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SpaceX’s first orbital-class Starship and Super Heavy to return to launch pad next week

Elon Musk says that SpaceX could return its first orbital-class Starship and Super Heavy booster prototypes to the launch pad as early as next week. (NASASpaceflight - bocachicagal)

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CEO Elon Musk says that SpaceX could return the first orbital-class Starship prototype and its Super Heavy booster to the launch site after rolling the rockets back to the factory for finishing steps.

In response to a video of Super Heavy Booster 4 (B4) returning to the build site, Musk rather specifically stated that both Booster for and Starship 20 (S20) will return to the orbital launch pad on Monday, August 16th. SpaceX returned Ship 20 to its ‘high bay’ vertical integration facility mere hours after the Starship was stacked atop a Super Heavy booster (B4) for the first time ever on August 6th. For unknown reasons, perhaps due to high winds, Booster 4 spent another five days at the pad before SpaceX finally lifted it off the orbital launch mount and rolled it back to the high bay, where it took Ship 20’s place on August 11th.

Almost immediately after S20’s August 6th return, its six Raptor engines were removed to make way for an engine-less proof test campaign that Musk has now implied could start as early as next Monday. Mirroring S20, SpaceX also begin uninstalling Super Heavy Booster 4’s 29 Raptor engines the same day it returned to the high bay.

Around 12 hours after the process began, SpaceX appeared to have removed 14 (just shy of half) of Super Heavy B4’s Raptor engines – a pace almost as spectacular as their 12-18 hour installation a bit less than two weeks prior. Aside from making engine removal dramatically easier, Musk says that SpaceX moved Ship 20 and Booster 4 back to the build site to expedite some minor final integration work – namely “small plumbing and wiring.”

However, aside from Raptor removal, the most obvious and significant work ongoing since the pair’s return to the high bay is the process of inspecting Starship S20’s heat shield and repairing or replacing broken, chipped, and loose tiles. Not long after Ship 20 arrived back at the build site, workers in boom lifts began a seemingly arduous process of inspecting the Starship’s nose heat shield and marking – with colored tape – hundreds of tiles with cracks, chips, or other less visible issues.

After several days of inspections and hundreds of tiles marked, SpaceX finally began the process of removing off-nominal tiles early on August 12th. According to NASASpaceflight.com, that removal process is not particularly easy and can require the use of power tools to effectively cut tiles off their embedded mounting frames. Given the amount of force required, some level of care is also almost certainly needed to avoid damaging any adjacent tiles, which could quickly cause a minor misstep to exponentially spread. Nevertheless, a small team of SpaceX technicians seemingly managed to remove no less than several dozen (and maybe 100+) broken tiles in a few hours.

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Starship S20, August 10th. (NASASpaceflight – bocachicagal)

Up next, those removed tiles will need to be replaced. Still, it remains to be seen if SpaceX will choose to fully complete Starship S20’s “98% done” heat shield before sending the ship back to the launch site for proof and static fire testing. To a degree, putting Starship through a gauntlet of ground tests with a full heat shield installed would be an excellent test of the resilience of its thermal protection system to major thermal stresses from frosty steel skin and expansion/contraction during fueling, as well as violent vibrations during static fires.

However, Starship S20’s heat shield is already so close to completion that it might be only marginally less valuable to save time by testing the vehicle as soon as possible.

Booster 4 drives by Ship 20 to take its place in the high bay. (NASASpaceflight – bocachicagal)

To an extent, Booster 4 is a much simpler case as Super Heavy needs to major thermal protection. However, according to Musk, some or all of Super Heavy’s 29 Raptor engines will need their own miniature thermal protection system – perhaps a flexible blanket-like enclosure not unlike what SpaceX uses to partially protect Falcon booster engines during reentry. It remains to be seen if Booster 4 will return to the launch site without engines for cryogenic proof testing or if SpaceX will install heat shielded Raptors before starting the first flightworthy Super Heavy’s first test campaign.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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