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SpaceX begins stress-testing upgraded Super Heavy booster

Super Heavy Booster 7 appears to have made it through its first day of structural testing. (NASASpaceflight)

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In a what is likely a prelude to engine installation, SpaceX has begun stress-testing an upgraded Super Heavy booster prototype.

Known as Super Heavy Booster 7 or B7, the prototype is the first of its kind designed to support up to 33 new Raptor V2 engines – each potentially capable of producing up to 230 tons (~510,000 lbf) of thrust at liftoff. Even with just 20 such engines installed, Super Heavy – measuring around 69 meters (~225 ft) tall and nine meters (~30 ft) wide – will be the largest and most powerful rocket stage ever tested. That potentially unprecedented power is why SpaceX has custom-built a complex structural test stand to explore Super Heavy’s true performance envelope in a slightly less risky manner.

In the second half of 2021, that structural test stand briefly tested an unusual half-Starship, half-Super Heavy test tank with a nine-engine thrust section (‘puck’) and later compressed a different test tank until its reinforced steel skin buckled. In the interim, SpaceX removed its nine-ram setup and modified the stand to support 13 rams, guaranteeing that its new purpose was to test Super Heavy’s new 13-engine thrust section. Prior to Booster 7, all Super Heavy prototypes have had a similar nine-engine puck and an outer ring of 20 engines that would attach directly to the rim of each booster’s cylindrical body.

Increasing the central engine count from 9 to 13 was already certain to up the amount of stress future Super Heavy thrust pucks would need to survive by almost 45%. But combined with Raptor V2’s thrust increases, Super Heavy Booster 7’s thrust puck could actually be subjected to at least 80% more thrust at liftoff. Altogether, Super Heavy B7’s 33 engines should be able to produce ~7600 tons (~16.8M lbf) of thrust compared to Super Heavy B4’s ~5400 tons (~11.9M lbf). As a result, though it’s odd that SpaceX never did significantly test Booster 4, it’s no surprise that the company chose to give Booster 7 priority as soon it was ready.

After a few false starts and at least one ‘pneumatic proof test’ that likely saw Booster 7 pressurized with benign nitrogen gas, SpaceX began stress-testing the upgraded Super Heavy in earnest on April 14th. First, the booster was filled about a third of the way with roughly 1000 tons (~2.2M lb) of liquid nitrogen (LN2) or a combination of liquid oxygen (LOx) and LN2. Once the rocket was fully chilled, there were clear signs of some kind of added stress as large sheets of ice that had formed on the side of B7’s skin broke apart and fell off.

Only ice close to Super Heavy’s base was visibly disturbed, increasing the odds that the behavior was a sign of some or all of the structural test stand’s hydraulic rams simulating Raptor engines. It’s also possible that the stress was caused by pressurizing Super Heavy’s tanks to the point that they began to appreciably deform, though that type of testing is far harder to differentiate. Without official comments, it’s unfortunately impossible to ever know what exactly SpaceX is testing or how successful those tests are when the structural test stand is involved.

Nonetheless, it’s likely that Booster 7 isn’t done with the stand just yet. SpaceX could benefit from just about any data gathered about the performance of Super Heavy’s new thrust puck during simulated Raptor startup, throttling, and shutdown both at liftoff and during boostback and landing burns. SpaceX might also want to simulate engine-out scenarios that would result in asymmetric thrust.

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Assuming Booster 7 survives this particular series of tests and SpaceX is happy with its performance on the structural test stand, the upgraded Super Heavy could be ready for Raptor installation and integrated wet dress rehearsal and static fire testing in the near future. SpaceX began delivering upgraded Raptors V2 engines to Starbase in late March.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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