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Tesla’s next-gen Roadster would likely have ‘Track Mode’ refined by the Model 3 Performance

[Credit: Reese Wilson]

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The next-generation Roadster is set to become the golden standard of Tesla’s electric cars. The all-electric supercar is the very definition of a “Halo Car,” a vehicle designed to showcase the full capabilities of the automaker. The next-gen Roadster’s specs are practically unheard of, such as its 0-60 mph time of 1.9 seconds, its sub-9-second quarter-mile time, its top speed of over 250 mph, and its 200 kWh battery that gives a range of 620 miles per charge.

Being Tesla’s halo car, the next-gen Roadster would likely annihilate any competition on the quarter-mile. Vehicles such as the Model S P100D and the Model X P100D, after all, are known for besting gas-powered supercars on drag races, and those are essentially family cars that just happen to be really quick. That said, inasmuch as the straight-line performance of the next-gen Roadster is all but assured, the vehicle’s capability to handle the demands of track driving are still up for question. Fortunately, Tesla appears to have addressed this through a feature found in the Model 3 Performance — Track Mode.

A render of the next-generation Tesla Roadster in blue. [Credit: Reese Wilson/Teslarati]

The Model 3 Performance is so far the only vehicle in Tesla’s lineup that has Track Mode. In a statement to Road and Track, Michael Neumeyer, Tesla’s Manager of Chassis Controls, stated that the Model 3 Performance’s Track Mode is not like similar features found in other vehicles, since “(Tesla’s) Track Mode doesn’t disable features, it adds them.” Elon Musk also provided more details about the feature in a recent interview with popular YouTube tech reviewer Marques Brownlee, where he described the feature as an “Expert User Mode” for drivers.

“Track Mode will open up a lot of settings. You can adjust settings, and it’s kinda like an ‘Expert User Mode.’ You can sort of adjust traction control, adjust battery temperature. You can basically configure a bunch of things, and it will tell you, like ‘Hey, you know if you do this, it’s a bit risky. You’re gonna wear out your brakes sooner; you might blow a circuit.’ But like, it’ll be clear — like, you know, this is the risk you’re taking. It’s kinda like if you have a graphics card in a computer. You can go in there and change the settings and you can overclock things,” Musk said.

A close-up render of the next-gen Tesla Roadster’s wheels and brakes. [Credit: Reese Wilson/Teslarati]

From the perspective of the next-generation Roadster’s expected release in 2020, it appears that Tesla’s rollout of Track Mode in the Model 3 Performance is not just intended to give the electric sedan a considerable selling point — it also appears to be an excellent way for the company to gather data for the all-electric supercar’s own Track Mode (Track Mode V2, perhaps?). Considering that the Roadster is a halo vehicle, there is a very good chance that it would include the feature, and by the time the car gets released in 2020, Tesla would have probably refined Track Mode considerably based on data gathered from the Model 3 Performance. In a way, this makes the Model 3 Performance an even more compelling purchase today, considering that it might have a feature that would eventually be shared with the next-gen Roadster.

When the next-generation Roadster was unveiled last year, Elon Musk dubbed the vehicle as a “hardcore smackdown to gasoline-powered cars.” Later tweets from Elon Musk suggest that Tesla is actually looking to push even more boundaries for the next-gen Roadster. One of these is equipping a variant of the vehicle with actual rocket tech from SpaceX, which, according to Musk, should give the all-electric supercar notable boosts in speed and handling. Elon Musk also mentioned that the next-gen Roadster would be equipped with an “Augmented Mode” feature that will help drivers operate the vehicle.

For the next-generation Roadster to become a true halo car, it must prove its worth in both straight-line races and on the racetrack. If Tesla manages to tune the all-electric supercar to be robust enough to endure extended track driving, the next-gen Roadster could very well find itself beside other legendary halo cars in the automotive industry, such as the iconic Ford GT and the Ferrari F40.

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Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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