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SpaceX military launch cleared for historic rocket landing attempt

A Falcon 9 booster - likely B1060 - fired up its nine Merlin 1D engines during a routine Texas acceptance test on February 13th. (SpaceX)

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SpaceX officially has permission to perform a Falcon 9 booster recovery after its next launch for the US Air Force, now guaranteed to be the first time a rocket booster attempts to land during an operational launch for the US military.

Alongside their booster landing attempt confirmation, the USAF Space and Missile Systems Center (SMC) also posted the first official SpaceX video of a rocket acceptance test released in almost 2.5 years, a test it says was completed just days after the GPS satellite it’s scheduled to launch arrived in Florida. The very same Falcon 9 booster was shown off in unprecedented detail just last month and now SMC says that SpaceX fired up the rocket at its McGregor, Texas development facilities for a routine static fire on February 13th. The company is currently scheduled to launch its second USAF GPS III satellite – Space Vehicle 03 (SV03) – no earlier than 7am EDT (11:00 UTC), April 29th, a target set just days ago.

With the spacecraft in Florida and factory-fresh Falcon 9 booster successfully proofed, all that remains is for SpaceX to test and deliver the mission’s Falcon upper stage and payload fairing (if it hasn’t already). After the booster – believed to be B1060 – is inspected and its tanks are cleaned, it can also be packaged and transported by road the rest of the way to SpaceX’s Florida launch facilities, setting the company up for the critical mission and historic landing attempt.

While SpaceX has technically already landed Falcon 9 and Falcon Heavy boosters after its NROL-76 and STP-2 launches for the NRO and USAF, the company only officially began operational military launches once its Falcon 9 rocket was fully certified. STP-2, for example, was effectively high-stakes make-work designed to help the USAF fully certify SpaceX’s brand new Falcon Heavy rocket to launch expensive – verging on irreplaceable – military satellites.

Its first truly operational US military launch occurred in December 2018, when Falcon 9 booster B1054 was intentionally expended in support the USAF’s inaugural GPS III launch, successfully placing the first of 10 (or 32) planned upgraded navigation satellites into orbit. It’s believed that the USAF required such extreme safety margins (extra propellant and performance) that SpaceX couldn’t even attempt booster or fairing recovery. This made B1054 the first (and hopefully only) Falcon 9 Block 5 booster to launch without even the basic hardpoints needed to attach landing legs.

Falcon 9 lifts off with the US Air Force’s first ~$500M GPS III spacecraft, December 2018. (SpaceX)

Effectively confirming that B1054’s demise was was a contrivance and by no means a technical necessity, the SMC announced on February 20th that SpaceX’s GPS III SV03 mission is officially “the first time a booster is planned to land on a drone ship during a NSS [National Security Space] launch.” Effectively identical to B1054 aside from the addition of grid fins and landing legs, this means that Falcon 9 booster B1060 will be able to attempt a landing aboard a SpaceX drone ship shortly after launch.

The GPS III SV03 satellite is seen in September 2019 as technicians prepare it for transport. (Lockheed Martin)

Just like GPS III SV01 satellite launched by SpaceX in December 2018 and the GPS III SV02 satellite launched United Launch Alliance (ULA) launched in August 2019, GPS III SV03 is a more than $500 million spacecraft designed to upgrade the US GPS navigation constellation. SpaceX has already won five (of five) competitively-awarded GPS III launch contracts thanks to its Falcon 9 rocket’s exceptionally competitive pricing, meaning that there is an excellent chance the company will win many more in the near future.

GPS III SV03 is one of 10 “Block IIIA” satellites to be launched between 2018 and 2026 and will be followed by another 22 “Block IIIF” satellites to be built by Lockheed Martin for ~$330M apiece. All 26 unassigned spacecraft will need launches of their own between now and the mid-2030s, worth anywhere from $1-2.5B to SpaceX if the company performs well on all five of its first contracts and continues to crush competitor ULA on launch costs.

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Falcon Heavy Flight 3 made use of both flight-proven side boosters and a new center core. Note the scorched landing legs and sooty exteriors. (SpaceX)
Falcon Heavy launched the USAF STP-2 mission with two flight-proven side boosters, launched barely 74 days after their first flights. Note the scorched landing legs and sooty exteriors. (NASA – Kim Shiflett)
USAF photographer James Rainier's remote camera captured this spectacular view of Falcon Heavy Block 5 side boosters B1052 and B1053 returning to SpaceX Landing Zones 1 and 2. (USAF - James Rainier)
Through Falcon Heavy STP-2, the Air Force has thus already directly supported an incredibly ambitious instance of orbital-class booster reuse. (USAF – James Rainier)

With the USAF already demonstrably interested in supporting Falcon booster reusability and now open to SpaceX recovering Falcon 9 boosters after moderately-challenging GPS III launches, it’s safe to say that SpaceX’s ultra-competitive pricing is here to stay.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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