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SpaceX installs first ‘Mechazilla’ arm on Starship launch tower

SpaceX has installed the first arm on Starship's "Mechazilla" launch tower. (NASASpaceflight - bocachicagal)

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One month after SpaceX stacked Starship’s South Texas ‘launch tower’ to its full height, the company has installed the first arm on what amounts to the backbone of ‘Mechazilla.’

At the end of July, after less than four months of work, a team of SpaceX workers and contractors installed the final prefabricated section of a ~145m (~475 ft) tall tower meant to support orbital Starship launches. Above all else, SpaceX’s first custom-built ‘launch tower’ is a sort of backbone or anchor point for several massive, mechanical arms that will accomplish the actual tasks of servicing – and, perhaps, catching – Starships and Super Heavy boosters.

Work on all three of the arms expected to make up what SpaceX CEO Elon Musk has described as “Mechazilla” has been visibly underway since the last week of June as a small army of welders carefully assembled dozens of sections of heavy-duty steel pipe into house-sized frames. Almost exactly two months later, SpaceX has installed the first of those three arms on the exterior of Starship’s skyscraper-sized launch tower.

Known as the tower’s quick-disconnect or QD swing arm, the standalone structure is reportedly designed to accomplish a few different tasks. First, as its unofficial name might suggest, the QD arm will hold a quick-disconnect umbilical connector that will temporarily attach to the base of Starships to load them with fuel, oxidizer, and other consumables and link them to ground power and networking. For years, it appeared that SpaceX planned to fuel Starship upper stages through their Super Heavy boosters, which will themselves be connected to umbilical panels on a table-like launch mount that sits beside the tower.

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However, once work began on Starship S20, the first potentially space-capable prototype, it was clear that SpaceX had foregone the umbilical plate normally installed at the base of Starship skirts and moved that connection to the ship’s lower back. Musk later confirmed as much in interviews and tweets, revealing that longstanding plans to dock Starships aft to aft for in-space refueling were also up in the air. As of late, aside from reiterating that the launch pad itself (“Stage Zero,” per Musk) is even more complex and difficult than Starship or Super Heavy, SpaceX’s CEO has also repeatedly stated a desire to offload as many systems as possible onto the launch pad – seemingly regardless of the complexity of the alternative.

To the left of the QD arm’s former assembly spot are the tower’s ‘chopstick’ catcher arms (left) and what’s believed to be the carriage (right) they’ll be installed on. (NASASpaceflight – bocachicagal)

Enter the building-sized robot informally known as Mechazilla. While the relatively simple swinging ‘QD arm’ that will fuel Starship and stabilize both stages of the rocket is a common feature of rockets and launch pads, the only experience SpaceX itself has with umbilical swing arms is the Crew Access Arm (CAA) that allows astronauts and cargo to board Dragon spacecraft after Falcon 9 goes vertical – a structure with near-zero umbilical utility. Technically, the transporter/erectors (T/Es) that cradle Falcon rockets, lift them vertical, and fuel them before launch have some similarities with swing arms but SpaceX has always used simpler and more reliable passive mechanisms whenever possible.

A step further, though, SpaceX has also seemingly foregone the installation of a basic crane on top of its Starship tower and Musk himself has developed an almost infamous aversion to the inclusion of something as seemingly simple as landing legs on Super Heavy boosters – and, eventually, perhaps even (some) Starship variants. Instead of adding rudimentary legs to Super Heavy prototypes, Musk has seemingly pushed SpaceX to turn Starship’s launch tower into a complex, vulnerable, and fragile rocket recovery system. Beyond the comparatively mundane QD arm, Musk says that SpaceX will ultimately install a pair of massive house-sized steel arms mounted on a sort of external elevator. Those arms will apparently be capable of actuating and moving up and down the tower with the speed, precision, and reliability needed to quite literally catch Super Heavy boosters – and, eventually, Starships – out of mid-air.

