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Tesla starts hunt for team that will work its humanoid “Tesla Bot”

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During AI Day, Tesla announced its plans to make a humanoid robot that could perform tasks that are generally repetitive, dangerous, or boring. Recently, Tesla posted jobs on its Careers page for the humanoid robot, hinting at how serious the EV maker is about the project.

Elon Musk announced that Tesla aims to unveil a prototype of the Tesla Bot in 2022. With only a few months left of 2021, Tesla isn’t wasting time on the Tesla Bot prototype, and the company’s Careers page reflects that.

Tesla has posted at least four jobs on its Careers page that directly link to the Tesla Bot. Overall, there are four jobs posted for humanoid robots, all of which are located in Palo Alto, CA.

Tesla wants to fill two mechanical engineer jobs, one of which focuses on actuator gear designs and systems. The other mechanical engineer job concentrates on the mechanical design and the integration of the actuator components of the Tesla Bot.

Tesla also opened up two jobs for a senior humanoid mechatronic robotic architect and a senior humanoid modeling robotic architect. Both positions call for someone to help the humanoid robotics modeling team build a Tesla Bot that can support manufacturing operators in “tedious and exhaustive tasks.”

“For the Tesla bot, it’s going to start with work that is boring and repetitive. Basically, work that a person would least like to do,” said Elon Musk during AI Day.

The architect job listings suggest that Tesla believes its humanoid robot could help with manufacturing.

The responsibilities of each job are listed below:

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Mechanical Engineer – Actuator Gear Design (Humanoid Robot)

  • Design and integration of rotary and linear speed reduction systems for high performance motion control actuator applications.
  • Collaboration with electromagnetic motor design engineers to develop the most torque dense and efficient electromechanical actuator systems in the world.
  • Continuously evaluate new technologies and design improvements to develop the most power dense, efficient, low cost, and reliable electromechanical gear systems and actuators.
  • Design and build motor, gear, and actuator prototypes for the validation of mechanical and electromechanical performance.
  • Basic fabrication, machining, wiring, general electronics, debugging, and parts chasing.
  • Collaboration with supply chain, vendor, and manufacturing engineers.

Mechanical Engineer – Actuator Integration (Humanoid Robot)

  • Mechanical design and integration of rotary and linear electromechanical actuators.
  • Collaboration with electromagnetic motor design engineers to develop the most torque dense and efficient electromechanical actuator systems in the world.
  • Design and integration of rotary and linear speed reduction systems for high performance motion control actuator applications.
  • Collaboration with supply chain, vendor, and manufacturing engineers.
  • Continuously evaluate new technologies and design improvements to develop the most power dense, efficient, low cost, and reliable electric motors and actuators.
  • Design and build motor and actuator prototypes for the validation of mechanical and electromechanical performance.
  • Basic fabrication, machining, wiring, general electronics, debugging, and parts chasing.
  • Strong skills in CAD (CATIA, NX, Inventor, Solid Works, etc.).
  • Programming skills in Matlab/Simulink are preferred.

Senior Humanoid Mechatronic Robotics Architect

  • Robot modelling architecture
  • Conceptual design of biped robots
  • Accurate modeling of kinematic chains
  • Abstraction and conversion of joint mechanisms into rigid body trees
  • Physics/model representations of joints, limbs
  • Design and support of new mechanism
  • Measurement and matching of model and simulation
  • Complex controls simplification for fast analysis

Senior Humanoid Modeling Robotics Architect

  • Robot modelling architecture
  • Conceptual design of biped robots
  • Accurate modeling of kinematic chains
  • Abstraction and conversion of joint mechanisms into rigid body trees
  • Physics/model representations of joints, limbs
  • Design and support of new mechanisms
  • Measurement and matching of model and simulation
  • Complex controls simplification for fast analysis

The Teslarati team would appreciate hearing from you. If you have any tips, reach out to me at maria@teslarati.com or via Twitter @Writer_01001101.

