News
SpaceX is hiring a Spaceport resort developer for its Texas rocket factory
SpaceX has big plans to ferry travelers to Mars in the near future, and part of that venture looks to include luxury accommodations while customers spend time with the company on Earth. A recent job board posting for a “Resort Development Manager” has come to light, specifically referring to a project at the launch provider’s Boca Chica Village location in Texas.
“SpaceX is committed to developing this town into a 21st century Spaceport. We are looking for a talented Resort Development Manager to oversee the development of SpaceX’s first resort from inception to completion,” the posting states. Notably, SpaceX is looking for candidates with experience in “high end brand luxury development,” which is perhaps a nod towards the types of customers the company expects to attract.
A small coastal community located on Texas’s southernmost tip, Boca Chica Village is where SpaceX has been developing and testing the company’s Mars-bound rocket named Starship. Facility development at the site has gone quite fast over the last few months, as is the usual Elon Musk-led company fashion, featuring new semi-automated welding machines, upgraded production equipment, and two massive sprung structures (i.e. tents). A ramp in hiring also began in February this year, including a career day to staff production shifts for 24/7 operations.

SpaceX’s rocket factory in Texas has gained a bit of notoriety since moving into the area, specifically when a Starship prototype (SN4) exploded following a static fire test in May this year. However, it looks as though most of the (literal) kinks have been worked out, culminating in a picture-perfect hop test last week. This latest test was preceded by several several prototype and tank tests, and SpaceX is now quickly moving forward with yet another prototype (SN8) build from a different steel alloy altogether.
The Texas and Florida-based rocket maker specifically labeling its new project as a Spaceport may be related to a goal Musk previously referenced. “SpaceX is building floating, superheavy-class spaceports for Mars, moon & hypersonic travel around Earth,” the CEO stated on Twitter in June. He was replying to a tweet describing yet another job board posting, this one for “Offshore Operations Engineers” to work at the Texas site.

SpaceX published concepts for floating launch facilities in 2017 which measured at least 300m (1000 ft) long and about 100m (330 ft) wide, and they are assumed to be the floating ports in question. The size of the intended rockets to be serviced on the pads would also hint towards being several miles off shore for safety purposes. But in another interesting difference, including the “Resort” in the most recent job description may further indicate either an expansion to the rocket island concept or a separate project entirely.
SpaceX is hiring a “Resort Development Manager” to develop the Boca Chica Village in Texas “into a 21st century Spaceport” and the company’s first resort. https://t.co/AEfUaCIVGr pic.twitter.com/rhJqq2rnIV
— Michael Sheetz (@thesheetztweetz) August 10, 2020
A comparable destination may be Spaceport America, the first purpose-built commercial spaceport in the world, located in New Mexico. That facility comprises 6,000 square miles of restricted airspace, a 12,000 foot runway, and vertical launch complexes to support multiple customers needing aerospace testing and launch capabilities. Visitors may only come for guided tours of the Spaceport, however, as it’s closed off to the public for a variety of legal and security reasons. If SpaceX’s Spaceport has similar restrictions, perhaps the Resort will be for space-bound customers and business relations only.
Every autumn since the 2016 International Astronautical Congress (IAC), Musk has presented an annual update on the status of SpaceX’s next-generation Starship launch vehicle. The tradition looks to be continued this September, as indicated in a recent tweet by the CEO, despite challenges brought on by the Coronavirus pandemic. Details about future Resort plans will hopefully be provided at that time.
Elon Musk
SpaceX Starship Version 3 booster crumples in early testing
Photos of the incident’s aftermath suggest that Booster 18 will likely be retired.
SpaceX’s new Starship first-stage booster, Booster 18, suffered major damage early Friday during its first round of testing in Starbase, Texas, just one day after rolling out of the factory.
Based on videos of the incident, the lower section of the rocket booster appeared to crumple during a pressurization test. Photos of the incident’s aftermath suggest that Booster 18 will likely be retired.
Booster test failure
SpaceX began structural and propellant-system verification tests on Booster 18 Thursday night at the Massey’s Test Site, only a few miles from Starbase’s production facilities, as noted in an Ars Technica report. At 4:04 a.m. CT on Friday, a livestream from LabPadre Space captured the booster’s lower half experiencing a sudden destructive event around its liquid oxygen tank section. Post-incident images, shared on X by @StarshipGazer, showed notable deformation in the booster’s lower structure.
Neither SpaceX nor Elon Musk had commented as of Friday morning, but the vehicle’s condition suggests it is likely a complete loss. This is quite unfortunate, as Booster 18 is already part of the Starship V3 program, which includes design fixes and upgrades intended to improve reliability. While SpaceX maintains a rather rapid Starship production line in Starbase, Booster 18 was generally expected to validate the improvements implemented in the V3 program.
Tight deadlines
SpaceX needs Starship boosters and upper stages to begin demonstrating rapid reuse, tower catches, and early operational Starlink missions over the next two years. More critically, NASA’s Artemis program depends on an on-orbit refueling test in the second half of 2026, a requirement for the vehicle’s expected crewed lunar landing around 2028.
While SpaceX is known for diagnosing failures quickly and returning to testing at unmatched speed, losing the newest-generation booster at the very start of its campaign highlights the immense challenge involved in scaling Starship into a reliable, high-cadence launch system. SpaceX, however, is known for getting things done quickly, so it would not be a surprise if the company manages to figure out what happened to Booster 18 in the near future.
News
Tesla FSD (Supervised) is about to go on “widespread” release
In a comment last October, Elon Musk stated that FSD V14.2 is “for widespread use.”
Tesla has begun rolling out Full Self-Driving (Supervised) V14.2, and with this, the wide release of the system could very well begin.
The update introduces a new high-resolution vision encoder, expanded emergency-vehicle handling, smarter routing, new parking options, and more refined driving behavior, among other improvements.
FSD V14.2 improvements
FSD (Supervised) V14.2’s release notes highlight a fully upgraded neural-network vision encoder capable of reading higher-resolution features, giving the system improved awareness of emergency vehicles, road obstacles, and even human gestures. Tesla also expanded its emergency-vehicle protocols, adding controlled pull-overs and yielding behavior for police cars, fire trucks, and ambulances, among others.
A deeper integration of navigation and routing into the vision network now allows the system to respond to blocked roads or detours in real time. The update also enhances decision-making in several complex scenarios, including unprotected turns, lane changes, vehicle cut-ins, and interactions with school buses. All in all, these improvements should help FSD (Supervised) V14.2 perform in a very smooth and comfortable manner.
Elon Musk’s predicted wide release
The significance of V14.2 grows when paired with Elon Musk’s comments from October. While responding to FSD tester AI DRIVR, who praised V14.1.2 for fixing “95% of indecisive lane changes and braking” and who noted that it was time for FSD to go on wide release, Musk stated that “14.2 for widespread use.”
FSD V14 has so far received a substantial amount of positive reviews from Tesla owners, many of whom have stated that the system now drives better than some human drivers as it is confident, cautious, and considerate at the same time. With V14.2 now rolling out, it remains to be seen if the update also makes it to the company’s wide FSD fleet, which is still populated by a large number of HW3 vehicles.
News
Tesla FSD V14.2 starts rolling out to initial batch of vehicles
It would likely only be a matter of time before FSD V14.2 videos are posted and shared on social media.
Tesla has begun pushing Full Self-Driving (Supervised) v14.2 to its initial batch of vehicles. The update was initially observed by Tesla owners and veteran FSD users on social media platform X on Friday.
So far, reports of the update have been shared by Model Y owners in California whose vehicles are equipped with the company’s AI4 hardware, though it would not be surprising if more Tesla owners across the country receive the update as well.
Based on the release notes of the update, key improvements in FSD V14.2 include a revamped neural network for better detection of emergency vehicles, obstacles, and human gestures, as well as options to select arrival spots.
It would likely only be a matter of time before FSD V14.2 videos are posted and shared on social media.
Following are the release notes of FSD (Supervised) V14.2, as shared on X by longtime FSD tester Whole Mars Catalog.


