Tesla owners are reporting that they are now receiving update 2024.14.3, which is the 2024 Spring Release. The Spring Release includes user interface V12, Audible support, hands-free trunk, and sentry mode previews, among others. It also includes a number of new features for the Cybertruck.
Tesla previewed a number of the Spring Release’s updates in a post on X earlier this month. While Tesla did not indicate the exact release that would include the new features would be rolled out, the announcement was appreciated by electric vehicle owners nonetheless. Notable software updates, after all, are among the most unique parts of the Tesla ownership experience.
Your Tesla gets better while you sleep
Highlights from our upcoming Spring Release below
—
Visual updates (Model 3/Y with AMD chip)
– Immersive full-screen vehicle controls when parked
– Large playback controls & quick access to Recents, Favorites & Up Next in media player… pic.twitter.com/bwL53UhVUB— Tesla (@Tesla) April 16, 2024
As per Tesla software tracker Not A Tesla App, the Spring Release has started rolling out to customers. The Tesla software tracker also shared the release notes for the update, which could be found below. Interestingly enough, only AMD-based vehicles would be receiving some of the update’s new features, like the new V12 UI that’s similar to the Cybertruck.
Following are the release notes for software update 2024.14.3.
Visual Updates
User Interface v12 elevates your visual experience with the following updates:
- Immersive full-screen vehicle controls when you’re parked
- Large playback controls and quick access to Recents, Favorites, and Up Next in the media player
- Expandable Autopilot driving visualizations, with a smaller map in the top right for trip guidance
- A sleeker and more compact drive mode strip and refined driving readouts
Audible
Listen to thousands of Audible Originals, audiobooks, and podcasts. Pick up where you left off and listen seamlessly between your device and Tesla.
Scan the QR code to log in to your Audible account, or try it out with a selection of free audiobooks and podcasts. Requires Premium Connectivity.
Tesla update 2024.14.3 is now rolling out to customers!
This is the huge Spring update that includes the visual overhaul for AMD-based vehicles, Audible support and much more.
Check out the update below:https://t.co/EB1tFlFxxChttps://t.co/EB1tFlFxxC— Not a Tesla App (@NotATeslaApp) April 30, 2024
Hands-Free Trunk
Open your trunk even when your hands are full. Stand still behind your trunk with Phone Key unobstructed, listen for the chimes, and the trunk will open on its own.
To enable this feature, go to your vehicle settings > Locks > Hands-Free Trunk. Ensure your phone settings allow Nearby Interactions for the Tesla app, or open the app and go to Phone Key > Upgrade. Keep people and clothing clear of moving parts.
Requires iPhone 11+ and Tesla app 4.31.0+. A future update will extend this feature to Android users.
Preview of Sentry Mode Recordings
When Sentry Mode triggers your vehicle alarm and records an event, you can immediately preview a brief clip of the recording on your phone.
Press and hold the notification to watch the recording. In your vehicle settings, you must have Safety > Dashcam turned on.
Requires a USB with sufficient memory plugged into the vehicle, Tesla app 4.31.5+ on iPhone, and Premium Connectivity. Preview videos are end-to-end encrypted and can’t be accessed by Tesla.
Trip Progress Bar
Below the turn-by-turn list in your navigation, you’ll now see a progress bar that changes as you drive closer to your destination or next stop.
The progress bar also reflects live traffic conditions on your route if you have Online Routing turned on.
For real-time traffic and road conditions to appear on your routes, the setting at Navigation > Online Routing must be turned on. Requires Premium Connectivity.
Spotify Queue and Playback Speed
You can now sync your Spotify queue across vehicles and devices, and adjust playback speed.
Better Route Available
Navigation now shows you, at the top of your turn list, if a faster route becomes available. It will reroute unless you decline before the option expires.
To choose how often you see these suggestions, adjust the number of minutes saved.
In your vehicle settings, go to Navigation > Online Routing > Reroute to save. To use this feature, you must have Online Routing turned on.
Wiper Controls
Scroll Wheel — When you press the wipers button to view wiper controls, you can now adjust wiper speed by moving the left scroll wheel up or down.
Wipers Button — When you have the wipers set to I, II, III, or IIII, you can press the wipers button to cycle through speeds.
Other Updates
- When you’re parked, you can expand the browser to full screen.
- Access Car Wash Mode more quickly in vehicle settings > Controls.
- Rear passengers can now see the current trip details, time, and temperature at the top of the rear touchscreen, except when Entertainment apps are using the full screen.