The team tasked with designing and building those rocket-catching arms have affectionately deemed them “chopsticks” – a nod towards the kind of nuanced actuation they’ll need to recover the world’s largest rocket boosters and upper stages without missing or destroying them. Having really only just perfected propulsive vertical landing with Falcon 9 and Falcon Heavy boosters, SpaceX thus intends to throw a few extra points of failure into the mix.

To SpaceX and Musk’s credit, whether the company’s second attempt at catching rockets goes as well as the first, some version of the massive ‘chopstick’ arms SpaceX is working on was likely going to be necessary just to rapidly turn around boosters and Starships – and do so regardless (within reason) of weather conditions. By replacing a tower crane with giant arms, SpaceX will hopefully be able to stack Starship on Super Heavy (and Super Heavy on the launch mount) even in the high winds that are almost always present on the South Texas Gulf Coast. If SpaceX can also reliably catch boosters with those arms, it could be a significant upgrade for the operations side of Starship reusability. For now, though, only time will tell.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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The Boring Company’s Vegas Loop moves 82k riders during CONEXPO

The Loop’s feat was highlighted by The Boring Company in a post on its official account on social media platform X.

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Credit: The Boring Company/X

The Boring Company said its Vegas Loop system transported roughly 82,000 passengers during the recent CONEXPO-CON/AGG construction trade show in Las Vegas. The event was held at the Las Vegas Convention Center (LVCC) from March 3-7, 2026. 

The Loop’s feat was highlighted by The Boring Company in a post on its official account on social media platform X.

CONEXPO-CON/AGG 2026

CONEXPO-CON/AGG is one of the largest construction trade shows in North America. This year’s event was quite impressive, attracting more than 140,000 construction professionals from 128 countries across the world.

Considering the number of this year’s attendees, the LVCC Loop seemed to have proven itself to be a very useful transportation solution. A video posted by The Boring Company on its official X account featured attendees expressing their enthusiasm for the underground transport system, with some stating that they would like to see similar tunnels across Las Vegas. 

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The LVCC Loop is only part of the greater Vegas Loop network, which is actively under construction.

New Vegas Loop extensions

One of the newest additions is a station at the Fontainebleau Las Vegas resort on the Strip. The station is located on level V-1 of the resort’s south valet area, according to a report from the Las Vegas Review-Journal. From the Fontainebleau, passengers can travel free of charge to stations serving the Las Vegas Convention Center, as well as to Loop stations at Encore and Westgate.

The system is also expanding beyond the Strip corridor. In December, The Boring Company began offering Vegas Loop rides to and from Harry Reid International Airport. These trips include a limited above-ground segment after receiving approval from the Nevada Transportation Authority to allow surface street travel tied to Loop operations.

The Boring Company President Steve Davis previously told the Review-Journal that the University Center Loop segment, which is currently under construction, is expected to open in the first quarter of 2026. The extension would allow Loop vehicles to travel beneath Paradise Road between the convention center and the airport, with a planned station just north of Tropicana Avenue.

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Tesla preps to build its most massive Supercharger yet: 400+ V4 stalls

The project will be an expansion of the current Eddie World Supercharger in Yermo, California, and will take place in several stages.

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(Credit: Tesla)

Tesla is preparing to build its most massive Supercharger yet, as it recently submitted plans for an over 400-stall Supercharging station in California, which would dwarf its massive 168-stall location in Lost Hills, California.

The project will be an expansion of the current Eddie World Supercharger in Yermo, California, and will take place in several stages.

The expansion, adjacent to the existing Eddie World Supercharger, which is currently comprised of 22 older V2 and V3 stalls limited to 150 kW, unfolds across six phases.

Construction on Phase 1 begins later this year with 72 V4 stalls. Subsequent stages will progressively add hundreds more, culminating in over 400 next-generation chargers. Site plans label expansive parking arrays across Phases 1–5 along Calico Boulevard, with Phase 6 design still to be determined.

The project was first flagged by MarcoRP, a notable Tesla Supercharger watcher.

Strategically located midway on I-15 between Los Angeles and Las Vegas, the station targets heavy EV traffic on this high-demand corridor.

