News
The Boring Company’s LVCC Loop can move over 8,000 people every hour, simulation shows
The Boring Company’s Las Vegas Convention Center Loop tunnels may be capable of moving over 8,000 passengers per hour, and that may not even be the system’s full capacity. These findings were related in a recent simulation that was shared online, which depicted three operating scenarios for the upcoming high-speed tunnels.
Using PTV Vissim software, a professional traffic simulation program, tunneling enthusiast Phil Harrison modeled how the LVCC Loop would work as a public transport service. The simulation utilized plans from The Boring Company’s official submissions to Clark County to depict the layout of the high-speed tunnels and stations as accurately as possible.
Harrison took a fairly conservative approach, with the simulation capping the number of passengers allowed in each station at just 100 people. This is quite conservative and will likely be exceeded by real-world conditions in the actual LVCC Loop. The tunneling enthusiast described the simulation’s concept and design in his YouTube video’s description.
“At each station, half the bays go to the one of the three stations and the other half to the other station. This allows for direct point to point travel. For each scenario, the input frequency of cars is increased and the maximum passengers allowed to collect in the platform area is 100. The biggest bottleneck is the pedestrian crossing at stations 1 and 3 so have added a theoretical signal and escalator,” Harrison wrote.
To determine the number of people that are moved per hour, the simulation counted the number of pedestrians that successfully exited a station over the space of 60 minutes. Three scenarios were explored in the simulation, and based on the results of each run, it appears that the LVCC Loop holds a lot of potential, showing a capacity to transport a good number of people per hour.
In a “base case” scenario, which involves cars with three passengers traveling through the tunnels at 75 mph, moving around the stations at 9 mph, and dwelling in the loading bays for 60 seconds, the simulation achieved a throughput of 2,160 passengers per hour. Each trip averaged 72 seconds from one end of the LVCC Loop to the other.
A second scenario employed a signaled pedestrian crossing, which allowed cars to navigate stations at 12 mph. Bay dwell time was adjusted to 45 seconds, and four passengers were allowed per vehicle. Under these scenarios, the simulation moved 4,320 passengers per hour, with trips taking an average of 58 seconds.
A third scenario, fondly dubbed “maximum plaid,” featured a system that used escalators that led directly to the Las Vegas Convention Center. Station speeds were at 25 mph, and bay dwell times were listed at 30 seconds. Speeds of the Model 3s in the Loop system was also raised to 140 mph, and four passengers were allowed per vehicle. Under these circumstances, the simulation achieved an impressive throughput of 8,640 people per hour with average trips taking 42 seconds.
Watch a simulation of the Las Vegas Convention Center Loop tunnels in action in the video below.
Elon Musk
SpaceX Starship just nailed something it’s never done before
SpaceX’s Starship flew successfully Friday, landing both stages and deploying its first Starlink V3 satellites.
Starship’s thirteenth test flight delivered exactly what SpaceX needed with a clean liftoff, two successful stage recoveries, and the first real payload the vehicle has ever carried to space. Booster 20 and Ship 40 lifted off at 5:51 p.m. CT from Starbase, and by the time the mission wrapped roughly an hour later, both halves of the rocket had done exactly what they were supposed to do.
Booster 20 separated from Ship 40 a few minutes into the flight and stuck a controlled splashdown in the Gulf of Mexico about six minutes after liftoff. That is a meaningful turnaround from Flight 12 in May, when the booster lost several engines during its boostback burn before a hard water landing attempt.
Starship as seen from Starlink satellites pic.twitter.com/e2hvfmnewh
— Elon Musk (@elonmusk) July 25, 2026
Starship 40’s performance was arguably the bigger win. The vehicle deployed the first 20 operational Starlink V3 satellites Starship has ever carried, then flew a suborbital arc to a landing in the Indian Ocean that SpaceX commentator Dan Huot called the company’s softest splashdown yet. “This is a dream scenario for this team that’s trying to get this heat shield data,” Huot said on the live broadcast, according to Space.com’s live coverage. “I’m a little over the moon right now. Wow. Lucky number 13.”
Unlike the mass simulators SpaceX flew on Flight 12, these were production Starlink V3 satellites, meant to extend solar arrays and antennas and attempt to link with the broader constellation before reentering minutes later. Getting real hardware through a full deploy sequence on only the second flight of the V3 generation keeps Starship on schedule for the payload work NASA is counting on for future Artemis lunar landings.