- You can now swipe to delete Sentry Mode recordings in the Dashcam app on your vehicle touchscreen, or at Security > Sentry Mode Alarm Previews in the Tesla app 4.32.0+.
- When you have Valet Mode on, and your vehicle is unlocked or shifted out of Park, you’ll receive a notification on your phone.
- The Vampire Survivors game in Arcade now has the “Space 54” and “Deeploreble” updates.
- Arcade includes the latest game update for Polytopia “Path of the Ocean.”
- If you have no passengers in the back seat, the rear touchscreen now turns off when you shift out of Park, to reduce unnecessary energy use.
Speed Camera Chime
To hear a chime when you’re approaching a speed camera, turn on Navigation > Speed Camera Chime in your vehicle settings.
You must have Online Routing turned on. Requires Premium Connectivity.
Average Speed Zones
When driving through an average speed zone, you now see your average speed in the zone and the distance to the end of it.
You must have Navigation > Online Routing turned on. Requires Premium Connectivity.
Adaptive High Beams
High beams now adapt to reduce glare for other drivers and cyclists.
By detecting other road users, and selectively dimming individual pixels of the headlight, your high beams stay on more often for greater visibility at night.
To turn them on, in your vehicle settings go to Lights > Adaptive High Beams.
Beach Buggy Racing 2
Drive your own kart racer in an action-packed race to the finish. Careen through Egyptian pyramids, dragon-infested castles, pirate shipwrecks, and experimental alien bio-labs. Blast your opponents with an arsenal of fun and wacky Powerups.
When you play games, Cybertruck’s steer-by-wire system lets you turn the steering wheel without moving the tires.
To play, go to your vehicle settings > Entertainment > Arcade > Beach Buggy Racing 2.
Cabin Overheat Protection
For hot days or parking in direct sun, Cabin Overheat Protection helps maintain the temperature you set for up to 12 hours after you park. It will turn off at 20% battery to conserve range.
In your vehicle settings, go to Safety > Cabin Overheat Protection. Never leave children or pets unattended.
Customize Scroll Wheel Functions
Do more with the left scroll button on the steering wheel. You can perform actions like raise or lower ride height, open the glovebox, or save Dashcam footage, and adjust settings like brightness and drive mode.
Press and hold the left scroll button to open the menu and choose a function. Next time, the button will perform the most recent function you chose.
To choose a function any time you use this feature, go to vehicle settings > Display > Scroll Wheel Function, and choose Ask Each Time.
Cybertruck Colorizer
Customize how your Cybertruck appears on the touchscreen and Tesla app.
In your vehicle settings, go to ToyBox > Colorizer.
Improved Turning Circle
Your Cybertruck’s turning circle is improved by 1.6 feet, making parking and low-speed maneuvers easier. This is achieved by an increase in the turning angle of the front and rear wheels.
Front Passenger Air Vent
You can now open or close the front passenger air vent separately, with the rest of your vehicle Climate still on.
Tap the temperature to open Climate controls, touch the front passenger air wave on the touchscreen, and follow the instructions.
New Lock Sounds
You’ll hear new signature sounds from your Cybertruck when you lock and unlock.
You can enable or disable the sounds in your vehicle settings at Locks > Lock Confirmation Sound.
Zoom
Attend video calls with Zoom using the interior cabin camera.
Open the app directly, or join meetings from your Calendar. Shift to Park to use participant video and screen sharing. If you drive, then meetings switch to audio only.
Driver has sole responsibility to consult and comply with all local regulations while using Zoom. Requires Premium Connectivity.
Security Improvements
This update includes important security fixes and improvements.
Don’t hesitate to contact us with news tips. Just send a message to simon@teslarati.com to give us a heads up.
Investor's Corner
SpaceX reveals how its 1 Million AI satellite network will work and prevent space collisions
SpaceX reveals plans for one million Starmind AI satellites and calls out operators hiding maneuvers.
SpaceX has put the largest satellite count it has ever published into writing, and it says that plan only works if every other operator in orbit starts sharing what it knows.
In a new Space Safety page highlighted Tuesday morning by Sawyer Merritt on X, SpaceX said it “plans to operate up to 100,000 Starlink satellites and up to 1 million Starmind AI satellites to meet the growing demand for broadband and supercompute.” Starlink has a little over 11,000 satellites in orbit today, so the target alone implies roughly a ninefold expansion of the broadband network.
Starmind is SpaceX’s orbital AI compute constellation. Elon Musk confirmed the Starmind name in June after an xAI trademark filing surfaced, and in August SpaceX said it was working with Nvidia on the compute payload. The FCC accepted the filing for up to one million satellites back in February.
