News
SpaceX recovers another Falcon 9 Block 5 booster as reusable rocket fleet grows
Following the upgraded rocket family’s fifth successful launch since its May 2018 debut, SpaceX has returned another Falcon 9 Block 5 booster to land after a drone ship recovery.
Falcon 9 B1049 is now the fourth flight-proven Block 5 booster in SpaceX’s flightworthy rocket fleet, all of which can be expected to fly numerous orbital-class missions before being retired or expended. Despite a relatively slow September and October ahead of SpaceX’s launch manifest, the final two months of 2018 could be quite busy, and will in part rely on the reusability of SpaceX’s Block 5 rockets.
https://twitter.com/_TomCross_/status/1039906864341966848
Thankfully, Falcon 9 Block 5’s reusability prospects are looking extremely positive according to September 11 comments from SpaceX President and COO Gwynne Shotwell, who stated that the rockets (like B1049 today) were returning from launch in even better condition than was initially expected. As a result, it should be imminently possible for SpaceX to refly the same Falcon 9 Block 5 booster after as few as four weeks of refurbishment, with the goal to eventually cut the required maintenance so much that a given booster can refly in ~24 hours.
Shotwell: Falcon 9 first stages come back in much better shape than anticipated. Have refurbishment time down to four weeks; goal is still a one-day turnaround next year. #WSBW
— Jeff Foust (@jeff_foust) September 11, 2018
Still, thanks to the higher-energy geostationary transfer orbit (GTO) missions all Block 5 boosters have thus flown on, reentry and recovery conditions wind up being far less forgiving, suggesting that what Shotwell, Musk, and SpaceX are really referring to when discussing 24-hour reusability is the rapid reuse of Block 5 boosters after low-energy launches to orbits far lower than GTO and lighter payloads in tow.
In particular, Falcon 9 Block 5 launches like Cargo Dragon resupply missions and other miscellaneous smaller satellites should not only leave the boosters in exceptionally pristine condition, but they will also intrinsically leave the rocket just a handful of miles (at most) away from the launch pad, a clear advantage to any truly rapid reuse. Drone ship-recovery Falcon 9s like B1049’s, on the other hand, require at least several days to be towed back to port, fundamentally limiting booster turnaround time for high-energy launches like Telstar 18V, Telstar 19V, Telkom 4, Iridium-7, and Bangabandhu-1.
- Falcon 9 Block 5 booster B1049 returned to Port Canaveral today, ~60 hours after launch. (Tom Cross)
- Falcon 9 Block 5 booster B1049 returned to Port Canaveral today, ~60 hours after launch. Falcon 9 is dramatically cheaper than the aging Delta II. (Tom Cross)
- SpaceX’s most recent Florida launch was in early September. (Tom Cross)
- Falcon 9 B1049’s Merlin engines and octaweb. (Tom Cross)
- Recovery robot Octagrabber seen attached to B1049. (Tom Cross)
- A sense of scale. (Tom Cross)
SpaceX’s next launch – Argentinian Earth observation satellite SAOCOM-1A, NET October 7 – will feature a number of critical milestones, including the second reuse of a Falcon 9 Block 5 booster, the first truly light and low-energy launch for the upgraded rocket, the first Landing Zone recovery for Block 5, and the inaugural debut of a dedicated Californian rocket landing zone scarcely a few thousand feet from SpaceX’s Vandenberg launch pad.
Although SAOCOM-1A is likely to be the only SpaceX launch in October, November may very well feature the first launch of Crew Dragon, an uncrewed demonstration mission that will see the spacecraft dock with the International Space Station to ensure that it’s ready for astronauts. SpaceX’s 19th Cargo Dragon launch is also expected to occur as early as December 1st.
For prompt updates, on-the-ground perspectives, and unique glimpses of SpaceX’s rocket recovery fleet check out our brand new LaunchPad and LandingZone newsletters!
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.





