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SpaceX wiggles Starhopper’s Raptor engine, tests parts ahead of hover test debut

Repeating a test conducted in June with Raptor SN04, SpaceX tested Starhopper and Raptor SN06's thrust vectoring capabilities on July 12th. (NASASpaceflight - bocachicagal)

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On the evening of July 12th, SpaceX technicians put Starhopper’s freshly-installed Raptor – serial number 06 (SN06) – through a simple but decidedly entertaining test, effectively wiggling the engine in circles.

Designed to verify that Raptor’s thrust vectoring capabilities are in order and ensure that Starhopper and the engine are properly communicating, the wiggle test is a small but critical part of pre-flight acceptance and a good indicator that the low-fidelity Starship prototype is nearing its first hover test(s). Roughly 48 hours after a successful series of wiggles, Starhopper and Raptor proceeded into the next stage of pre-flight acceptance, likely the final more step before a tethered static fire.

Routine for all Falcon rockets, SpaceX’s exceptionally rigorous practice of static firing all hardware at least once (and often several times) before launch has unsurprisingly held firm as the company proceeds towards integrated Starhopper and Starship flight tests. Despite the fact that Raptor SN06 completed a static fire as recently July 10th, SpaceX will very likely put Starhopper and its newly-installed Raptor through yet another pre-flight static fire, perhaps its fourth or fifth test this month.

Although it would undoubtedly be easier, cheaper, and faster to skip that post-delivery static fire, it will simultaneously lower the risk of Raptor failing mid-flight and verify that Starhopper itself is healthy and ready for untethered hovering. Although SpaceX could likely live without Starhopper in the event that it’s lost during flight-testing, any failure capable of destroying the vehicle itself is at least as capable of severely damaging or completely destroying the spartan but still expansive test and launch facilities the company built over the course of several months.

SpaceX has been hard at work gradually building, expanding, and upgrading its South Texas launch facilities since December 2018. (NASASpaceflight – bocachicagal, 04/27/2019)

Would you like some testing with your testing?

Follow July 12th’s nighttime Raptor wiggle test, July 13th was mainly quiet and filled with inspections of Starhopper, Raptor, and other various work. The day after, however, SpaceX proceeded through several hours of propellant loading, ending with what looked like less energetic versions of the Raptor preburner ignition tests Starhopper previously performed with Raptor SN02.

In a staged-combustion engine like Raptor, getting from the supercool liquid oxygen and methane propellant to 200+ tons of thrust is quite literally staged, meaning that the ignition doesn’t happen all at once. Rather, the preburners – essentially their own, unique combustion chambers – ignite an oxygen- or methane-rich mixture, the burning of which produces the gas and pressure that powers the turbines that bring fuel into the main combustion chamber. That fuel then ignites, producing thrust as they exit the engine’s bell-shaped nozzle.

The first obvious test occurred around 7:30pm CT, July 14th. (LabPadre)
The second obvious test followed around 8:50 pm CT. (LabPadre)

Although the fireworks are so subtle that they are easily missed, the conditions inside the preburner – hidden away from view – are actually far more intense than the iconic blue, purple, and pink flame that exists Raptor’s nozzle. This is because the preburners have to nurture the conditions necessary for the pumps they power to fuel the main combustion chamber. Much like hot water will cool while traveling through pipes, the superheated gaseous propellant that Raptor ignites to produce thrust will also cool (and thus lose pressure) as it travels from Raptor’s preburner to the main combustion chamber.

Thus, if the head pressure produced in the preburners is too low, Raptor’s thrust will be (roughly speaking) proportionally limited at best. At worst, low pressure in the preburners can completely prevent Raptor from starting and running stably and can even trigger a “hard start” or shutdown that could damage or destroy the engine. As such, to preburners fundamentally have to operate at higher chamber pressures (and thus higher temperatures) than the main combustion chamber (the big firey bit at the end). According to Elon Musk, Raptor’s oxygen preburner has the worst of it, operating at pressures as high or higher than 800 bar (11,600 psi, 80 megapascals).

Coincidentally, this is roughly equivalent to the pressure at the bottom of the Pacific Ocean.

Starhopper and Raptor seen on the afternoon of July 14th, preparing for an evening of testing. (NASASpaceflight – bocachicagal)

In short, preburner testing is no less critical than full-on static fire testing with an engine like Raptor. July 14th’s test was also made doubly efficient due to the fact that preburner testing requires liquid propellant, which effectively makes the whole test a wet dress rehearsal (WDR) even before any engine ignition or partial ignition is involved. Per SpaceX moving from propellant loading to preburner/turbine testing, Starhopper is almost certainly healthy and operating as expected, an excellent sign that the ungainly vessel may be ready for a static fire of Raptor as early as 2pm CT, July 15th.

The memes, oh, the memes.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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