Maria--aka "M"-- is an experienced writer and book editor. She's written about several topics including health, tech, and politics. As a book editor, she's worked with authors who write Sci-Fi, Romance, and Dark Fantasy. M loves hearing from TESLARATI readers. If you have any tips or article ideas, contact her at maria@teslarati.com or via X, @Writer_01001101.

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Tesla briefly offered this Robotaxi part for your personal car

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Credit: @tpgoebel | X

Tesla briefly offered one Robotaxi part in its Parts Catalog for your personal car, only to remove it just a short time after it was first noticed.

Tesla’s Robotaxi camera washer apparatus was briefly available for purchase on the company’s Online Parts Catalog. The camera washer was first noticed on Model Y Robotaxi vehicles about six months ago in Austin.

First noticed by Not a Tesla App, the Camera Washer entries appeared for the new “Juniper” Model Y under a category called “Halo,” which has also now disappeared. Interestingly, Halo probably is related to Tesla’s internal “Project Halo,” which was a project that aimed to retrofit customer-owned Model Ys into functional Robotaxis.

This hardware addition would likely be required for the vehicle to operate as a Robotaxi, as the Camera Washer seems to be a non-negotiable part of the vision-based system Tesla utilizes for self-driving efforts.

However, this part has since been removed and is no longer visible on the EPC.

Now the true question lingers: Why would Tesla add this Camera Washer to the Model Y parts catalog? Is it planning to make it available for owners to utilize on their own cars for personal use, or will it become a prerequisite for Robotaxi operation in customer-owned cars?

While discussing the upgrade options for Hardware 3 vehicles during the Q1 Earnings Call, Tesla CEO Elon Musk had said that the company could establish small, satellite shops that would upgrade cameras and self-driving computers. Perhaps this same strategy could be utilized for vehicles that want to be included in Robotaxi but do not have the correct hardware.

AI4 is currently represented as capable of unsupervised self-driving, and the same was said about HW3 at one point, only for Tesla to admit last quarter that it would, unfortunately, not be possible. Perhaps AI4 vehicles might need this camera washer as a prerequisite, just as HW3 cars will need that camera and computer upgrade.

This could be the first hint of that’s where we are headed.

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Tesla Robotaxi gets sweeping but polarizing change

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Credit: Tesla

Tesla has started rolling out a broader change to the ride experience for its Robotaxi fleet by silencing turn signals, but the change is certainly polarizing.

Tesla has generally made it clear that its purpose-built ride-hailing platform, Robotaxi, will cater to the rider in nearly every way possible. This includes having climate preferences, music, and other personal settings loaded up in the car as the rider enters.

But Tesla is taking it a step further by muting turn signal chimes altogether, a change that appears to be a way to make the ride more peaceful:

However, there are a handful of people who are not thrilled about this change. Turn signals are a conditioned part of the human mind for those who ride in a car regularly.

Taking a turn without one feels strange and odd, and not hearing it click while activated could set off some alarms for riders, who might use the noise as confirmation that other drivers know of their intention to turn.

Turn signal noises are still audible in customer cars, so if you use FSD in your personal vehicle, you will still hear the turn signal.

The move is certainly one that is unique, but not one that separates it from other ride-sharing services. In a normal car, the clicking sound confirms to the driver that the blinker is active. In a fully driverless Robotaxi, that feedback serves no purpose for passengers, other than peace of mind.

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Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots

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Credit: Tesla

Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.

Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.

However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.

With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.

Turning Hesitancy, Inaccuracy

I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.

Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.

I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.

FSD Disregards Manual Turn Signals

This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.

If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.

FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.

This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.

This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.

Bird Braking is a Thing of the Past

The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.

There have been zero issues with this so far in v14.3.6, which is an excellent improvement.

FSD Might Already Be Taking Note of Driver Preferences

Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.

This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.

Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.

Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.

It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.

As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.

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