Nevertheless, Brian Moody of Autotrader said that this might not be the case in the future, especially when infotainment systems will likely become one of the biggest factors in the economics of automakers. “As the driver becomes less necessary, there will be more options for in-car purchases and partnering with outside vendors so that you can buy stuff from inside the car, probably even buy stuff for the car from inside the car,” Moody said.

As we see Tesla add more features and services to its in-car entertainment system, the brand will have the opportunity to explore the possibilities of using their vehicles as a platform to deliver services that consumers are willing to spend on. As Will Kaufman of Edmunds suggests, “If Tesla gets to the point where they’re moving millions of units annually, their control over their platform gives them leverage.” And that only means one thing for Tesla — more $$$ to attain its ambitious goals.

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A curious soul who keeps wondering how Elon Musk, Tesla, electric cars, and clean energy technologies will shape the future, or do we really need to escape to Mars.

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Starlink passes 9 million active customers just weeks after hitting 8 million

The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.

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Credit: Starlink/X

SpaceX’s Starlink satellite internet service has continued its rapid global expansion, surpassing 9 million active customers just weeks after crossing the 8 million mark. 

The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.

9 million customers

In a post on X, SpaceX stated that Starlink now serves over 9 million active users across 155 countries, territories, and markets. The company reached 8 million customers in early November, meaning it added roughly 1 million subscribers in under seven weeks, or about 21,275 new users on average per day. 

“Starlink is connecting more than 9M active customers with high-speed internet across 155 countries, territories, and many other markets,” Starlink wrote in a post on its official X account. SpaceX President Gwynne Shotwell also celebrated the milestone on X. “A huge thank you to all of our customers and congrats to the Starlink team for such an incredible product,” she wrote. 

That growth rate reflects both rising demand for broadband in underserved regions and Starlink’s expanding satellite constellation, which now includes more than 9,000 low-Earth-orbit satellites designed to deliver high-speed, low-latency internet worldwide.

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Starlink’s momentum

Starlink’s momentum has been building up. SpaceX reported 4.6 million Starlink customers in December 2024, followed by 7 million by August 2025, and 8 million customers in November. Independent data also suggests Starlink usage is rising sharply, with Cloudflare reporting that global web traffic from Starlink users more than doubled in 2025, as noted in an Insider report.

Starlink’s momentum is increasingly tied to SpaceX’s broader financial outlook. Elon Musk has said the satellite network is “by far” the company’s largest revenue driver, and reports suggest SpaceX may be positioning itself for an initial public offering as soon as next year, with valuations estimated as high as $1.5 trillion. Musk has also suggested in the past that Starlink could have its own IPO in the future. 

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NVIDIA Director of Robotics: Tesla FSD v14 is the first AI to pass the “Physical Turing Test”

After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine.

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Credit: Grok Imagine

NVIDIA Director of Robotics Jim Fan has praised Tesla’s Full Self-Driving (Supervised) v14 as the first AI to pass what he described as a “Physical Turing Test.”

After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine. And just like smartphones today, removing it now would “actively hurt.”

Jim Fan’s hands-on FSD v14 impressions

Fan, a leading researcher in embodied AI who is currently solving Physical AI at NVIDIA and spearheading the company’s Project GR00T initiative, noted that he actually was late to the Tesla game. He was, however, one of the first to try out FSD v14

“I was very late to own a Tesla but among the earliest to try out FSD v14. It’s perhaps the first time I experience an AI that passes the Physical Turing Test: after a long day at work, you press a button, lay back, and couldn’t tell if a neural net or a human drove you home,” Fan wrote in a post on X. 

Fan added: “Despite knowing exactly how robot learning works, I still find it magical watching the steering wheel turn by itself. First it feels surreal, next it becomes routine. Then, like the smartphone, taking it away actively hurts. This is how humanity gets rewired and glued to god-like technologies.”

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The Physical Turing Test

The original Turing Test was conceived by Alan Turing in 1950, and it was aimed at determining if a machine could exhibit behavior that is equivalent to or indistinguishable from a human. By focusing on text-based conversations, the original Turing Test set a high bar for natural language processing and machine learning. 

This test has been passed by today’s large language models. However, the capability to converse in a humanlike manner is a completely different challenge from performing real-world problem-solving or physical interactions. Thus, Fan introduced the Physical Turing Test, which challenges AI systems to demonstrate intelligence through physical actions.

Based on Fan’s comments, Tesla has demonstrated these intelligent physical actions with FSD v14. Elon Musk agreed with the NVIDIA executive, stating in a post on X that with FSD v14, “you can sense the sentience maturing.” Musk also praised Tesla AI, calling it the best “real-world AI” today.

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Tesla AI team burns the Christmas midnight oil by releasing FSD v14.2.2.1

The update was released just a day after FSD v14.2.2 started rolling out to customers. 

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Credit: Grok

Tesla is burning the midnight oil this Christmas, with the Tesla AI team quietly rolling out Full Self-Driving (Supervised) v14.2.2.1 just a day after FSD v14.2.2 started rolling out to customers. 

Tesla owner shares insights on FSD v14.2.2.1

Longtime Tesla owner and FSD tester @BLKMDL3 shared some insights following several drives with FSD v14.2.2.1 in rainy Los Angeles conditions with standing water and faded lane lines. He reported zero steering hesitation or stutter, confident lane changes, and maneuvers executed with precision that evoked the performance of Tesla’s driverless Robotaxis in Austin.

Parking performance impressed, with most spots nailed perfectly, including tight, sharp turns, in single attempts without shaky steering. One minor offset happened only due to another vehicle that was parked over the line, which FSD accommodated by a few extra inches. In rain that typically erases road markings, FSD visualized lanes and turn lines better than humans, positioning itself flawlessly when entering new streets as well.

“Took it up a dark, wet, and twisty canyon road up and down the hill tonight and it went very well as to be expected. Stayed centered in the lane, kept speed well and gives a confidence inspiring steering feel where it handles these curvy roads better than the majority of human drivers,” the Tesla owner wrote in a post on X.

Tesla’s FSD v14.2.2 update

Just a day before FSD v14.2.2.1’s release, Tesla rolled out FSD v14.2.2, which was focused on smoother real-world performance, better obstacle awareness, and precise end-of-trip routing. According to the update’s release notes, FSD v14.2.2 upgrades the vision encoder neural network with higher resolution features, enhancing detection of emergency vehicles, road obstacles, and human gestures.

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New Arrival Options also allowed users to select preferred drop-off styles, such as Parking Lot, Street, Driveway, Parking Garage, or Curbside, with the navigation pin automatically adjusting to the ideal spot. Other refinements include pulling over for emergency vehicles, real-time vision-based detours for blocked roads, improved gate and debris handling, and Speed Profiles for customized driving styles.

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