What an awesome launch, really seems like everything went super well and it was all incredibly smooth.
SpaceX is awesome. Very interested to see how the market will respond on Monday pic.twitter.com/KSHmyBfV55
— TESLARATI (@Teslarati) July 25, 2026
— TESLARATI (@Teslarati) July 25, 2026
The flight also arrives at a moment when SpaceX needed a win. SPCX has traded below its $135 IPO price since mid-July, as Teslarati reported when the mission slipped to Friday, and short interest has climbed to roughly a third of the tradable float. A clean flight will not fix a balance sheet, but it does answer the one question SpaceX absolutely needed answered this week: whether the fixes made after the July 16 abort would hold up under real flight conditions. They did, on both stages, on the first try after the redesign.
SpaceX has not set a target date for Flight 14, though the company has said it wants to push toward an orbital attempt on the next mission. After Friday, that goal looks a lot more within reach.
News
Tesla’s Supercharger Diner probably just secured more locations
Tesla’s Supercharger Diner in Los Angeles dominated the company’s global usage rankings after just one year, proving the concept is more than just a one-off novelty location that will fade away.
The performance could incite the company to build more locations, something that CEO Elon Musk has hinted at for some time.
Tesla’s Supercharger Diner delivered 21.2 GWh of energy in its first year of operation, the company’s head of Charging, Max de Zegher, revealed on X. Of the top 10 most utilized Supercharger locations in Tesla’s global infrastructure, the Diner in Los Angeles was the most used by drivers, and it wasn’t particularly close:
Tesla Diner opened exactly 1 year ago. Inspiring that futuristic places like this exist.
It’s our highest usage Supercharger in the world: 21.2 GWh delivered in a year, 1.6k sessions/day.
Top 10 Superchargers by energy delivered: https://t.co/9YvJ8lw696 pic.twitter.com/koB3AUJHws
— Max (@MdeZegher) July 21, 2026
On its launch day one year ago, nobody was too sure what the Tesla Diner would be about. It seemed like an interesting concept, and considering it had been in the works for years, it was a highly anticipated launch that many were looking forward to.
Based on its success, we could see additional Diners with Superchargers built throughout the United States, and potentially beyond. Musk has said on several occasions that the company would be willing to bring the Diner idea to more markets.
Tesla makes major change at Supercharger Diner amid epic demand
Of the markets that Musk has mentioned, both Palo Alto and Austin have come to be perceived as ideal selections. However, there are no concrete plans as of now to build new Supercharger Diners anywhere; the location on Santa Monica Boulevard will remain the exclusive spot to pick up Tesla-inspired eats, at least for the time being.
Investor's Corner
Tesla short sellers win big after shares fall after earnings
Tesla short sellers won big following the company’s massive fall on Wall Street after it reported subpar Earnings on Wednesday.
Tesla short sellers collected about $4.12 billion in single-day profits on Thursday, according to Bloomberg. Shares fell as much as 15 percent during Thursday’s session. It closed as one of the worst days for Tesla on Wall Street in the past three years.
Investors sold off the stock after Tesla said it would aggressively direct its spending toward AI and its Optimus robot project. The company had record revenues, which were driven by one of the strongest quarters in terms of vehicle deliveries in company history.
However, it missed EPS estimates by reporting just $0.33, a far cry from the $0.53 analysts expected.
S3 Partners reported that about 3 percent of Tesla’s outstanding stock is sold short. Managing Director at S3, Ihor Dusaniwsky, provided the short seller’s potential profit, as well as another figure: shorts have likely had paper gains of $8.92 billion this year, as Tesla shares are down 30 percent in 2026.
Tesla (TSLA) Q2 2026 earnings results: miss on EPS, beat on revenue
Tesla has burned short sellers many times in the past, but the company’s latest Earnings Call was a chance for those skeptics to taste some payback. Although the company gave some very transparent information regarding future projects, the rollout of Robotaxi, Optimus, and Semi, many investors took their profits on Thursday.
Notable short sellers like Michael Burry have been transparent about their skepticism around Tesla shares. Burry just revealed three weeks ago that he had opened up a new short on the stock, stating he shorted Tesla shares at $416.22. “Happy it jumped back to this level,” he said in a blog post.
At the time of publication, Tesla shares were down about 3 percent and the stock was trading at $309.92.