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SpaceX simulates lifting Starship with launch tower ‘arms’

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SpaceX has taken Starbase’s rocket-catching launch tower ‘arms’ to new heights during the latest series of proof tests.

That process began in earnest on January 4th, when SpaceX lifted, opened, and swung the tower’s building-sized arms for the first time. Four days later, SpaceX performed a variation on the first round of tests, again slowly lifting the assembly up the side of the launch tower and opening and closing the arms. The most notable difference was the addition of several tandem swing tests, which hinted at more applied tests that were soon to come. SpaceX also performed some basic tests with a third Starship fueling arm higher up on the tower, very slowly swinging it towards where Starship would be standing.

On Sunday afternoon, a third major round of testing kicked off. This set of tests was considerably more focused than the prior two, suggesting that it was more of a simulation of the main purpose of the arms.

Instead of lifting a few dozen feet and performing basic actuation and coordination tests, SpaceX simply lifted the arm assembly up along the tower’s exterior and didn’t stop. There were a few temporary pauses but the arms ultimately reached the approximate height they’d need to reach to stack a Starship on top of a Super Heavy booster. In fact, despite being (in)famous for being partially designed to catch boosters and ships out of mid-air, the main purpose of the arms – and likely the only reason they exist at all – is to safely, accurately, and precisely lift, install, and stack Starships and Super Heavy boosters.

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SpaceX could obviously use a giant crawler or tower crane to accomplish a similar feat but cranes – especially large and tall ones – are extremely sensitive to wind conditions and effectively become very unsafe to operate in anything more than a brisk breeze. To put it lightly, even the average weather on the South Texas Gulf Coast is anything but conducive to the routine and reliable operation of giant cranes, which is exactly what SpaceX would need to avoid near-future Starship launch and recovery operations being constantly delayed by weather.

Super Heavy B5 demonstrates one of its hardpoints’ uses. (NASASpaceflight – bocachicagal)

On January 9th, SpaceX appeared to test exactly that function. Before the day’s testing began, workers installed a large steel bar believed to be a weight simulator between the arms. Just like a booster would, the simulator sat – one end resting on both arms – on two small steel appendages identical to those present on all recent Super Heavy prototypes. On top of serving as a hardpoint for cranes, the downward-facing end of the L-shaped structures are capped with a small steel tip designed to take the whole weight of a Super Heavy. Those two minuscule steel caps – each no more than a foot wide – are what SpaceX (or at least CEO Elon Musk) wants Super Heavy to ‘land’ on to be “caught” by the launch tower’s arms.

More importantly, those caps – covering heavy-duty bearings – are also what the arms will ‘grab’ and manipulate to carefully position Super Heavy boosters for launch mount installation. To do so, each arm has a pair of parallel screw rods that can move together to shift the booster closer to or further away from the launch tower or move in opposite directions to slightly rotate it.

Once the arms reached the top of the tower, SpaceX performed several swing tests, mirroring the kind of movements they would use to carefully lift Starship, swing it over top of Super Heavy, and mate the two stages. Ultimately, the tower seemed to complete the simulation without any showstopping issues. Up next, it’s possible that SpaceX will add weights to the simulator bar to fully simulate the 100-200 ton masses of Starship and Super Heavy. Eventually, SpaceX may also use Starship S20 and Super Heavy B4 to fully qualify the arms by actually lifting, stacking, and removing both stages.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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What is Digital Optimus? The new Tesla and xAI project explained

At its core, Digital Optimus operates through a dual-process architecture inspired by human cognition.

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Credit: Grok

Tesla and xAI announced their groundbreaking joint project, Digital Optimus, also nicknamed “Macrohard” in a humorous jab at Microsoft, earlier this week.

This software-based AI agent is designed to automate complex office workflows by observing and replicating human interactions with computers. As the first major outcome of Tesla’s $2 billion investment in xAI, it represents a powerful fusion of hardware efficiency and advanced reasoning.

Tesla announces massive investment into xAI

At its core, Digital Optimus operates through a dual-process architecture inspired by human cognition.

Tesla’s specialized AI acts as “System 1”—the fast, instinctive executor—processing the past five seconds of real-time computer screen video along with keyboard and mouse actions to perform immediate tasks.

xAI’s Grok model serves as “System 2,” the strategic “master conductor” or navigator, providing high-level reasoning, world understanding, and directional oversight, much like an advanced turn-by-turn navigation system.

When combined, the two can create a powerful AI-based assistant that can complete everything from accounting work to HR tasks.

Will Tesla join the fold? Predicting a triple merger with SpaceX and xAI

The system runs primarily on Tesla’s low-cost AI4 inference chip, minimizing expensive Nvidia resources from xAI for competitive, real-time performance.

Elon Musk described it as “the only real-time smart AI system” capable, in principle, of emulating the functions of entire companies, handling everything from accounting and HR to repetitive digital operations.

