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SpaceX Starship boosters could forgo landings entirely, says Elon Musk
SpaceX CEO Elon Musk says that Starship’s Super Heavy boosters could forgo landings entirely, relying instead on a wild crane-based solution to recover the world’s largest rocket stage.

As previously discussed on Teslarati, the Super Heavy booster tasked with carrying a ~1400-ton (~300,000 lb) Starship around 25% of the way to orbit will be the largest rocket stage ever built – and by a large margin.
“Standing about as tall as an entire two-stage Falcon 9 rocket at 70 meters (230 ft) tip to tail, the Super Heavy booster tasked with getting Starship about a quarter of the way to orbit will be the largest rocket stage ever built. Outfitted with up to 28 Raptors capable of producing more than ~7300 metric tons (~16.2 million lbf) of thrust at liftoff, Super Heavy will also be the most powerful rocket ever built, respectively outclassing Saturn V and SpaceX’s own Falcon Heavy by a factor of more than two and three.”
Teslarati.com – December 29th, 2020
Prior to today, December 30th, SpaceX’s plan was to more or less recover Super Heavy boosters in a similar fashion to Falcon 9 and Falcon Heavy, landing them either far downrange on an ocean-based platform or returning to touch down as close as possible to the launch pad. Ever since the first iteration of SpaceX’s Mars rocket was publicly revealed in 2016, SpaceX and CEO Elon Musk have also maintained a consistent desire to land Super Heavy boosters directly on top of the launch mount after a great deal of refinement.
Launch mount recovery would require unprecedented precision and accuracy and add a new element of risk or a need for extraordinarily sturdy pad hardware. However, the benefits would be equally significant, entirely eliminating the need for expensive recovery assets, time-consuming transport, and even the time it would take to crane Super Heavy boosters back onto the launch mount from a pad-adjacent landing zone.
Instead, Musk says that SpaceX might be able to quite literally catch Super Heavy in mid-air, grabbing the booster before it can touch the ground by somehow slotting an elaborate “launch tower arm” underneath its steel grid fins. Although such a solution sounds about as complex and risky as it gets, it would technically preclude the need for any and all booster recovery infrastructure – even including the legs Super Heavy would otherwise need.
Saves mass & cost of legs & enables immediate repositioning of booster on to launch mount — ready to refly in under an hour— Elon Musk (@elonmusk) December 30, 2020
While true, catching Super Heavy by its grid fins would likely demand that control surfaces and the structures they attach to be substantially overbuilt – especially if Musk means that the crane arm mechanism would be able to catch anywhere along the deployed fins’ 7m (23 ft) length. Even more importantly, it seems extraordinarily unlikely that such a complex and unproven recovery method could be made to work reliably on the first one or several tries, implying that early boosters will still need some kind of rudimentary landing legs.
In other words, much like direct-to-launch-mount landings, mid-air-crane-catch recovery is probably not a feature expected to debut on Super Heavy v1.0.
Elon Musk
Starlink passes 9 million active customers just weeks after hitting 8 million
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
SpaceX’s Starlink satellite internet service has continued its rapid global expansion, surpassing 9 million active customers just weeks after crossing the 8 million mark.
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
9 million customers
In a post on X, SpaceX stated that Starlink now serves over 9 million active users across 155 countries, territories, and markets. The company reached 8 million customers in early November, meaning it added roughly 1 million subscribers in under seven weeks, or about 21,275 new users on average per day.
“Starlink is connecting more than 9M active customers with high-speed internet across 155 countries, territories, and many other markets,” Starlink wrote in a post on its official X account. SpaceX President Gwynne Shotwell also celebrated the milestone on X. “A huge thank you to all of our customers and congrats to the Starlink team for such an incredible product,” she wrote.
That growth rate reflects both rising demand for broadband in underserved regions and Starlink’s expanding satellite constellation, which now includes more than 9,000 low-Earth-orbit satellites designed to deliver high-speed, low-latency internet worldwide.
Starlink’s momentum
Starlink’s momentum has been building up. SpaceX reported 4.6 million Starlink customers in December 2024, followed by 7 million by August 2025, and 8 million customers in November. Independent data also suggests Starlink usage is rising sharply, with Cloudflare reporting that global web traffic from Starlink users more than doubled in 2025, as noted in an Insider report.
