News
SpaceX is hiring a Spaceport resort developer for its Texas rocket factory
SpaceX has big plans to ferry travelers to Mars in the near future, and part of that venture looks to include luxury accommodations while customers spend time with the company on Earth. A recent job board posting for a “Resort Development Manager” has come to light, specifically referring to a project at the launch provider’s Boca Chica Village location in Texas.
“SpaceX is committed to developing this town into a 21st century Spaceport. We are looking for a talented Resort Development Manager to oversee the development of SpaceX’s first resort from inception to completion,” the posting states. Notably, SpaceX is looking for candidates with experience in “high end brand luxury development,” which is perhaps a nod towards the types of customers the company expects to attract.
A small coastal community located on Texas’s southernmost tip, Boca Chica Village is where SpaceX has been developing and testing the company’s Mars-bound rocket named Starship. Facility development at the site has gone quite fast over the last few months, as is the usual Elon Musk-led company fashion, featuring new semi-automated welding machines, upgraded production equipment, and two massive sprung structures (i.e. tents). A ramp in hiring also began in February this year, including a career day to staff production shifts for 24/7 operations.

SpaceX’s rocket factory in Texas has gained a bit of notoriety since moving into the area, specifically when a Starship prototype (SN4) exploded following a static fire test in May this year. However, it looks as though most of the (literal) kinks have been worked out, culminating in a picture-perfect hop test last week. This latest test was preceded by several several prototype and tank tests, and SpaceX is now quickly moving forward with yet another prototype (SN8) build from a different steel alloy altogether.
The Texas and Florida-based rocket maker specifically labeling its new project as a Spaceport may be related to a goal Musk previously referenced. “SpaceX is building floating, superheavy-class spaceports for Mars, moon & hypersonic travel around Earth,” the CEO stated on Twitter in June. He was replying to a tweet describing yet another job board posting, this one for “Offshore Operations Engineers” to work at the Texas site.

SpaceX published concepts for floating launch facilities in 2017 which measured at least 300m (1000 ft) long and about 100m (330 ft) wide, and they are assumed to be the floating ports in question. The size of the intended rockets to be serviced on the pads would also hint towards being several miles off shore for safety purposes. But in another interesting difference, including the “Resort” in the most recent job description may further indicate either an expansion to the rocket island concept or a separate project entirely.
SpaceX is hiring a “Resort Development Manager” to develop the Boca Chica Village in Texas “into a 21st century Spaceport” and the company’s first resort. https://t.co/AEfUaCIVGr pic.twitter.com/rhJqq2rnIV
— Michael Sheetz (@thesheetztweetz) August 10, 2020
A comparable destination may be Spaceport America, the first purpose-built commercial spaceport in the world, located in New Mexico. That facility comprises 6,000 square miles of restricted airspace, a 12,000 foot runway, and vertical launch complexes to support multiple customers needing aerospace testing and launch capabilities. Visitors may only come for guided tours of the Spaceport, however, as it’s closed off to the public for a variety of legal and security reasons. If SpaceX’s Spaceport has similar restrictions, perhaps the Resort will be for space-bound customers and business relations only.
Every autumn since the 2016 International Astronautical Congress (IAC), Musk has presented an annual update on the status of SpaceX’s next-generation Starship launch vehicle. The tradition looks to be continued this September, as indicated in a recent tweet by the CEO, despite challenges brought on by the Coronavirus pandemic. Details about future Resort plans will hopefully be provided at that time.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.