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Watch Live: SpaceX, NASA are ‘go’ for third operational astronaut launch
With less than three hours to go before liftoff, SpaceX and NASA remain on track – with the vehicle, crew, and weather conditions all in great shape – for Falcon 9 and Crew Dragon’s third operational astronaut launch.
Originally scheduled for late October, a minor crew health issue, a small hardware qualification delay, and – primarily – a variety of good and bad weather conditions ultimately pushed Crew-3 into the second week of November. As a result, SpaceX and NASA chose to return Dragon and four Crew-2 astronauts to Earth before launching Crew-3, and that process was flawlessly completed on the evening of November 8th. During Dragon’s fourth crewed reentry descent and landing, though, one of the spacecraft’s four main parachutes ran into a minor but well-understood issue.
Designed to safely splash down with one parachute out, the safety of the Crew-2 astronauts was never in question but the apparent parachute issue was easily visible to anyone watching NASA and SpaceX’s live coverage. In reality, the behavior observed had been seen – and even intentionally created – many times before in the dozens upon dozens of Dragon parachute tests SpaceX completed to qualify the system for human spaceflight. Specifically, one or more of Dragon’s four huge chutes occasionally lags behind and takes longer to fully inflate. In the case of Crew-2, the problem chute behaved exactly as expected based on that testing and ultimately wasn’t a problem at all, properly inflating to slow Dragon to the exact desired descent speed well before splashdown.
Nevertheless, out of an abundance of caution, virtually everyone familiar with NASA and the Commercial Crew Program expected the agency to closely examine the behavior and make absolutely sure that all is well. Indeed, in a prelaunch briefing late last night, SpaceX VP Bill Gerstenmaier confirmed as much, revealing that the company rapidly completed reviews of Crew-2 and Crew-3 parachute build data and even airlifted the problem chute – recovered from the Atlantic – back to Florida facilities. Less than 24 hours after that parachute was in Earth orbit, SpaceX managed to dry it out and complete thorough inspections – all with NASA officials in the loop – to confirm that the chute itself was healthy (undamaged, no missed design/build errors, etc).
Ultimately, in an impressive display of professionalism and expertise, SpaceX and NASA were able to verify in a matter of hours that Crew-2’s reentry, descent, and landing was fully nominal and posed no problem for Crew-3’s launch just two days later. Crew-3 remains on track to lift off no earlier 9:03pm EST Wednesday, November 10th (02:03 UTC 11 Nov) with NASA astronauts Raja Chari, Thomas Marshburn, and Kayla Barron and ESA astronaut Matthias Maurer.
Falcon 9 booster B1067 will attempt to land on drone ship A Shortfall Of Gravitas around nine and a half minutes after liftoff following its second Dragon and first astronaut launch. Crew-3 will reach orbit shortly before and Dragon will begin a 22-hour journey to the ISS with plans to dock around 7pm EST Thursday, November 11th.
News
Tesla plans to use Unreal Engine for driver visualization with crazy upgrade
This could change the way Driver Visualization looks for Tesla owners.

Tesla looks to be planning a major upgrade to its driver visualization for Autopilot with a crazy upgrade from its current version.
Tesla’s driver visualization appears on the center screen and shows the vehicle, its surroundings, and, when it is operating on Autopilot or Full Self-Driving, shows the route of travel.
It has improved over the years, and even includes things like pedestrians, pets, and the shapes of other vehicles. It also helps with manual driving because it can be a good representation of your surroundings when trying to change lanes or merge in traffic.
However, it appears Tesla is planning a pretty substantial upgrade with the
Coding found in the 2025.20 firmware by Tesla hacker greentheonly showed the company is planning to utilize Unreal Engine for Autopilot visualization. He said the one Tesla currently uses is “godot-based.”
Hm, I did not notice it at first, but it looks like Tesla is adding unreal-engine based AP viz (the one you see today is godot-based).
The binaries are already shipping starting from firmware 2025.20 only on amd-based s and x cars for nowtime to see if that could be activated…
— green (@greentheonly) August 8, 2025
Unreal Engine is a 3D computer graphics game engine that was developed by Epic Games, the developer of the popular third-party shooter game Fortnite. It was first released back in 1998, and the most recent version is Unreal Engine 5. The sixth version is in development, and it could be out in 2027 or 2028.
However, Tesla could use it for a more realistic representation of vehicle surroundings. It would undoubtedly improve driver visualization, creating a smoother and freer-flowing depiction of what is outside of the car.
Tesla’s Autopilot visualization could look like this with Unreal Engine https://t.co/OOKNpeDM6F pic.twitter.com/mnjaxW36tO
— The Tesla Newswire (@TeslaNewswire) August 13, 2025
News
SpaceX is rolling out a new feature to Starlink that could be a lifesaver
Starlink now has a new Standby Mode that will enable low-speed internet access in the event of an outage.