FCC accepts SpaceX filing for 1 million orbital data center plan
SpaceX also released a new render of what a full Starmind constellation could look like. Alongside it, SpaceX VP Michael Nicolls explained why the satellites will not operate on their own. “We need to operate clusters of satellites in tight formation to get enough coherent compute to run AI models efficiently,” Nicolls said. “A cluster will be 10-ish satellites connected with 10 terabits or so of bandwidth between them, and interconnected to the broader constellation.”
That is the most specific detail SpaceX has given on how Starmind will be built. Instead of a million independent servers, the network would work as tightly packed groups of about 10 satellites acting as one compute unit, with Starlink’s laser links carrying results back to Earth.
There is a bright and exciting future for humanity ahead – and space is fundamental to that future.
To achieve this, space safety must be done right. We encourage every operator to not only share ephemeris data proactively the same way Starlink already does, but to also adopt the high standards of space safety that SpaceX and Starlink use every day → https://t.co/QizAkQZvEm
— Starlink (@Starlink) October 6, 2026
Packing satellites that close together, at that scale, makes collision avoidance the central problem, and most of the Space Safety page is aimed at other operators. SpaceX said Starlink encountered collision risks with about 650 unique maneuvering third party satellites in 2026, and only about half of them shared data. Over six months, Starlink recorded roughly 164,000 more collision risks where the closest approach came within four hours of an unannounced maneuver.
Some operators keep maneuver plans private over proprietary concerns, while others cannot get government permission to share them. SpaceX called those policies “counterproductive,” saying they “largely only serve to create preventable collision risk between satellites.” Starlink is also offering a free ephemeris sharing and screening platform that returns risk results within a minute, backed by its Stargaze network of 30,000 optical sensors.
The push comes as the Starmind application draws opposition from astronomers and environmental groups. In a September filing with the FCC, SpaceX said each Starmind satellite could weigh up to 4,000 kg, nearly seven times the mass of a Starlink V2 Mini. Musk has brushed off crowding concerns before, telling viewers in June that “space is enormous” and that SpaceX already knows how to run very large constellations safely.
SpaceX’s Starmind page says its Gigasat factory in Bastrop, Texas, is designed to produce AI satellites at scale, with deployment of thousands of units starting as soon as late 2027.
News
Five things that are keeping Tesla Full Self-Driving supervised
Tesla Full Self-Driving is really good. I have used it for over 76 percent of my driving since FSD v14 launched around this time last year, equating to about 76 percent of my miles using the suite. It’s truly the only way I prefer to travel, but admittedly I save some of the more fun drives for myself.
Even with all of the great things it has done for me, including saving me from being involved in an accident, there are still a handful of things that it needs to improve on. These issues recur from update to update, and while there have been some improvements, they still give me reasons to either soft or hard intervene.
A soft intervention means an adjustment that is needed without disengaging the suite, like manually using a turn signal to change lanes while the car still operates on FSD. What I’d consider to be a “hard intervention” is anything that requires me to disengage the suite altogether, like missing a turn or performing a maneuver I’m uncomfortable with. Of course, some hard interventions will be subjective.
Here are the five things I’d like to see Tesla really focus on through the final versions of v14 and hope to see completely improved with v15.
Speed Limit Recognition and Adjustment
There are entirely too many instances of FSD traveling at a speed that is just totally outrageous. While some of these events can occur on Hurry Mode, I’ve even had issues with it on Standard from time to time, and despite wanting more aggressive maneuvers or a slight bit of urgency, I don’t want to worry about getting a ticket while doing it.
The two areas I notice it the most are in school zones and on local roads. When a Speed Limit changes from 45 to 35, FSD does not always slow down in a way that would appease local law enforcement. On Hurry, 52-55 is pretty standard for a rate of travel in a 45 MPH zone. When it changes to 35, FSD shows zero urgency to slow down to an appropriate speed.
School Zones have been a true pain point, and as recently as last week, I had an issue with it:
Threw FSD into Sloth to see how it handled this school zone. You can see well before I enter it, the car is traveling 34 MPH, one MPH under the limit.
Still not slowing down nearly enough.@Tesla_AI, not 25, not 30…15 MPH in School Zones https://t.co/YQuQ8ydhKh
— TESLARATI (@Teslarati) September 29, 2026
Realistically, most Speed Limit issues are a soft intervention, as I simply scroll into a slower Speed Profile to get the car to slow down. School Zones are a hard intervention, as they require me to completely take over and travel at the posted 15 MPH limit. Even on Sloth, it simply does not get down to a low enough speed.
