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SpaceX already clearing Starship debris, preparing for next rocket rollout

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Update: Half a day after Starship serial number 10 (SN10) became the first prototype to land in one piece, SpaceX has begun clearing its remains and preparing to roll the next rocket to the launch pad.

Never one to rest on its laurels, SpaceX appears to be wasting no time moving forward from Starship SN10’s successful landing and subsequent explosion. Almost a month ago, SpaceX stacked SN10’s successor – Starship SN11 – to its full height and has spent the last four weeks closing out the virtually identical rocket. As of SN10’s launch debut, Starship SN11 has been more or less finished and ready to roll to the launch pad for at least a week.

At the same time as SpaceX teams have begun the process of recovering SN10’s remains, the company also transported a large crane to the launch site – the same crane used to install Starships SN8, SN9, and SN10 at the launch pad. Stay tuned for updates as SpaceX prepares SN11 for a fourth high-altitude launch and landing attempt – this time with the goal of keeping the rocket intact after landing.

In a classically spectacular fashion, a SpaceX Starship prototype has successfully touched down in one piece for the first time ever, only to explode minutes later after catching itself on fire.

Rolled from SpaceX Boca Chica Starship factory to test and launch facilities just a mile down the road on January 28th, Starship SN10 lifted off just five weeks later – the fastest factory-to-launch flow yet. The speed of that turnaround was mainly made possible thanks to an exceptionally smooth test campaign, passing cryogenic proof and static fire tests after only a few attempts.

Prior to its second launch attempt, Starship SN10 automatically aborted a few seconds prior to its first attempt after the rocket’s flight computer determined that its three Raptor engines were producing more thrust than expected. Within half an hour of the abort, CEO Elon Musk took to Twitter to reveal the cause and stated that SpaceX would be tweaking the flight software’s thrust limits and recycling for another shot at launch around two hours later.

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Starship SN10 became the first of its kind to touch down in one piece – but not for long. (SpaceX)

Up to the last 20 or so seconds of the 6.5-minute flight test, Starship SN10’s launch debut was virtually identical to Starships SN8 and SN9, both of which made it just one or two dozen seconds away from a soft landing. However, after SN9, SpaceX optimized the landing process to add additional redundancy, meaning that SN10 reignited all three of its Raptor engines – instead of just two – for its flip and landing burn.

Exactly as planned, SN10 fired up those engines, autonomously analyzed their performance, and then shut down two Raptors to leave the best-behaving engine to complete the final landing burn. Unlike SN8 and SN9, that maneuver went about as well as it could have, nearly slowing SN10 to a hover with one (seemingly) healthy engine to take it the rest of the way to the ground.

(NASASpaceflight)
Unfortunately, SN10 only had a bit less than ten minutes to enjoy its incredible accomplishment, exploding around T+14:40 after a small fire spread. (NASASpaceflight)

After all that heroic effort and for the first time ever, Starship SN10 proceeded to touch down in one piece. Through the eyes of a drone hovering far away from the launch complex, the landing couldn’t exactly be considered ‘soft,’ however, and SN10 impacted the landing zone with some substantial momentum – likely far too much for its tiny legs to handle.

However, more importantly, SN10 appeared to ignite one or two of its own gaseous oxygen or methane vents, triggering a fire that remained visible until well after the hard – but intact – landing. From official and unofficial views of the landed vehicle, Starship SN10 had a significant lean and appeared to have no more than a few inches to a foot of clearance between its aft skirt and the concrete pad. Remote-controlled firefighting spigots were able to extinguish any external sign of fire but that lack of clearance may have prevented the water from doing much inside the skirt, ultimately dooming Starship SN10.

Starship SN11, February 7th, 2021. (NASASpaceflight – bocachicagal)

Regardless of where exactly that fire ‘broke through,’ so to speak, the original cause of the fire – accidentally igniting a vent plume – is unlikely to be a hard problem to fix, and it’s safe to say that SN10’s intact landing is an extraordinary success for SpaceX. In its official webcast, SpaceX engineer John Insprucker confirmed that Starship SN11 is all but complete and could roll out to the launch pad to pick up where SN10 left off almost as soon as it’s safe to do so.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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