News
SpaceX wraps up a decade of reusable rocketry with fastest booster recovery yet
SpaceX has completed its 13th and final launch and landing of the year and decade, marked by a Falcon 9 booster’s successful return to Port Canaveral and subsequent processing to prepare it for another orbital-class mission.
Over the course of that recovery, SpaceX broke the record for the fastest Falcon 9 processing by several hours, a small but significant step towards the company’s ultimate goal of launching and landing the same Falcon 9 booster in less than 24 hours. Additionally, SpaceX appears to have finished processing booster B1056 on December 21st, the 4th anniversary of Falcon 9’s first successful landing after an orbital-class launch.
Since that first success on December 21st, 2015, SpaceX has rapidly moved through several distinct iterations of Falcon hardware, constantly improving components, systems, and the overall fit, finish, and reliability of the rocket. Over the last four years, SpaceX has landed an incredible 47 Falcon 9 and Falcon Heavy boosters as part of 60 orbital-class launches, while the company recently launched Falcon 9 B1048 for the fourth time and flew the same two Falcon Heavy boosters in April and June. Ultimately, 2019 has been a spectacularly successful year for SpaceX, and – by the numbers – 2020 is set to be several times more ambitious, still.
On December 20th, less than a day after arriving in Port Canaveral, SpaceX technicians began the process of retracting Falcon 9 booster B1056’s four deployed landing legs. As it turns out, B1056 – returning to port for the second time after its third launch – became the first Falcon 9 booster to have all of its landing legs successfully (and semi-permanently) retracted in May 2019. To accomplish the feat, SpaceX designed a custom retraction mechanism that simultaneously serves as the crane jig used to lift the booster while vertical.
“The crux of the need for a relatively complex crane-and-jig method of leg retraction rests on SpaceX’s landing leg design. Put simply, after rapidly deploying with a combination of gravity and hydraulics, Falcon 9 landing legs have no built-in way to return to their stowed state. Each of the four legs are quite large, weighing around 600 kg (1300 lb) and stretching about 10m (33 ft) from hinge to tip. They use an intricate telescoping carbon fiber deployment mechanism to give them legs enough strength to stand up to the stresses of Falcon 9 booster landings.
Combined, the legs’ size and telescoping mechanism makes the addition of an onboard retraction mechanism impractical. All the needed hardware would struggle to find a good place for installation and would quite literally be dead weight during launches and landings, stealing from Falcon 9/Heavy payload capacity and generally serving no purpose until a booster has been lifted off the ground with a giant crane.”
Teslarati — May 7th, 2019
Impressively, SpaceX took less than an hour and a half to successfully retract all four of thrice-flown Falcon 9 B1056’s also thrice-flown landing legs. Less than three hours after the rocket’s legs were snugly retracted, SpaceX immediately attached a second crane and brought the booster horizontal. Altogether, this made Falcon 9 B1056’s third recovery the fastest SpaceX has ever performed by 3-6 hours – seemingly small progress but still no mean feat.
SpaceX’s fastest-ever Falcon 9 recovery – from the drone ship berthing to the booster departing the port on a transporter – occurred with B1049 after its third launch and landing, taking just 2.01 days (48.25 hours). Falcon 9 B1056’s third recovery appears to have beaten that record by at least several hours, brought horizontal and installed on a SpaceX transporter perhaps less than 1.75 days (42 hours) after arriving in port – more than 10% faster than B1049’s previous record.
Meanwhile, SpaceX lifted a fairing half recovered off the surface of the Atlantic Ocean by GO Ms. Tree, appearing unharmed after having potentially been dropped when the ship’s secondary (fairing) fishing net tore while moving the Falcon 9 hardware.
With any luck, that fairing half will be in good enough shape to be reused on a future Starlink mission, seemingly unlikely but proven to be well within the realm of possibility after SpaceX’s very first fairing reuse involved two halves recovered off the ocean surface after Falcon Heavy Block 5’s April 2019 debut. B1056, however, is all but guaranteed to fly again – this time on its fourth launch – in the near future. SpaceX has dozens of launches planned in 2020, so there will be plenty of opportunities.
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News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.