SpaceX is rolling out a new feature to Starlink that could be a lifesaver in some instances, but more of a luxury for others.
Starlink is the satellite internet service that Elon Musk’s company SpaceX launched several years ago. It has been adopted by many people at their homes, many airlines on their planes, and many maritime companies on their ships.
It has been a great way for customers to relieve themselves of the contracts and hidden fees of traditional internet service providers.
Now, Starlink is rolling out a new service feature on its units called “Standby Mode,” which is part of Pause Mode. The company notified customers of the change in an email:
“We’re reaching out to you to let you know the Pause feature on your plan has been updated. Pause now includes Standby Mode, which comes with unlimited low-speed data for $5.00 per month, perfect for backup connectivity and emergency use. These updates will take effect in 30 days. All of your other plan features remain the same. You are able to cancel your service at any time for no charge.”
SpaceX did not define how fast these “low speeds” will be. However, there are people who have tested the Standby Mode, and they reported speeds of about 500 kilobytes per second.
The mode is ideal for people who might deal with internet or power outages, but still need to have some sort of internet access.
It could also be used as a backup for people who want to stay with their ISP, but would like to have some sort of alternative in case of an outage for any reason.
Elon Musk
Elon Musk says this essential Tesla Robotaxi feature will be here soon
Tesla will work to solve automatic parking at available Supercharger stalls with future updates.

Elon Musk reiterated that one feature, which is ultimately an essential part of the operation of the Tesla Robotaxi platform, will be here soon.
Tesla released a new video of its longest Full Self-Driving demo yesterday, showing off a zero-intervention drive from San Francisco to Los Angeles. The drive is roughly seven hours and 360 miles long, and not a single need for the driver to touch the wheel was recorded.
Tesla flexes its most impressive and longest Full Self-Driving demo yet
There was one question that was brought up by an owner that brings up an interesting point. Tesla still needs to solve the vehicle’s ability to pull into Superchargers automatically, something that does not currently have a high success rate, at least for the owner who got a response from CEO Elon Musk.
Musk assured him that a Tesla’s ability to pull into open parking spaces at Superchargers would be more reliable with future software updates. Owners can see how many and which exact stalls are available before traveling to a Supercharger, so Teslas should be able to identify these stalls and pull in automatically:
Yeah, it will work essentially perfectly with future software updates
— Elon Musk (@elonmusk) August 12, 2025
This is a small part of what will be imperative for the charging experience when Robotaxi launches in the coming years. Tesla plans to enable customer-owned cars to potentially enter the Robotaxi fleet and become an autonomous ride-sharing vehicle by next year.
However, it still needs to figure out autonomous charging. There are two parts to that process: pulling into the spot and charging without human need to connect the Supercharger to the vehicle.
Tesla used to consider a robotic snake-arm charger for this, but it has talked about induction charging more recently. Wireless charging seems to be the route that Tesla plans to go, but it might take some time to resolve the energy loss issue and make it an efficient charging method.
Tesla flexes Robotaxi wireless charging — autonomy from top to bottom
Tesla has said its wireless charging efficiency is “well above 90 percent.”
Nevertheless, Tesla is still working toward figuring out all of the edge cases of Robotaxi operation. Figuring out charging without the need of a human is just one part of the puzzle it still has yet to solve, but with its improvements over the past few years, there’s no doubt Tesla will find the missing piece.
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