Release Notes
2025.38.9.5
Currently Installed
FSD (Supervised) v14.2
Full Self-Driving (Supervised) v14.2 includes:
- Upgraded the neural network vision encoder, leveraging higher resolution features to further improve scenarios like handling emergency vehicles, obstacles on the road, and human gestures.
- Added Arrival Options for you to select where FSD should park: in a Parking Lot, on the Street, in a Driveway, in a Parking Garage, or at the Curbside.
- Added handling to pull over or yield for emergency vehicles (e.g. police cars, fire trucks, ambulances.
- Added navigation and routing into the vision-based neural network for real-time handling of blocked roads and detours.
- Added additional Speed Profile to further customize driving style preference.
- Improved handling for static and dynamic gates.
- Improved offsetting for road debris (e.g. tires, tree branches, boxes).
- Improve handling of several scenarios including: unprotected turns, lane changes, vehicle cut-ins, and school busses.
- Improved FSD’s ability to manage system faults and improve scenarios like handling emergency vehicles, obstacles on the road, and human gestures.
- Added Arrival Options for you to select where FSD should park: in a Parking Lot, on the Street, in a Driveway, in a Parking Garage, or at the Curbside.
- Added handling to pull over or yield for emergency vehicles (e.g. police cars, fire trucks, ambulances).
- Added navigation and routing into the vision-based neural network for real-time handling of blocked roads and detours.
- Added additional Speed Profile to further customize driving style preference.
- Improved handling for static and dynamic gates.
- Improved offsetting for road debris (e.g. tires, tree branches, boxes).
- Improve handling of several scenarios, including unprotected turns, lane changes, vehicle cut-ins, and school buses.
- Improved FSD’s ability to manage system faults and recover smoothly from degraded operation for enhanced reliability.
- Added alerting for residue build-up on interior windshield that may impact front camera visibility. If affected, visit Service for cleaning!
Upcoming Improvements:
- Overall smoothness and sentience
- Parking spot selection and parking quality