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SpaceX’s upgraded Starship completes second Raptor engine test in ~24 hours

SpaceX has fired up Starship SN15 for the second time in ~24 hours. (NASASpaceflight.com)

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SpaceX Starship prototype SN15 has completed a second ‘static fire’ test of its Raptor engines in the last 24 hours, hopefully setting up the rocket for a launch and landing attempt on Thursday or Friday.

While Monday’s test was a total success, it’s unclear if April 27th’s static fire went according to plan. Notably, it was much shorter than the Monday engine test and involved either one or two – but not all three – of Starship SN15’s Raptor engines. Historically, unusually brief static fires (~2-3 seconds) aren’t unprecedented, but they’ve generally been part of a process of troubleshooting after a prototype runs into technical issues during earlier testing.

According to Musk, SpaceX also moved to reigniting all three sea level Raptors for landing burns from Starship SN10 onwards, meaning that an intentional two-engine SN15 static fire is either a reversion to earlier two-engine landing burns or a sign of a static fire abort or engine ignition failure. If SpaceX needs to perform another test, particularly if one or more Raptors need to be replaced, Starship SN15’s launch will likely slip into early May. Stay tuned for updates.

SpaceX CEO Elon Musk says that the next Starship launch could happen “later this week” after the company’s first ‘upgraded’ prototype aced a three-engine static fire test on the first try.

While substantially delayed from optimistic initial targets just a week or two after the rocket rolled from factory to launch pad, upgraded Starship prototype serial number 15 (SN15) – outfitted with “hundreds of improvements” – fired up its three Raptor engines for a few seconds around 5pm CDT on Monday, April 26th. Also upgraded, the rocket’s engines seemed to perform nominally and SpaceX ultimately closed out the evening’s testing a few hours early.

Around the same time as SN15’s first static fire attempt was wrapping up, SpaceX distributed safety notices to Boca Chica Village residents, indicating that a second static fire test may be planned on Tuesday. Musk didn’t mention plans for a second static fire, but he did imply that the first test was completed successfully enough to enable Starship SN15 to launch just a few days from now.

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Like four other “high-altitude” flight tests before it, Starship SN15 is expected to target a similar ~10-12 kilometer (6-8 mi) apogee and once again attempt to perform a complete ascent, controlled bellyflop, landing flip maneuver, and soft touchdown. Between December 2020 and April 2021, Starships SN8 through SN11 tried and failed to survive that challenge intact, though prototype SN10 did manage to survive for around ten minutes on the ground before its still-hard landing led to an explosion.

All four failures ultimately had different causes. Starship SN8 lost fuel tank pressure, starving its Raptors and causing a near-total loss of thrust seconds before touchdown. One of SN9’s Raptors failed to ignite for a landing burn, triggering an even more aggressive impact with the ground. Starship SN10 landed in one piece but its lone landing engine underperformed when it began to ingest helium ullage gas – a quick-fix implemented after SN8’s pressurization issue. SN11 exploded almost immediately after attempting to ignite its three engines for landing, failing even earlier than its predecessors.

All four flight tests saw each respective Starship prototypes narrowly miss a fully successful and survivable landing, providing SpaceX a great deal of data and direct experience to improve the rocket’s design and operations with. Two of the four failures – SN9 and SN11 – appear to have been the fault of one or more of Starship’s three Raptor engines. Beginning with Starship SN15, SpaceX has moved to an upgraded iteration of the next-generation engine, raising hopes that whatever changes the company has implemented will substantially improve reliability and thus the odds of a successful high-altitude launch and landing test.

As of April 26th and in spite of one or two weeks of delays, the fact that Starship SN15 managed to complete a three-Raptor static fire test on its first true attempt is a great sign that the rocket’s many “improvements” may already be paying dividends. A launch “later this week” would make the effects of those improvements even harder to deny. A successful launch and landing in the next few days would all but guarantee that SpaceX’s process of iterative development is working like a charm. Regardless of whether SN15 survives its first flight, Starship SN16 will likely be ready to take over a matter of days later.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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