The surrounding 20-mile stretch already hosts over 200 high-power stalls (including 40 at 250 kW, 120 at 325 kW, and more), plus 96 in nearby Baker—yet bottlenecks persist during peak travel.

In scale, it eclipses all existing Tesla Superchargers. The current record holder, the solar- and Megapack-powered “Project Oasis” in Lost Hills, California, offers 164 stalls. Barstow’s former leader had 120. Eddie World 2 will be more than double that size, cementing Tesla’s dominance in ultra-high-capacity charging.

Tesla finishes its biggest Supercharger ever with 168 stalls

Development blends charging with convenience. Architectural drawings show integrated retail: a 10,100 square foot Cracker Barrel, a 4,300 square foot McDonald’s, a 3,800 square foot convenience store, additional restaurants, drive-thrus, outdoor dining, and lease space.

EV-centric features include pull-through bays for Cybertrucks and trailers, ensuring accessibility for larger vehicles and future Semi trucks.

This phased approach minimizes disruption while scaling capacity. It supports Tesla’s broader vision amid rising EV adoption, Robotaxi corridors, and long-haul needs. Once complete, Eddie World 2 won’t just charge vehicles; it will redefine highway stops, turning a dusty desert exit into a futuristic EV oasis.
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Tesla makes latest move to remove Model S and Model X from its lineup

Tesla’s latest decisive step toward phasing out its flagship sedan and SUV was quietly removing the Model S and Model X from its U.S. referral program earlier this week.

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Credit: Tesla

Tesla has made its latest move that indicates the Model S and Model X are being removed from the company’s lineup, an action that was confirmed by the company earlier this quarter, that the two flagship vehicles would no longer be produced.

Tesla has ultimately started phasing out the Model S and Model X in several ways, as it recently indicated it had sold out of a paint color for the two vehicles.

Now, the company is making even more moves that show its plans for the two vehicles are being eliminated slowly but surely.

Tesla’s latest decisive step toward phasing out its flagship sedan and SUV was quietly removing the Model S and Model X from its U.S. referral program earlier this week.

The change eliminates the $1,000 referral discount previously available to new buyers of these vehicles. Existing Tesla owners purchasing a new Model S or Model X will now only receive a halved loyalty discount of $500, down from $1,000.

The updates extend beyond the two flagship vehicles. New Cybertruck buyers using a referral code on Premium AWD or Cyberbeast configurations will no longer get $1,000 off. Instead, both referrer and buyer receive three months of Full Self-Driving (Supervised).

The loyalty discount for Cybertruck purchases, excluding the new Dual Motor AWD trim level, has also been cut to $500.

These adjustments apply only in the United States, and reflect Tesla’s broader strategy to optimize margins while boosting adoption of its autonomous driving software.

The timing is no coincidence. Tesla confirmed earlier this year that Model S and Model X production will end in the second quarter of 2026, roughly June, as the company reallocates factory capacity toward its Optimus humanoid robot and next-generation vehicles.

With annual sales of the low-volume flagships already declining (just 53,900 units in 2025), incentives are no longer needed to drive demand. Production is winding down, and Tesla expects strong remaining interest without subsidies.

Industry observers see this as the clearest sign yet of an “end-of-life” phase for the vehicles that once defined Tesla’s luxury segment. Community reactions on X range from nostalgia, “Rest in power S and X”, to frustration among long-time owners who feel perks are eroding just as the models approach discontinuation.

Some buyers are rushing orders to lock in final discounts before they vanish entirely.

Doug DeMuro names Tesla Model S the Most Important Car of the last 30 years

For Tesla, the move prioritizes efficiency: fewer discounts on outgoing models, a stronger push for FSD subscriptions, and a focus on high-margin Cybertruck trims amid surging orders.

Loyalists still have a narrow window to purchase a refreshed Plaid or Long Range model with remaining incentives, but the message is clear: Tesla’s lineup is evolving, and the era of the original flagships is drawing to a close. 

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