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SpaceX targeting Starlink launch, Starship static fire in 24-hour period

Starship S20 and Falcon 9 B1058 are preparing for a static fire test and Starlink launch hours apart on Friday, November 12th. (NSF - BocaChicaGal/Richard Angle)

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Update: SpaceX has scrubbed Falcon 9’s Starlink 4-1 due to unfavorable weather both at Cape Canaveral and downrange in the Atlantic Ocean. The next available launch opportunity is 7:19am EST (12:19 UTC), November 13th, with forecasts showing an 80% chance of favorable weather – up from 60% for Friday.

The window for Starship S20’s third static fire is now open and while no preparations for the test are visible as of yet, SpaceX has until 2pm CST (20:00 UTC).

SpaceX is scheduled to attempt Falcon 9’s next East Coast Starlink launch and a record-breaking Starship static fire less than eight hours apart on Friday, November 12th.

Barring delays or operational constraints, both of which are fairly likely, that Starship static fire and Starlink launch could technically happen just an hour or two apart. After nearly two weeks of mysterious delays, Starship S20 – SpaceX’s first orbital-class prototype – could easily run into more issues. Nevertheless, after a false-start on November 10th, Ship 20 is currently scheduled to attempt to fire up Raptor engines for the third time between 6am and 2pm CST (12-18:00 UTC).

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A thousand miles (~1600 km) east of Boca Chica, Texas, a well-worn Falcon 9 booster is vertical at SpaceX’s Cape Canaveral LC-40 facilities for the company’s first dedicated Florida Starlink launch since May 26th. Weather is about 60% favorable for the ‘Starlink 4-1’ mission, which is set to lift off at 7:40am EST (12:40 UTC).

Unexpectedly, despite the surprise appearance of Falcon 9 booster B1062 – (already attached to a new upper stage) earlier this month, SpaceX has assigned a different rocket to launch Starlink 4-1. Instead of B1062, SpaceX’s first full East Coast batch of laser-linked Starlink V1.5 satellites will be carried into space on Falcon 9 B1058 as part of the booster’s 9th orbital-class launch in less than 18 months. As is now routine, the mission will also launch with two flight-proven fairing halves.

Back in Boca Chica, SpaceX could technically fire up its first orbital Starship prototype less than an hour later. While a test early in the window would be extraordinarily rare, it’s not unprecedented. Generally speaking, from the start of the road closure (no earlier than 6am CST), it takes at least an hour or two to prime pad hardware and load Starship with propellant, meaning that Starship S20’s third static fire is unlikely to occur before 7:30-8am CST (8:30-9am EST).

Depending on what SpaceX goes for, it could arguably also be the most ambitious ground test the company has ever attempted in South Texas. After an oddly long multiweek process, Ship 20 has been outfitted with a full six operational Raptor engines and there’s a real chance that SpaceX intends to fire up all six tomorrow. As of now, SpaceX has never fired more than three Raptor engines on a Starship or Super Heavy prototype, making a six-engine test at least twice as stressful as any test prior for both the pad and rocket. Even at their minimum throttle settings, Starship S20’s six Raptors would likely produce more than 600 tons (1.3M lbf) of thrust, while all six at full thrust (~1100 tons or 2.45M lbf) would briefly make Starship almost 50% more powerful than a Falcon 9 at liftoff.

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Starship S20 completed its first two static fires on October 21st. (NASASpaceflight – bocachicagal)

As usual, there will be no official SpaceX webcast for Starship S20’s possible static fire attempt and delays are more likely than not. Unofficial streams from NASASpaceflight and others are the best place to watch.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla hasn’t adopted Apple CarPlay yet for this shocking reason

Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.

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Credit: Michał Gapiński/YouTube

Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.

The biggest reason why CarPlay has not made its way to Teslas yet might shock you.

According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.

Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works

iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”

However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.

It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.

According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:

“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”

Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.

There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.

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Starlink restrictions are hitting Russian battlefield comms: report

The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.

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A truckload of Starlink dishes has arrived in Ukraine. (Credit: Mykhailo Fedorov/Twitter)

SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network. 

The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.

Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.

Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.

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A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.

The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.

The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted. 

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Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips

Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”

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Credit: xAI/X

In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.

Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”

“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.

As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”

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Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.

The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.

Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.

Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.

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The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.

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