News
The Boring Company’s skeptics need to calm down about the LVCC Loop
The Boring Company’s Las Vegas Convention Center Loop has been completed, and as with every other project from Elon Musk, the initiative has attracted a barrage of criticism from skeptics, some of whom have ridiculed and mocked the transport tunnel system. But just like SpaceX critics who insisted that orbital rockets would never land on a drone ship in the middle of the ocean, or Tesla skeptics who insisted that the Model 3 was a lemon that no one would buy, The Boring Company’s critics may very well be missing a crucial point.
The criticisms surrounding the LVCC Loop are vast, with publications like CNET noting that the system was “disappointing” and “lame” due to its capability to only transport 4,400 people from a fleet of 62 Teslas. VICE described coverage of the LVCC Loop as the “most embarrassing news clip in American transportation history.” Tech publication Futurism argued that the LVCC Loop is “incredibly inefficient.” Even dedicated EV blogs have dismissed the project as “boring.”

And these are just from some publications. A look at the reactions from social media would show numerous users, including the usual band of Tesla and SpaceX skeptics, calling out the LVCC Loop for being yet another example of why Elon Musk is a failure. This became particularly notable after celebrity Kylie Jenner posted a short video of a trip in the Las Vegas tunnels. But amidst the frothing mouths of anti-Elon Musk individuals and those that simply disbelieve the potential of The Boring Company lies one key point—the LVCC Loop, at its current state, is not the end-all and be-all of the tunneling startup’s ambitions.
One thing that Boring Company critics typically forget is the fact that the LVCC Loop’s tunnels are incredibly cheap and quick to build. It’s rarely brought up now, but The Boring Company was one of two companies that were shortlisted for the Las Vegas Convention Center transport system. The other company was Austria-based Doppelmayr Garaventa Group, which proposed a traditional above-ground campus transit system estimated to cost $215 million to complete. The LVCC Loop was completed for $52.5 million. It’s scalable as well, with the LVCC Loop easily being expanded into the larger, more expansive Vegas Loop.
While the Las Vegas Convention Center Loop’s current iteration is a conservative version of Elon Musk’s ambitious tunnel concepts, the core of The Boring Company’s innovation is present in the project. This is because ultimately, The Boring Company’s goal is to make tunneling quicker and more efficient. In this regard, the startup was able to accomplish its goals, and that’s without using its flagship tunnel boring machine. As per previous reports, The Boring Company used Godot+, an upgraded version of its first TBM, to complete the LVCC Loop.
Kylie Jenner showing off The Boring Company tunnel in Las Vegas 👀
🔥 @elonmusk pic.twitter.com/wwN0yc9zIx
— SAINT (@saint) April 14, 2021
The Boring Company is hard at work developing Prufrock, a next-generation, all-electric tunnel boring machine that’s designed to be capable of digging 1 mile per week, or about six times faster than Godot+. Prufrock is designed to begin tunneling within 48 hours of its arrival onsite as well, making its deployments very easy and quick. Machines such as Prufrock, and the incredibly low cost of its tunnels, are The Boring Company’s true disruption.
This is incredibly impressive considering that Godot+ is no slouch. While speaking to German publication Manager Magazin, Martin Herrenknecht, the founder of Herrenknecht AG, dismissed The Boring Company, stating that Elon Musk’s TBMs were only capable of drilling 20 meters in one week. In a statement to Teslarati, an individual familiar with the matter clarified that Herrenknecht’s information was inaccurate, as Godot+ had already managed to dig over 40 meters in one day.

Perhaps the most notable factor to point out amidst the intense criticisms against the LVCC Loop is the fact that the system will most definitely not stay the way it is today. Yes, it only deploys Teslas that are still driven by human drivers for now, but that will soon improve with the use of Autopilot. Yes, the system only has a capacity of 4,400 people per hour with 62 Teslas today, but the vehicles could soon travel quicker, and larger transport pods that hold 16 people per vehicle could improve the system’s capacity. It’s just a bit hard to see these things, or even acknowledge them, if one were already under the notion that The Boring Company is fraudulent, because Elon Musk.
The Boring Company is only getting started. The LVCC Loop could also be considered as a proof of concept, and it will be expanded to other areas in Las Vegas. Improvements to the LVCC Loop, such as the deployment of more Teslas and the use of Autopilot, could also be implemented quickly. Similar tunnels could be built in Florida soon as well. And once Prufrock is deployed, and once other low-cost tunnels are constructed at speeds that have never been seen before, The Boring Company’s skeptics might very well find themselves in the same boat as those who were absolutely certain that orbital rockets could not land on an autonomous barge, or that electric vehicles are simply not feasible.
