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SpaceX Dragon spacecraft to have a continual presence in space starting this year

SpaceX's upgraded Dragon 2 spacecraft is on the cusp of becoming the single most dominant force in Western spaceflight. (NASA)

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Days after NASA confirmed that SpaceX is on track for a Crew Dragon launch on November 14th and the first Cargo Dragon 2 launch on December 2nd, a company executive says that that back-to-back launch is a sign of things to come.

The first semi-functional Dragon spacecraft flew more than a decade ago in December 2010, followed some 18 months later by vehicle’s second orbital mission, during which SpaceX became the first private company in history to launch and berth a spacecraft with the International Space Station (ISS). Four months after that, Cargo Dragon successfully berthed with the ISS for the second time as part of SpaceX’s first NASA Commercial Resupply Services mission (CRS-1), beginning what would come to be an extraordinarily successful series of 19 operational space station resupply runs, delivering a bit less than 45 metric tons (~100,000 lb) total.

SpaceX fulfilled the entirety of its NASA CRS1 contract in April 2020, effectively retiring the first-generation Dragon spacecraft. Less than two months later, Crew Dragon – an upgraded ‘Dragon 2’ spacecraft – lifted off on its second orbital mission and astronaut launch debut, the flawless completion of which has made SpaceX the first private company in history certified to fly astronauts by a national space agency. Now, perhaps little more than two weeks apart, SpaceX is on track to attempt its first operational astronaut launch and the first launch of an upgraded Cargo Dragon spacecraft under a new NASA CRS2 cargo contract.

Crew Dragon capsule C207 prepares for SpaceX’s operational astronaut launch debut, November 8th. (SpaceX)
SpaceX’s first upgraded Cargo Dragon spacecraft has shipped to Florida ahead of the first orbital meeting of two SpaceX spacecraft. (SpaceX)

Speaking in a November 10th press teleconference focused first and foremost on Crew Dragon’s imminent operational launch debut, SpaceX executive Benji Reed – taking a well-earned stance of confidence – revealed some impressive details about what to expect from Dragon going forward.

“Over the next 15 months, we will fly seven Crew and Cargo Dragon missions for NASA. That means that starting with Crew-1, there will be a continuous presence of SpaceX Dragons on orbit. Starting with the cargo mission CRS-21, every time we launch a Dragon, there will be two Dragons in space – simultaneously – for extended periods of time. Truly, we are returning the United States’ capability for full launch services and we are very, very honored to be a part of that.”

Benji Reed, SpaceX – November 10th, 2020

In short, SpaceX has seven Dragon launches scheduled between November 2020 and January 2022, necessitating an average cadence of one Dragon mission every two or so months. To accomplish that feat, SpaceX will begin to delve deep into reusability, reusing both Crew and Cargo Dragons and the Falcon 9 boosters tasked with launching them. The first of those reuses is schedule as soon as March 2021, in which four astronauts will launch on a flight-proven booster, inside a flight-proven orbital spacecraft, to the International Space Station.

Meanwhile, thanks to NASA’s plans to extend the amount of time uncrewed Cargo Dragon 2 spacecraft spend in orbit at the ISS and an average of two six-month Crew Dragon missions annually, SpaceX could find itself maintaining a continuous presence in space starting as soon as November 14th. As Reed notes, that also means that every two Dragons will be simultaneously operating in low Earth orbit (LEO) every time SpaceX launches a Cargo Dragon resupply mission.

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Roscosmos, Russia’s national space agency, is the only other entity on Earth that can claim a similar capability – now used to simultaneously operating multiple Soyuz crew and Progress cargo spacecraft in orbit after almost a decade spent serving as the sole bridge between Earth and the ISS. If SpaceX’s Crew-1 Crew Dragon and CRS-21 Cargo Dragon launches are successful, the private US company will effectively become the backbone of US spaceflight, almost singlehandedly reasserting the country’s position as a competitive space power.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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Tesla says fixes on Full Self-Driving’s two biggest issues are on the way

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Tesla Full Self-Driving is set to receive improvements to address its two biggest issues, according to a company engineer.

Director of Engineering at Tesla AI, Phil Duan, revealed in a post on X that improvements to both pothole avoidance and navigation “are coming,’ something we have heard many times in the past. However, there are a few things that seem to hint that things might be different this time around.

Pothole avoidance, navigation, speed control, and left lane camping are some of the most prevalent and frequently mentioned shortcomings of the Full Self-Driving suite. These are a few of the biggest issues that have kept Tesla Full Self-Driving as a Supervised suite, meaning drivers must remain attentive during operation.

Pothole Avoidance

Pothole avoidance was first mentioned as an “Upcoming Improvement” with the Tesla Full Self-Driving v14.3 update back in early April of this year. It was listed alongside “Expand reasoning to all behaviors beyond destination handling.”

Tesla is fixing Full Self-Driving’s pothole problem

It’s been six months since we first saw pothole avoidance explicitly mentioned, and it has not moved beyond that and joined the main release notes yet.

Tesla has not shed any light on why pothole avoidance has been such an issue for it to solve, but it also has issues identifying large bumps much of the time, so its modeling of sudden changes in road conditions is likely pretty weak at this particular point. I’ve had more issues with large bumps than potholes, personally, but both are issues that need to be resolved.

It makes sense that things might be pretty close to being released to the public, as we are going on such an extensive period of time between it being mentioned and it actually being deployed.

Navigation

Navigation is likely the most painful part of using Full Self-Driving, as it routinely takes strange routes, has trouble with local rules (like Except Right Turn Stop Signs in Pennsylvania), and sometimes does not realize that maneuvers it is suggesting are against the law. Turning out of my neighborhood, you cannot turn left, yet my Model Y still suggests it roughly 70 percent of the time when I’m leaving.

However, Tesla might be close to a breakthrough on this. With the Summer Update, Tesla added “Preferred Routes” alongside “Automatic Navigation.”

Preferred Routes prioritized roads that the driver had actually taken before, instead of always defaulting to what the vehicle believes is the most efficient path. This has already solved many of my issues. Formerly, I would turn off the Online Routing setting, and that would eliminate most of my complaints with routing, but then you lose out later on the Live Traffic Visualization.

Tesla’s Navigation has improved tremendously thanks to the Preferred Routes release with the Summer Update, but it still could use some polishing, as it still suggests strange routes from time to time, and it also has a lot of issues getting out of a parking lot. I find that those truly confuse FSD sometimes.

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