Parking
Parking is one thing that has really improved over time, but there are still some pretty considerable hoops Tesla needs to jump through to get it to a point where it can be unsupervised.
Parking preferences seem to be where a lot of these issues will be resolved, as most of my complaints come from the fact that the place FSD chooses to park are usually not where I would personally choose to park. This morning, for example, when I arrived at the gym, FSD chose to park next to a vehicle that was parked with its two tires in the spot that FSD picked.
This is a big reason Parking Preferences with Supervised FSD will be so valuable.
If possible, parking a little further away and being distant from people like this is worth it. https://t.co/3Ac71KQiQ3— TESLARATI (@Teslarati) June 7, 2026
There were three spots in between that car and the nearest car, so FSD could have chosen the spot that would have given a one-spot buffer between the two vehicles. In a parking lot full of empty spots, don’t be that guy who parks next to a car.
Generally, parking performance is vastly improved from where it was a year ago; I rarely am adjusting how it pulls or backs into a spot on v14.3.10, but in earlier versions, I definitely had my problems. It’s gotten really good since, and this version has been the best in terms of parking performance. It’s more about the places FSD choose to park, and not necessarily the parking itself.
There are also no options or map data to allow you to choose a charger at a place like a grocery store if it offers charging. These are things that are a bit more complex, but they will be needed for unsupervised FSD operation.
Navigation
Navigation was always going to be on this list, simply because it is one of the most inconsistent and mind-boggling things about FSD. Even after a year of intervening, sending voice notes, and overriding decisions, FSD still tries to take me out of my neighborhood the wrong way. You cannot turn left out of my neighborhood’s main entrance and exit, only right. Navigation still prompts a left turn out of my neighborhood’s main entrance and exit, instead of going around the neighborhood and exiting where a left turn is legal.
Tesla rolled out Preferred Routes with the Summer Update, and this has resolved some of the issues. I also found my own personal workaround:
🚨See if this cool Tesla Navigation Hack works for you!
I have used it to get out of my neighborhood legally with FSD, thus enabling completely hands-free drives! https://t.co/DlDsCQjxRI— TESLARATI (@Teslarati) July 16, 2026
Some of the more mind-boggling things that FSD used to do with Navigation have been remedied, but it is still a frequent complaint for me and many other owners. I’d just like to see it adopt those preferred routes more frequently and maybe learn them a little faster.
Certain Highway Behaviors
Highway travel is the most consistent and perhaps FSD’s best use case. There is nothing better than having FSD handle busy highway traffic or just long, monotonous, and boring drives. I love to use it for my trips to the Flight 93 Memorial where I volunteer. When I drove manually, I chose to get a hotel and stay overnight because it’s about a 2.5 hour drive. FSD lets me make the drive, put in a volunteering shift, and drive home, without much fatigue. I have found that this is where FSD is most valuable for me, personally.
However, there are a few things FSD does on the highway that are just weird.
One thing I’ve had issues with as of late is that there will be times when I’m about a mile from my exit, the car is in the left lane and is traveling faster than the traffic in the cruising late. Instead of completing a pass and then getting over with no traffic ahead, the car will sometimes drastically and suddenly slow down, switch to the slow lane, and get behind a vehicle — all with a mile until the exit. On average, I’ll have around one minute from the time I get to my exit if it’s a mile away, because in most cases, I’m traveling somewhere around 60 MPH on the highway.
There is no reason to not complete that last pass, then get into the right lane, and have an unobstructed path to the exit. This is one of the more strange behaviors I’ve seen it do, and it really does feel like a bug. Here’s an example of it from FSD v14.3.7:
🚨 Tesla FSD v14.3.7 did nearly the exact opposite — nearly 2.5 miles before the exit it got over into the slow lane and got behind much slower traffic.
Now, v14.3.8, anecdotally, waited til the last minute to get off the highway https://t.co/Lc9vAKDyQC— TESLARATI (@Teslarati) August 29, 2026
I ended up overriding the turn signal and using the accelerator to nudge the car to do what I wanted it to do. There was no reason to get in the left lane and add to the congestion in that lane.
Another thing that FSD does frequently is camps in the left lane, especially on Hurry. Cruising in the passing lane is illegal in Pennsylvania, and I know it is not a crime to do that everywhere. However, it is here, and I really wish the car was a little quicker to get over in the left lane when it’s cruising.
