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Tesla Model 3 with Ludicrous may be coming as Model S, X receives ‘Plaid’ updates

A Tesla Model 3 Performance with Track Mode rips through a closed circuit. (Credit: Motor Trend)

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Tesla’s upcoming “Plaid Powertrain” update for the Model S stands to widen the gap between the electric car maker and its competitors in the EV segment. And with the rollout of a faster, more track-capable flagship sedan that’s equipped with a new powertrain and triple motors, Tesla appears to be setting the stage for one of the Model 3’s biggest potential updates — the introduction of Ludicrous Mode. 

While Tesla’s “Plaid Powertrain” is still about a year from production, a look at the behavior of Tesla’s Model S prototype at the Nürburgring shows that the electric car maker is tuning its flagship sedan for the track. Videos captured of the vehicle’s passes at certain segments of the nearly 13-mile circuit, for one, suggest that the Model S’ track performance is starting to look comparable to the Porsche Taycan, which was honed in the Nürburgring. This is something that past generations of the Model S were not able to do very well, including the drag racing monster that’s the P100D. 

A Tesla Model S prototype at the Nurburgring. (Credit: TALEA Media/YouTube)

With the introduction of a “Plaid Powertrain,” Tesla could very well be ushering in a new generation of Model S and Model X that is faster, tighter around a racetrack’s corners, and more efficient. Musk’s statement about the upcoming “Plaid” vehicles being more expensive than Tesla’s current Model S and X variants suggests that this will be the case. In a year, it would not be surprising if Tesla would start equipping the Model S and X with “Plaid Mode” instead of Ludicrous Mode. 

Fortunately, the beloved Ludicrous Mode will likely not be going away with the introduction of “Plaid Mode.” This is because there is a perfect vehicle that is pretty much tailor-fit and ready for it: the Model 3. The sedan, after all, already has an efficient powertrain, and its batteries are comprised of 2170 cells manufactured in Gigfactory 1 at Nevada. At least from the perspective of electric car batteries and powertrain, there does not seem to be anything that could get in the way of the Model 3 receiving a Ludicrous Mode update. 

The Tesla Model 3 Performance gets tested in a rally course. (Photo: Team O’Neil Rally School/Facebook)

What is quite interesting is that CEO Elon Musk has actually confirmed this in the past. Just a few weeks after the initial unveiling of the Model 3, Elon Musk was asked on Twitter if Ludicrous Mode will be coming to the more affordable, midsize sedan. Musk’s answer only comprised two words, but they were direct: “Of course,” he wrote.

So far, the Tesla Model 3 has been causing a disruption of its own in the high-performance sedan market even without a dedicated launch mode for straight-line races. Track Mode is great for closed circuit driving, but it is difficult to argue against the idea of a Ludicrous Mode-equipped Model 3 dominating in the drag strip as well. Tesla could even get substantial revenue from introducing Ludicrous to the Model 3, as the feature mostly involves software optimizations. 

Tesla’s “Plaid Powertrain” update for the Model S and Model X, together with a potential Ludicrous upgrade for the Model 3 (and likely the Model Y) stands to usher in a new era for the company’s electric cars. If Elon Musk’s recent Twitter announcements are any indication, it appears that Tesla is building up to a generation of vehicles that are both ludicrously quick on a straight line, and capable of performing excellently in a track. Such vehicles, if any, serve as perfect companions to the company’s halo car, the next-generation Tesla Roadster, which was designed to be a “hardcore smackdown” to gasoline-powered vehicles.

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Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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Tesla says fixes on Full Self-Driving’s two biggest issues are on the way

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Tesla Full Self-Driving is set to receive improvements to address its two biggest issues, according to a company engineer.

Director of Engineering at Tesla AI, Phil Duan, revealed in a post on X that improvements to both pothole avoidance and navigation “are coming,’ something we have heard many times in the past. However, there are a few things that seem to hint that things might be different this time around.

Pothole avoidance, navigation, speed control, and left lane camping are some of the most prevalent and frequently mentioned shortcomings of the Full Self-Driving suite. These are a few of the biggest issues that have kept Tesla Full Self-Driving as a Supervised suite, meaning drivers must remain attentive during operation.

Pothole Avoidance

Pothole avoidance was first mentioned as an “Upcoming Improvement” with the Tesla Full Self-Driving v14.3 update back in early April of this year. It was listed alongside “Expand reasoning to all behaviors beyond destination handling.”

Tesla is fixing Full Self-Driving’s pothole problem

It’s been six months since we first saw pothole avoidance explicitly mentioned, and it has not moved beyond that and joined the main release notes yet.

Tesla has not shed any light on why pothole avoidance has been such an issue for it to solve, but it also has issues identifying large bumps much of the time, so its modeling of sudden changes in road conditions is likely pretty weak at this particular point. I’ve had more issues with large bumps than potholes, personally, but both are issues that need to be resolved.

It makes sense that things might be pretty close to being released to the public, as we are going on such an extensive period of time between it being mentioned and it actually being deployed.

Navigation

Navigation is likely the most painful part of using Full Self-Driving, as it routinely takes strange routes, has trouble with local rules (like Except Right Turn Stop Signs in Pennsylvania), and sometimes does not realize that maneuvers it is suggesting are against the law. Turning out of my neighborhood, you cannot turn left, yet my Model Y still suggests it roughly 70 percent of the time when I’m leaving.

However, Tesla might be close to a breakthrough on this. With the Summer Update, Tesla added “Preferred Routes” alongside “Automatic Navigation.”

Preferred Routes prioritized roads that the driver had actually taken before, instead of always defaulting to what the vehicle believes is the most efficient path. This has already solved many of my issues. Formerly, I would turn off the Online Routing setting, and that would eliminate most of my complaints with routing, but then you lose out later on the Live Traffic Visualization.

Tesla’s Navigation has improved tremendously thanks to the Preferred Routes release with the Summer Update, but it still could use some polishing, as it still suggests strange routes from time to time, and it also has a lot of issues getting out of a parking lot. I find that those truly confuse FSD sometimes.

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