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SpaceX sets Dragon reuse record, debuts drone ship on first launch in two months

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Update #2: After a 24-hour weather delay, conditions were far more favorable on August 29th, allowing a SpaceX Falcon 9 rocket to lift off for the first time in almost two months and send a cargo-filled Dragon spacecraft on its way to the International Space Station (ISS).

Aside from marking the end of SpaceX’s longest launch hiatus in two years, CRS-23’s successful liftoff also means that the company has smashed the world record for fastest orbital space capsule reuse. As part of Cargo Dragon 2’s first reuse ever, SpaceX launched Dragon C208 just seven and a half months (227d) after its first orbital reentry and splashdown, handily beating the previous record of 328 days. Additionally, flying for the fourth time, Falcon 9 booster B1064 became the first rocket to land on brand new SpaceX drone ship A Shortfall of Gravitas (ASOG) after sending Dragon C208 on its way to the ISS.

Falcon 9 and Cargo Dragon 2 streak into space. (Richard Angle)

Update: Although the weather forecast has worsened, SpaceX remains on track to attempt its first launch in eight weeks – a mission that will also smash one of the company’s orbital spacecraft reusability records.

While mostly mundane, a system preceding Tropical Storm Ida is producing conditions less than optimal for rocket launches, raising the risk of in-flight lightning strikes and the chances of Falcon 9 and Dragon flying through clouds containing precipitation (rain/ice/etc). Ultimately, that means that there’s just a 40% chance (down from 50% in the last few days) that weather conditions will be favorable for SpaceX to launch CRS-23. Regardless, barring a surprise announcement in the next few hours, it appears that there’s enough of a chance that SpaceX and NASA will still make an attempt.

If all goes according to plan, a flight-proven Falcon 9 rocket will send an upgraded Cargo Dragon on the way to orbit for the second time in seven months – almost twice as fast a turnaround as SpaceX’s ~340-day record for orbital spacecraft reuse. Tune in below around 3:20am EDT (07:20 UTC) to catch the hopeful launch live.

For the first time in more than nine weeks, SpaceX has completed a routine Falcon 9 preflight test known as a static fire and verified that the rocket is ready to launch later this week.

Save for at least one booster qualification test completed at SpaceX’s McGregor, Texas development facilities, Falcon 9’s August 25th static fire is the first since June 22nd. The upgraded Cargo Dragon space station resupply mission the rocket will support will also be SpaceX’s first launch since June 30th – the company’s longest hiatus between launches since a three-month pause that began two years ago.

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Now, just a few days before that drought is expected to end, a SpaceX executive has partially explained why the company hasn’t launched a single Falcon rocket in ~60 days after completing a record 20 orbital launches in the first half of 2021.

Speaking at the 2021 Space Symposium on August 24th, SpaceX President and COO Gwynne Shotwell revealed that the company had chosen to pause Starlink missions (representing the vast majority of its 2021 launches) and focus on preparing a new generation of satellites for flight. Believed to be called Starlink V1.5, those new satellites represent a relatively small design change save for one crucial addition: multiple lasers.

All the way back in mid-2018, SpaceX launched its very first pair of Starlink prototype satellites – spacecraft that largely functioned as expected and provided a wealth of data but were almost nothing like the Starlink V0.9 and V1.0 spacecraft SpaceX would eventually start launching in 2019. Nevertheless, they did carry sets of small lasers generally known as optical intersatellite links or OISLs for short. Not radically dissimilar to the hundreds of thousands of miles of fiber optic cables that make up the backbone of the internet, lasers operating in the vacuum of space can effectively mirror the extraordinary bandwidth and performance offered by fiber connections – but wirelessly.

Instead of carefully insulated cables filled with tiny threads of glass, which really just serve as a controlled environment for light-based communications, OISLs enable a similar feat by replacing cables with extraordinarily precise mechanisms capable of aiming lasers with sub-millimeter precision from dozens or hundreds of miles away. As a result, laser interlinks are fairly complex and expensive devices – not something currently economical to install on thousands of satellites mainly focused on affordability.

SpaceX, of course, has wanted to install unprecedentedly affordable laser interlinks on thousands of Starlink satellites for as long as the constellation has been publicly discussed. If realized, it would create an extraordinary orbital mesh network that would allow Starlink to self-route a large portion of user communications without the need for a colossal network of tens of thousands of ground stations covering every inch of Earth – land, sea, ice, and all. A Starlink constellation with near-universal laser interlinks could also potentially allow the constellation to not only match – but beat by a large margin – the latency of best-case terrestrial fiber-optic connections.

After effectively completing Starlink’s first ‘shell’ of satellites earlier this year, SpaceX shifted its focus to preparing for polar Starlink launches from both its west and east coast facilities. While the first shell lacked interlinks entirely, SpaceX appears to have decided that all polar Starlink satellites will be launched with its own custom-built space lasers, even if that means delaying Starlink launches until those lasers are ready for action. Due to the fact that the vast majority of SpaceX’s launches as of late have been its own Starlink missions, the company’s Falcon rockets simply haven’t had anything to launch.

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Cargo Dragon 2 capsule C208 and Falcon 9 booster B1061 head to Pad 39A. (SpaceX)
C208, the first Cargo Dragon 2 capsule ever built or flown, is on track to smash SpaceX’s orbital spacecraft turnaround record. (SpaceX)

That should change on August 28th, when a thrice-flown Falcon 9 booster launches a refurbished spacecraft on its second orbital space station resupply – a first for SpaceX’s upgraded Cargo Dragon 2 vehicle. A Shortfall of Gravitas (ASOG), SpaceX’s newest drone ship, will also be supporting its first Falcon landing ever as part of CRS-23, hopefully recovering Falcon 9 booster B1064 for a fifth launch later this year.

Tune in around 3:20am (07:20 UTC) on Saturday, August 28th to watch SpaceX’s first launch in two months live.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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