Here’s a pretty drastic example I had just a couple weeks back:
Recognizing Drastic Changes in Road Condition
I think anyone who has ever used FSD knows that potholes are a huge issue, but so are large bumps or sudden changes in road condition. At the intersection of Kreutz Creek Rd. and Rt. 462 in Hellam, PA the roads are nearly set up as a ramp, and going over it at a speed of over 35 MPH can send your head into the glass roof, your butt off your seat, and a brace for the sudden thud that is inevitably coming when you finally touch back down again.
You can see here I tried to change Speed Profiles quickly, but I did it a tad too late:
This is that big bounce that I mentioned in the quoted post.
It’s just a tad too drastic to take at the speed FSD wants to go over it. You can see me quickly swipe down into Sloth, but I intervened. https://t.co/81Oc82ZJcZ— TESLARATI (@Teslarati) August 2, 2026
There are other roads in my area that should not be taken at even the posted Speed Limit because of the damage it could do to your car. Here’s another, where I disengaged FSD altogether:
🚨 I’ve talked in the past about my struggles with FSD when large bumps or sudden changes in sloping are approaching.
Today I tried switching down into Sloth from Standard but I did it a tad too late and I had to take over. You can see this isn’t a bump you take at 35 MPH https://t.co/f4tK13hsz1— TESLARATI (@Teslarati) September 6, 2026
The recognition of these bumps is so crucial for two main reasons: they can cause injury, and they can cause damage to the car. These are reasons why the suite is supervised and drivers should remain attentive. I could not imagine going over that bump at an excessive speed if I had back issues, or if I were older.
Potholes are rarely recognized and usually require a lead car to avoid them. I had FSD use a lead car to avoid a pretty sizeable manhole cover a few weeks back:
🚨 Interesting observation on FSD v14.3.8 – Make note of the van in front of me as it swerves out of the way of a sewer cover
FSD followed this behavior, but interestingly did not swerve for the next sewer coverWhat do we make of this? https://t.co/RO19941AIP
— TESLARATI (@Teslarati) September 2, 2026
Tesla says that there are improvements coming for potholes, so hopefully that means these bumps will also be recognized consistently.
News
SpaceX just locked up a NASA record no other U.S. spacecraft can touch
SpaceX’s Crew-13 Dragon reached the ISS in under eight hours, and NASA confirmed a record.
SpaceX now owns every spot on the list of the five fastest trips a U.S. spacecraft has ever made to the International Space Station, and its newest entry beat the old mark by more than four hours.
Crew Dragon Grace docked to the forward port of the station’s Harmony module at 7:05 p.m. ET on October 1, just 7 hours and 55 minutes after lifting off from Space Launch Complex 40 at Cape Canaveral. NASA confirmed the milestone in a space station blog update, writing that the flight “marked the fastest launch‑to‑docking of a U.S. spacecraft in the history of the International Space Station.”
The previous U.S. record also belonged to Dragon. SpaceX’s uncrewed CRS-31 cargo mission reached the station in a little over 12 hours in November 2024. The fastest crewed trip before last week was Crew-11, which took 14 hours and 43 minutes in August 2025, according to Space.com.
A post that Elon Musk reposted on Monday filled out the rest of the ranking. Behind Crew-13, CRS-31 and Crew-11 sit Axiom’s Ax-2 mission at 15 hours and 35 minutes and NASA’s Crew-4 at 15 hours and 44 minutes. All five flew on Dragon.
SpaceX turned a heralding moment for Starship into its greatest
Crew-13 carried NASA astronauts Jessica Watkins and Luke Delaney, Canadian Space Agency astronaut Joshua Kutryk, and Roscosmos cosmonaut Sergey Teteryatnikov. NASA had projected a docking around 8 p.m. ET, as Teslarati reported the day before launch, and Dragon arrived nearly an hour early. Our launch day coverage noted that the flight was lined up to be the quickest Crew Dragon transit yet.
The speed came from timing more than hardware. SpaceX’s Julianna Scheiman said the station “was in an opportune spot in space,” which let Dragon start closing the gap almost immediately after reaching orbit. “This is close to the fastest it could be,” she added. Most Crew Dragon flights still take close to a day, using a series of Draco thruster burns to raise and phase their orbit before arrival.
Dragon’s next job at the station is a departure. NASA said Monday it is targeting 8:05 a.m. ET on Wednesday, October 7, for Crew-12 to undock, setting up a splashdown off the coast of California around 11:34 a.m. on Thursday. Clearing that port makes room for CRS-35, a cargo Dragon carrying the final set of iROSA solar arrays.
Dragon remains NASA’s only operational ride to the station while Boeing’s Starliner stays grounded, and the agency recently added Crew-15, Crew-16 and Crew-17 to SpaceX’s contract in a $946 million modification.