News
SpaceX’s third Falcon Heavy launch on track as custom booster aces static fire
SpaceX has successfully completed a static fire of its newest Falcon Heavy center core, a sign that the most challenging hardware is firmly on track for a late-June launch target.
Currently penciled in for June 22nd, Falcon Heavy’s third launch is of great interest to both SpaceX and its customer, the US Air Force. Most of the two-dozen payloads manifested on the mission are admittedly unaffiliated with the US military. However, the rideshare – known as Space Test Program 2 (STP-2) – was acquired by the USAF for the branch to closely evaluate and certify SpaceX’s Falcon Heavy rocket for critical military launches. The potential upsides of a successful demonstration and evaluation are numerous for both entities and would likely trigger additional positive offshoots.
The Center Core experience
Beyond the general contractual aspects of STP-2, the mission is significant because it will use the third Falcon Heavy center core and second Block 5 variant to be built and launched by SpaceX. Of the technical issues that complicated and delayed SpaceX’s Falcon Heavy development, most can probably be traced back to the rocket’s center core, practically a clean-slate redesign relative to a ‘normal’ Falcon 9 booster.
Most of that work centered around the extreme mechanical loads the center core would have to survive when pulling or being pulled by Falcon Heavy’s two side boosters. Not only would the center core have to survive at least two times as much stress as a Falcon 9 booster, but that stress would be exerted in ways that Falcon 9 boosters simply weren’t meant to experience, let alone survive. After years of work, SpaceX arrived at a design that dumped almost all of that added complexity squarely on the center core and the center core alone. The side boosters would need to use nosecones instead of interstages and have custom attachment points installed on their octawebs and noses, but they would otherwise be unmodified Falcon 9 boosters.


On top of that, SpaceX’s Falcon upper stage and payload fairing would require no major modifications to support Falcon Heavy missions. On the opposite hand, the center core would require extensive rework to safely survive the trials of launch, let alone do so in a fashion compatible with booster recovery and reuse. Per the landing photos above, it’s difficult to tell a Falcon Heavy center core apart from a normal Falcon 9 booster, but the small visible changes are just the tips of several icebergs. Aside from a slight indication that the center core’s aluminum alloy tank walls are significantly thicker (they are), center cores feature a variety of unique mechanisms on their octawebs and interstages. All are involved in the tasks of locking all three boosters together, transferring side booster thrust to the center core, and mechanically separating the side boosters from the center core a few minutes after launch.
Underneath those mechanistic protuberances are the structural optimizations needed for a center core to survive the ordeal of launch. In short, to solve for those new loads, SpaceX wound up building a new rocket. Designing and building a new rocket – especially one as complex as Falcon Heavy’s center core – is immensely challenging, expensive, and time-consuming, particularly for the first few built. Like most complex products, building the first two Falcon Heavy center cores was probably no different. To make things worse, boosters 1 and 2 were based on totally different versions of Falcon 9 (Block 3 vs. Block 5), requiring even more work to further redesign and requalify the modified rocket.

This is where the center core assigned to Falcon Heavy Flight 3 and pictured above comes into play. Built just a few months apart from B1055, the first finished Falcon Heavy Block 5 center core, the newest center core – likely B1057 – is also the first to be built with the same design and manufacturing processes used on its predecessor. In other words, SpaceX can at long last begin serial production of Falcon Heavy center cores, allowing its engineering, production, test, and launch staff to finally get far more accustomed to the unique hardware.
Given Falcon Heavy’s healthy and growing manifest of 5-6 launches, SpaceX will probably need to build several additional Block 5 center cores over the next several years, hopefully resulting in a more refined flow for production, testing, and refurbishment. B1057 will be an excellent candidate for the first reused Falcon Heavy center core thanks to STP-2’s lightweight nature and an extremely gentle landing trajectory. With respect to Flight 3’s schedule, Crew Dragon’s April 20th explosion means that Falcon Heavy will have Pad 39A all to itself for many months to come. Truly the epitome of bittersweet, no doubt, but it does improve the odds that Falcon Heavy’s June 22nd STP-2 launch target will hold.
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News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.