Starlink’s momentum is increasingly tied to SpaceX’s broader financial outlook. Elon Musk has said the satellite network is “by far” the company’s largest revenue driver, and reports suggest SpaceX may be positioning itself for an initial public offering as soon as next year, with valuations estimated as high as $1.5 trillion. Musk has also suggested in the past that Starlink could have its own IPO in the future.
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NVIDIA Director of Robotics: Tesla FSD v14 is the first AI to pass the “Physical Turing Test”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine.
NVIDIA Director of Robotics Jim Fan has praised Tesla’s Full Self-Driving (Supervised) v14 as the first AI to pass what he described as a “Physical Turing Test.”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine. And just like smartphones today, removing it now would “actively hurt.”
Jim Fan’s hands-on FSD v14 impressions
Fan, a leading researcher in embodied AI who is currently solving Physical AI at NVIDIA and spearheading the company’s Project GR00T initiative, noted that he actually was late to the Tesla game. He was, however, one of the first to try out FSD v14.
“I was very late to own a Tesla but among the earliest to try out FSD v14. It’s perhaps the first time I experience an AI that passes the Physical Turing Test: after a long day at work, you press a button, lay back, and couldn’t tell if a neural net or a human drove you home,” Fan wrote in a post on X.
Fan added: “Despite knowing exactly how robot learning works, I still find it magical watching the steering wheel turn by itself. First it feels surreal, next it becomes routine. Then, like the smartphone, taking it away actively hurts. This is how humanity gets rewired and glued to god-like technologies.”
The Physical Turing Test
The original Turing Test was conceived by Alan Turing in 1950, and it was aimed at determining if a machine could exhibit behavior that is equivalent to or indistinguishable from a human. By focusing on text-based conversations, the original Turing Test set a high bar for natural language processing and machine learning.
This test has been passed by today’s large language models. However, the capability to converse in a humanlike manner is a completely different challenge from performing real-world problem-solving or physical interactions. Thus, Fan introduced the Physical Turing Test, which challenges AI systems to demonstrate intelligence through physical actions.
Based on Fan’s comments, Tesla has demonstrated these intelligent physical actions with FSD v14. Elon Musk agreed with the NVIDIA executive, stating in a post on X that with FSD v14, “you can sense the sentience maturing.” Musk also praised Tesla AI, calling it the best “real-world AI” today.
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Tesla AI team burns the Christmas midnight oil by releasing FSD v14.2.2.1
The update was released just a day after FSD v14.2.2 started rolling out to customers.
Tesla is burning the midnight oil this Christmas, with the Tesla AI team quietly rolling out Full Self-Driving (Supervised) v14.2.2.1 just a day after FSD v14.2.2 started rolling out to customers.
Tesla owner shares insights on FSD v14.2.2.1
Longtime Tesla owner and FSD tester @BLKMDL3 shared some insights following several drives with FSD v14.2.2.1 in rainy Los Angeles conditions with standing water and faded lane lines. He reported zero steering hesitation or stutter, confident lane changes, and maneuvers executed with precision that evoked the performance of Tesla’s driverless Robotaxis in Austin.
Parking performance impressed, with most spots nailed perfectly, including tight, sharp turns, in single attempts without shaky steering. One minor offset happened only due to another vehicle that was parked over the line, which FSD accommodated by a few extra inches. In rain that typically erases road markings, FSD visualized lanes and turn lines better than humans, positioning itself flawlessly when entering new streets as well.
“Took it up a dark, wet, and twisty canyon road up and down the hill tonight and it went very well as to be expected. Stayed centered in the lane, kept speed well and gives a confidence inspiring steering feel where it handles these curvy roads better than the majority of human drivers,” the Tesla owner wrote in a post on X.
Tesla’s FSD v14.2.2 update
Just a day before FSD v14.2.2.1’s release, Tesla rolled out FSD v14.2.2, which was focused on smoother real-world performance, better obstacle awareness, and precise end-of-trip routing. According to the update’s release notes, FSD v14.2.2 upgrades the vision encoder neural network with higher resolution features, enhancing detection of emergency vehicles, road obstacles, and human gestures.
New Arrival Options also allowed users to select preferred drop-off styles, such as Parking Lot, Street, Driveway, Parking Garage, or Curbside, with the navigation pin automatically adjusting to the ideal spot. Other refinements include pulling over for emergency vehicles, real-time vision-based detours for blocked roads, improved gate and debris handling, and Speed Profiles for customized driving styles.