Timelines point to swift deployment. Announced just days ago, Musk expects Digital Optimus to be ready for user experience within about six months, targeting rollout around September 2026.

It will integrate into all AI4-equipped Tesla vehicles, enabling parked cars to handle office work during downtime. Millions of dedicated units are also planned for deployment at Supercharger stations, tapping into roughly 7 gigawatts of available power.

Digital Optimus directly supports Tesla’s broader autonomy strategy. It leverages the same end-to-end neural networks, computer vision, and real-time decision-making tech that power Full Self-Driving (FSD) software and the physical Optimus humanoid robot.

By repurposing idle vehicle compute and extending AI4 hardware beyond driving, the project scales Tesla’s autonomy ecosystem from roads to digital workspaces.

As a virtual counterpart to physical Optimus, it divides labor: software agents manage screen-based tasks while humanoid robots tackle physical ones, accelerating Tesla’s vision of general-purpose AI for productivity, Robotaxi fleets, and beyond.

In essence, Digital Optimus bridges Tesla’s vehicle and robotics autonomy with enterprise-scale AI, promising massive efficiency gains. No other company currently matches its real-time capabilities on such accessible hardware.

It really could be one of the most crucial developments Tesla and xAI begin to integrate, as it could revolutionize how people work and travel.

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Tesla adds awesome new driving feature to Model Y

Tesla is rolling out a new “Comfort Braking” feature with Software Update 2026.8. The feature is exclusive to the new Model Y, and is currently unavailable for any other vehicle in the Tesla lineup.

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Credit: Tesla

Tesla is adding an awesome new driving feature to Model Y vehicles, effective on Juniper-updated models considered model year 2026 or newer.

Tesla is rolling out a new “Comfort Braking” feature with Software Update 2026.8. The feature is exclusive to the new Model Y, and is currently unavailable for any other vehicle in the Tesla lineup.

Tesla writes in the release notes for the feature:

“Your Tesla now provides a smoother feel as you come to a complete stop during routine braking.”

Interestingly, we’re not too sure what catalyzed Tesla to try to improve braking smoothness, because it hasn’t seemed overly abrupt or rough from my perspective. Although the brake pedal in my Model Y is rarely used due to Regenerative Braking, it seems Tesla wanted to try to make the ride comfort even smoother for owners.

There is always room for improvement, though, and it seems that there is a way to make braking smoother for passengers while the vehicle is coming to a stop.

This is far from the first time Tesla has attempted to improve its ride comfort through Over-the-Air updates, as it has rolled out updates to improve regenerative braking performance, handling while using Full Self-Driving, improvements to Steer-by-Wire to Cybertruck, and even recent releases that have combatted Active Road Noise.

Tesla set to activate long-awaited Cybertruck feature

Tesla holds a unique ability to change the functionality of its vehicles through software updates, which have come in handy for many things, including remedying certain recalls and shipping new features to the Full Self-Driving suite.

Tesla seems to have the most seamless OTA processes, as many automakers have the ability to ship improvements through a simple software update.

We’re really excited to test the update, so when we get an opportunity to try out Comfort Braking when it makes it to our Model Y.

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Tesla finally brings a Robotaxi update that Android users will love

The breakdown of the software version shows that Tesla is actively developing an Android-compatible version of the Robotaxi app, and the company is developing Live Activities for Android.

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Credit: Grok

Tesla is finally bringing an update of its Robotaxi platform that Android users will love — mostly because it seems like they will finally be able to use the ride-hailing platform that the company has had active since last June.

Based on a decompile of software version 26.2.0 of the Robotaxi app, Tesla looks to be ready to roll out access to Android users.

According to the breakdown, performed by Tesla App Updates, the company is preparing to roll out an Android version of the app as it is developing several features for that operating system.

The breakdown of the software version shows that Tesla is actively developing an Android-compatible version of the Robotaxi app, and the company is developing Live Activities for Android:

“Strings like notification_channel_robotaxid_trip_name and android_native_alicorn_eta_text show exactly how Tesla plans to replicate the iOS Live Activities experience. Instead of standard push alerts, Android users are getting a persistent, dynamically updating notification channel.”

This is a big step forward for several reasons. From a face-value perspective, Tesla is finally ready to offer Robotaxi to Android users.

The company has routinely prioritized Apple releases because there is a higher concentration of iPhone users in its ownership base. Additionally, the development process for Apple is simply less laborious.

Tesla is working to increase Android capabilities in its vehicles

Secondly, the Robotaxi rollout has been a typical example of “slowly then all at once.”

Tesla initially released Robotaxi access to a handful of media members and influencers. Eventually, it was expanded to more users, so that anyone using an iOS device could download the app and hail a semi-autonomous ride in Austin or the Bay Area.

Opening up the user base to Android users may show that Tesla is preparing to allow even more users to utilize its Robotaxi platform, and although it seems to be a few months away from only offering fully autonomous rides to anyone with app access, the expansion of the user base to an entirely different user base definitely seems like its a step in the right direction.

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