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News
Tesla Full Self-Driving v14.3.6 review: a rare regression, but some bright spots
Tesla released Full Self-Driving version 14.3.6 last week, and after what was potentially one of the best FSD releases in v14.3.5, there has been a bit of a regression. While there are some bright spots, the changes made to v14.3.6 seem to have backtracked some behaviors.
Overall, it is hard to really complain about FSD in any sense; it has revolutionized how I travel literally anywhere. According to my self-driving app, the last time I went a day without using it was 59 days ago.
However, I think it’s also important to recognize when things are just plain bad with FSD. There are times it does truly mind-boggling things, and I’ll dive into those here. Additionally, I only had these issues on local roads, not on highways. Highway operation, generally, is always incredible other than the occasional complaint about speed or left lane camping.
With those things being said, my personal experience may not represent others’ experiences. A handful of people have said they have had a similar experience on v14.3.6, while others have said it is more than normal.
Turning Hesitancy, Inaccuracy
I’ve noticed more inaccuracy turning into multi-lane stretches of road than in any version I can remember. I’ve had at least three instances of FSD turning into a stretch of roadway that has two or more lanes, and not selecting a lane confidently as it has in past versions.
I think Tesla FSD v14.3.6 is a regression from previous .3 branches
This version in particular has been incredibly hesitant, jerky, and indecisive at times. There’s actually been two drives that I have decided to not used FSD for the remainder of the trip. These were local trips… pic.twitter.com/YobHDOKRS6
— TESLARATI (@Teslarati) July 26, 2026
Instead, the car will drive over one of the dashed road lines, and the steering wheel will jerk back and forth before picking the lane. It should be said that it has always picked the correct lane when choosing based on the navigation, but it is still very indecisive. The steering wheel jerking is reminiscent of some of the later versions of v13.
I admit I really hate to see the steering wheel jerking come back. However, I think when Tesla releases v14.3.7, it won’t be present. When there are occurrences of it in FSD versions, it is usually resolved by the following release.
FSD Disregards Manual Turn Signals
This is my biggest bone to pick with FSD other than Navigation issues, but this one seems like it would be such an easy fix.
If Tesla is going to put the word “Supervised” on the end of “Full Self-Driving,” then when I tell the car to do something, it should do it. If I input an increase in speed by pressing the accelerator, the car will immediately respond. It does not disregard my input because it feels it is traveling at the right speed.
FSD should never disobey and turn off turn signals that the driver inputs. Trying to direct the car into the correct lane, I had initiated the left turn signal not once, not twice, but three times, with the car turning it off all three times and continuing in a lane that would end in just one block. The only solution at this point would be to zipper merge.
This goes back to the fact that self-driving’s biggest bottleneck might be rider preference. A zipper merge might have been more than reasonable, might have saved me time that I spent sitting through an additional light cycle, and might be something many drivers would do. I was in no hurry, I traditionally do not try to zipper merge because it feels inconsiderate, and lastly, the car should have just followed my input.
This caused me to disengage and drive manually the rest of the way home. Sometimes I just do not need FSD to try to pass every car it can at intersections.
Bird Braking is a Thing of the Past
The big complaint with recent versions of Full Self-Driving has been what we’ve coined as “bird braking,” which is when the car will brake suddenly as a bird flies past.
There have been zero issues with this so far in v14.3.6, which is an excellent improvement.
FSD Might Already Be Taking Note of Driver Preferences
Another thing I have noticed over the past few days is that v14.3.6 seems to already be taking my preferences with navigation into account.
This is something that is supposed to be rolling out with the Summer Update, but I have a hunch it’s already present and might have been included in this v14.3.6 build. On Friday, FSD pulled into an entrance to a local convenience store that it had never attempted to go into before.
Typically, I manually pull into this entrance because it avoids heavy cross traffic at the main entrance. FSD has always chosen that congested main entrance.
I don’t want to get anyone excited but my Tesla running FSD v14.3.6 just:
✅ Pulled into an entrance at my local Sheetz that I routinely pull into manually but FSD never has entered
✅ Pulled into my assigned parking space at home despite many other spots being vacant https://t.co/ZUShvknTWO pic.twitter.com/83O5a2S0eh
— TESLARATI (@Teslarati) July 24, 2026
Additionally, FSD has pulled into my assigned parking spot at my townhouse community on multiple occasions with this release. This is something that used to happen ocassionally, but not consistently.
It also navigated back to the same convenience store last night, drove through crazy cars scrambling to gas pumps, navigated out of the parking lot correctly, drove me home, and, once again, parked in my assigned spot.
As previously stated, this release just seems to have a few things that need to be brought to Tesla’s attention, and also to make others who use FSD aware of some things that I’ve experienced. I look forward to the next release that will remedy these issues, just as Tesla has always done in the past.
Elon Musk
Musk’s massive Terafab project will get final location soon
Elon Musk’s massive Terafab project, which will be the first true conglomeration between each of his major entities, is set to get its final location soon, the CEO said on Tesla’s recent earnings call.
“The Terafab, we expect to announce a location soon, and provide more details about our plans in that regard. We’ll leave that to the product, the launch announcement rather than try to squeeze it into an earnings call,” Musk said last Wednesday.
Tesla Terafab set for launch: Inside the $20B AI chip factory that will reshape the auto industry
Terafab was announced by Musk back in March and was essentially a massive, vertically integrated semiconductor manufacturing project that would provide all the chips the three companies needed for their AI initiatives without needing third-party companies.
The plant will produce over 1 terawatt of AI compute each year, and will help back up projects like Optimus, Full Self-Driving, and other AI-based projects that Musk’s companies are working on.
In April, less than a month after the project was launched, Intel announced it would join the project, contributing manufacturing expertise and consulting to Terafab as a whole. Intel is one of three chip manufacturers that produce sub-5 nanometer chips at scale. TSMC and Samsung are the other two.
However, there was no true indication of where Terafab would end up, but most believe it will likely be somewhere in Texas. Business Insider has reported that SpaceX plans to build out Terafab in Grimes County, Texas, but this is unconfirmed.
Musk confirmed recently that it would not be on Giga Texas property, as it is simply too large.
The sheer scale of TERAFAB is going to be insane.
Elon said it wouldn’t be suitable for anywhere on Giga Texas property because it’s too big:
“We couldn’t possibly fit the Terafab on the GigaTexas campus. It will be far bigger than everything else combined there.
Several… pic.twitter.com/79GbhNNuf4
— TESLARATI (@Teslarati) March 23, 2026
Terafab holds much of Musk’s grand ambitions for the future within its construct. It holds so much responsibility for the future and the biggest projects that Musk’s companies can imagine.
“I think this is a very big announcement and it deserves to have its own day in the spotlight and not be squeezed into an earnings call,” he said. “I do think Terafab is going to be an amazing initiative and a necessary one, and one without which we will be constrained in our ability to scale Optimus production, because we simply won’t have enough AI chips.”
He continued by stating that Terafab is necessary for scaling Optimus, which Musk said could be the biggest product of any kind of all time. “It’s crucial to solve that, and we’ll have to solve memory, logic, and packaging in order to scale Optimus.”
News
Elon Musk reveals SpaceX performed secret Starship test on Flight 13
SpaceX performed a secret test on a specific portion of Starship with its recent 13th test flight last week, CEO Elon Musk revealed.
Starship’s 13th test flight took place last Friday, and in many aspects, it was one of the most overwhelmingly successful launches in the project’s history.
All of the mission objectives were met without incident, both the Super Heavy Booster and Ship managed to perform safe splashdowns in the Gulf of America and the Indian Ocean, respectively, and the deployment of Starlink satellites came and went without any complications.
— Elon Musk (@elonmusk) July 25, 2026
However, there was more on the agenda for SpaceX with Flight 13. Musk revealed an internal test of the ship’s heat shield tiles, as the space exploration company wanted to push them to the limits after previous issues.
Many noticed that Starship’s initial launch seemed to be more accelerated than normal, and that was not a mistake. Musk revealed that SpaceX decided to give Flight 13 an intentionally aggressive acceleration rate in an effort to test how well the tiles would remain attached to the ship:
This flight intentionally had much higher acceleration to test how well the heat shield tiles would remain attached at high dynamic pressure.
Test was successful.
— Elon Musk (@elonmusk) July 25, 2026
SpaceX had issues with some of the heat shield tiles remaining attached early on in the Starship program. The first six test flights presented some kind of anomaly with them, so the company’s big focus with them was to figure out a way to keep them intact through the duration of the flight.
Things truly improved as Flight 10 showed that ceramic tiles generally stayed attached to the ship far better due to refined attachment, as SpaceX utilized pins instead of adhesives. Flights 10 through 13 truly showed some clear progress with the heat shield tiles, and this latest test seems to be where some real progress was noticed, especially by Musk.
The 13th Starship launch last Friday was the second with Starship V3, SpaceX’s latest and greatest iteration of the spacecraft. Goals and ambitions are getting even grander as the project continues to progress. Musk has already hinted that SpaceX will likely try to catch Starship with Flight 14.

